st/mesa: set st_context::...num_samplers to 0 when there are no samplers
This was missed during my st/mesa series. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
@@ -252,8 +252,10 @@ update_shader_samplers(struct st_context *st,
|
|||||||
unsigned unit, num_samplers;
|
unsigned unit, num_samplers;
|
||||||
const struct pipe_sampler_state *states[PIPE_MAX_SAMPLERS];
|
const struct pipe_sampler_state *states[PIPE_MAX_SAMPLERS];
|
||||||
|
|
||||||
if (samplers_used == 0x0)
|
if (samplers_used == 0x0) {
|
||||||
|
*out_num_samplers = 0;
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
num_samplers = util_last_bit(samplers_used);
|
num_samplers = util_last_bit(samplers_used);
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user