Execution engine is a singleton, for now keep it in the pipe.

This commit is contained in:
Zack Rusin
2007-10-15 09:59:19 -04:00
parent 9e6d58fac2
commit 5ffdada717
6 changed files with 64 additions and 19 deletions

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@@ -113,11 +113,11 @@ osmesa-only: depend subdirs $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME)
# Make the GL library # Make the GL library
$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(STAND_ALONE_OBJECTS) $(SOFTPIPE_LIB) $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(STAND_ALONE_OBJECTS) $(SOFTPIPE_LIB)
@ $(TOP)/bin/mklib -o $(GL_LIB) -linker '$(CC)' \ $(TOP)/bin/mklib -o $(GL_LIB) -linker '$(CC)' \
-major $(GL_MAJOR) -minor $(GL_MINOR) -patch $(GL_TINY) \ -major $(GL_MAJOR) -minor $(GL_MINOR) -patch $(GL_TINY) \
-install $(TOP)/$(LIB_DIR) \ -install $(TOP)/$(LIB_DIR) \
$(MKLIB_OPTIONS) $(GL_LIB_DEPS) $(STAND_ALONE_OBJECTS) \ $(MKLIB_OPTIONS) $(STAND_ALONE_OBJECTS) \
$(SOFTPIPE_LIB) $(SOFTPIPE_LIB) $(GL_LIB_DEPS)
# Make the OSMesa library # Make the OSMesa library
$(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME): $(OSMESA_DRIVER_OBJECTS) $(OSMESA16_OBJECTS) $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME): $(OSMESA_DRIVER_OBJECTS) $(OSMESA16_OBJECTS)

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@@ -98,6 +98,10 @@ void vertex_fetch(struct draw_context *draw,
} }
} }
void execute_shader(void *dests, void *inputs, void *consts)
{
fprintf(stderr, "EXECUTING--\n");
}
/** /**
* Called by the draw module when the vertx cache needs to be flushed. * Called by the draw module when the vertx cache needs to be flushed.
@@ -109,10 +113,33 @@ void draw_vertex_shader_queue_flush_llvm(struct draw_context *draw)
struct vertex_header *dests[VS_QUEUE_LENGTH]; struct vertex_header *dests[VS_QUEUE_LENGTH];
float inputs[VS_QUEUE_LENGTH][PIPE_MAX_SHADER_INPUTS][4]; float inputs[VS_QUEUE_LENGTH][PIPE_MAX_SHADER_INPUTS][4];
float outputs[VS_QUEUE_LENGTH][PIPE_MAX_SHADER_INPUTS][4];
float (*consts)[4] = (float (*)[4]) draw->mapped_constants; float (*consts)[4] = (float (*)[4]) draw->mapped_constants;
struct ga_llvm_prog *prog = draw->vertex_shader->state->llvm_prog; struct ga_llvm_prog *prog = draw->vertex_shader->state->llvm_prog;
fprintf(stderr, "--- XX q(%d) ", draw->vs.queue_nr); fprintf(stderr, "--- XX q(%d) \n", draw->vs.queue_nr);
/* Consts does not require 16 byte alignment. */
fprintf(stderr, "0AAAAA = %f %f %f %f\n",
consts[0][0],
consts[0][1],
consts[0][2],
consts[0][3]);
fprintf(stderr, "1AAAAA = %f %f %f %f\n",
consts[1][0],
consts[1][1],
consts[1][2],
consts[1][3]);
fprintf(stderr, "2AAAAA = %f %f %f %f\n",
consts[2][0],
consts[2][1],
consts[2][2],
consts[2][3]);
fprintf(stderr, "3AAAAA = %f %f %f %f\n",
consts[3][0],
consts[3][1],
consts[3][2],
consts[3][3]);
/* fetch the inputs */ /* fetch the inputs */
for (i = 0; i < draw->vs.queue_nr; ++i) { for (i = 0; i < draw->vs.queue_nr; ++i) {
@@ -122,9 +149,12 @@ void draw_vertex_shader_queue_flush_llvm(struct draw_context *draw)
} }
/* batch execute the shaders on all the vertices */ /* batch execute the shaders on all the vertices */
ga_llvm_prog_exec(prog, inputs, dests, consts, ga_llvm_prog_exec(prog, inputs, outputs, consts,
draw->vs.queue_nr, draw->vs.queue_nr,
draw->vertex_info.num_attribs); draw->vertex_info.num_attribs);
/* FIXME: finish conversion */
/* dests = outputs */
draw->vs.queue_nr = 0; draw->vs.queue_nr = 0;
} }

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@@ -1,5 +1,6 @@
#include "llvmtgsi.h" #include "llvmtgsi.h"
#include "pipe/p_context.h"
#include "pipe/tgsi/exec/tgsi_exec.h" #include "pipe/tgsi/exec/tgsi_exec.h"
#include "pipe/tgsi/exec/tgsi_token.h" #include "pipe/tgsi/exec/tgsi_token.h"
#include "pipe/tgsi/exec/tgsi_build.h" #include "pipe/tgsi/exec/tgsi_build.h"
@@ -469,7 +470,7 @@ tgsi_to_llvm(const struct tgsi_token *tokens)
} }
struct ga_llvm_prog * struct ga_llvm_prog *
ga_llvm_from_tgsi(const struct tgsi_token *tokens) ga_llvm_from_tgsi(struct pipe_context *pipe, const struct tgsi_token *tokens)
{ {
std::cout << "Creating llvm " <<std::endl; std::cout << "Creating llvm " <<std::endl;
struct ga_llvm_prog *ga_llvm = struct ga_llvm_prog *ga_llvm =
@@ -487,20 +488,24 @@ ga_llvm_from_tgsi(const struct tgsi_token *tokens)
llvm::ExistingModuleProvider *mp = llvm::ExistingModuleProvider *mp =
new llvm::ExistingModuleProvider(mod); new llvm::ExistingModuleProvider(mod);
llvm::ExecutionEngine *ee = llvm::ExecutionEngine *ee = 0;
llvm::ExecutionEngine::create(mp, false); if (!pipe->llvm_execution_engine) {
ee = llvm::ExecutionEngine::create(mp, false);
pipe->llvm_execution_engine = ee;
} else {
ee = (llvm::ExecutionEngine*)pipe->llvm_execution_engine;
ee->addModuleProvider(mp);
}
ga_llvm->module = mod; ga_llvm->module = mod;
ga_llvm->engine = ee;
fprintf(stderr, "DUMPX \n"); fprintf(stderr, "DUMPX \n");
//tgsi_dump(tokens, TGSI_DUMP_VERBOSE); //tgsi_dump(tokens, TGSI_DUMP_VERBOSE);
tgsi_dump(tokens, 0); tgsi_dump(tokens, 0);
fprintf(stderr, "DUMPEND \n"); fprintf(stderr, "DUMPEND \n");
Function *func = mod->getFunction("run_vertex_shader"); Function *func = mod->getFunction("run_vertex_shader");
std::cout << "run_vertex_shader = "<<func; std::cout << "run_vertex_shader = "<<func<<std::endl;
ga_llvm->function = ee->getPointerToFunctionOrStub(func); ga_llvm->function = ee->getPointerToFunctionOrStub(func);
std::cout << " -- FUNC is " <<ga_llvm->function; std::cout << " -- FUNC is " <<ga_llvm->function<<std::endl;
return ga_llvm; return ga_llvm;
} }
@@ -515,15 +520,22 @@ void ga_llvm_prog_delete(struct ga_llvm_prog *prog)
free(prog); free(prog);
} }
typedef void (*vertex_shader_runner)(float (*ainputs)[32][4],
float (*dests)[32][4],
float (*aconsts)[4],
int count,
int num_attribs);
int ga_llvm_prog_exec(struct ga_llvm_prog *prog, int ga_llvm_prog_exec(struct ga_llvm_prog *prog,
float (*inputs)[32][4], float (*inputs)[32][4],
void *dests[16*32*4], float (*dests)[32][4],
float (*consts)[4], float (*consts)[4],
int count, int count,
int num_attribs) int num_attribs)
{ {
std::cout << "---- START LLVM Execution "<<std::endl; std::cout << "---- START LLVM Execution "<<std::endl;
vertex_shader_runner runner = reinterpret_cast<vertex_shader_runner>(prog->function);
runner(inputs, dests, consts, count, num_attribs);
std::cout << "---- END LLVM Execution "<<std::endl; std::cout << "---- END LLVM Execution "<<std::endl;
return 0; return 0;

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@@ -8,6 +8,7 @@ extern "C" {
struct tgsi_exec_machine; struct tgsi_exec_machine;
struct tgsi_token; struct tgsi_token;
struct tgsi_sampler; struct tgsi_sampler;
struct pipe_context;
struct ga_llvm_prog { struct ga_llvm_prog {
void *module; void *module;
@@ -15,13 +16,13 @@ struct ga_llvm_prog {
void *function; void *function;
}; };
struct ga_llvm_prog * struct ga_llvm_prog *
ga_llvm_from_tgsi(const struct tgsi_token *tokens); ga_llvm_from_tgsi(struct pipe_context *pipe, const struct tgsi_token *tokens);
void ga_llvm_prog_delete(struct ga_llvm_prog *prog); void ga_llvm_prog_delete(struct ga_llvm_prog *prog);
int ga_llvm_prog_exec(struct ga_llvm_prog *prog, int ga_llvm_prog_exec(struct ga_llvm_prog *prog,
float (*inputs)[32][4], float (*inputs)[32][4],
void *dests[16*32*4], float (*dests)[32][4],
float (*consts)[4], float (*consts)[4],
int count, int count,
int num_attribs); int num_attribs);

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@@ -39,6 +39,8 @@ struct pipe_state_cache;
struct pipe_context { struct pipe_context {
struct pipe_winsys *winsys; struct pipe_winsys *winsys;
void *llvm_execution_engine;
void (*destroy)( struct pipe_context * ); void (*destroy)( struct pipe_context * );
/* /*

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@@ -251,7 +251,7 @@ st_translate_vertex_program(struct st_context *st,
tokensOut, maxTokens); tokensOut, maxTokens);
vs.tokens = tokensOut; vs.tokens = tokensOut;
vs.llvm_prog = ga_llvm_from_tgsi(vs.tokens); vs.llvm_prog = ga_llvm_from_tgsi(st->pipe, vs.tokens);
cso = st_cached_vs_state(st, &vs); cso = st_cached_vs_state(st, &vs);
stvp->vs = cso; stvp->vs = cso;
@@ -407,7 +407,7 @@ st_translate_fragment_program(struct st_context *st,
tokensOut, maxTokens); tokensOut, maxTokens);
fs.tokens = tokensOut; fs.tokens = tokensOut;
fs.llvm_prog = ga_llvm_from_tgsi(fs.tokens); fs.llvm_prog = ga_llvm_from_tgsi(st->pipe, fs.tokens);
cso = st_cached_fs_state(st, &fs); cso = st_cached_fs_state(st, &fs);
stfp->fs = cso; stfp->fs = cso;