nir/builder: Drop the mem_ctx arg from nir_builder_init_simple_shader().
This looks a lot more simple now! Reviewed-by: Rhys Perry <pendingchaos02@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7323>
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@@ -1475,7 +1475,7 @@ brw_nir_create_passthrough_tcs(void *mem_ctx, const struct brw_compiler *compile
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const nir_shader_compiler_options *options,
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const struct brw_tcs_prog_key *key)
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{
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nir_builder b = nir_builder_init_simple_shader(NULL, MESA_SHADER_TESS_CTRL,
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nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_TESS_CTRL,
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options);
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ralloc_adopt(mem_ctx, b.shader);
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nir_shader *nir = b.shader;
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