nir/builder: Drop the mem_ctx arg from nir_builder_init_simple_shader().

This looks a lot more simple now!

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7323>
This commit is contained in:
Eric Anholt
2020-10-26 11:28:33 -07:00
parent ef5bce9253
commit 5f992802f5
38 changed files with 69 additions and 72 deletions

View File

@@ -1403,7 +1403,7 @@ radv_create_trap_handler_shader(struct radv_device *device)
struct radv_shader_binary *binary = NULL;
struct radv_shader_info info = {0};
nir_builder b = nir_builder_init_simple_shader(NULL, MESA_SHADER_COMPUTE, NULL);
nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, NULL);
b.shader->info.name = ralloc_strdup(b.shader, "meta_trap_handler");
options.explicit_scratch_args = true;