glsl/standalone: Enable GLSL 4.00 through 4.50

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Ian Romanick
2016-09-15 11:16:02 -07:00
parent 798d1b8816
commit 5f7f7d582b

View File

@@ -153,6 +153,12 @@ initialize_context(struct gl_context *ctx, gl_api api)
break;
case 150:
case 330:
case 400:
case 410:
case 420:
case 430:
case 440:
case 450:
ctx->Const.MaxClipPlanes = 8;
ctx->Const.MaxDrawBuffers = 8;
ctx->Const.MinProgramTexelOffset = -8;
@@ -324,6 +330,12 @@ standalone_compile_shader(const struct standalone_options *_options,
case 140:
case 150:
case 330:
case 400:
case 410:
case 420:
case 430:
case 440:
case 450:
glsl_es = false;
break;
default: