glsl/standalone: Enable GLSL 4.00 through 4.50
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -153,6 +153,12 @@ initialize_context(struct gl_context *ctx, gl_api api)
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break;
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case 150:
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case 330:
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case 400:
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case 410:
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case 420:
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case 430:
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case 440:
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case 450:
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ctx->Const.MaxClipPlanes = 8;
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ctx->Const.MaxDrawBuffers = 8;
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ctx->Const.MinProgramTexelOffset = -8;
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@@ -324,6 +330,12 @@ standalone_compile_shader(const struct standalone_options *_options,
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case 140:
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case 150:
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case 330:
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case 400:
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case 410:
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case 420:
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case 430:
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case 440:
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case 450:
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glsl_es = false;
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break;
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default:
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