radv: Enable ray queries by default
Ray queries and acceleration structure builds are quite stable now and so we can enable those features for CI and more feedback and bug reports. Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16007>
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@@ -271,8 +271,8 @@ radv_get_hash_flags(const struct radv_device *device, bool stats)
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if (device->physical_device->use_ngg_culling)
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hash_flags |= RADV_HASH_SHADER_USE_NGG_CULLING;
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if (device->instance->perftest_flags & RADV_PERFTEST_FORCE_EMULATE_RT)
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hash_flags |= RADV_HASH_SHADER_FORCE_EMULATE_RT;
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if (device->instance->perftest_flags & RADV_PERFTEST_EMULATE_RT)
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hash_flags |= RADV_HASH_SHADER_EMULATE_RT;
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if (device->physical_device->rt_wave_size == 64)
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hash_flags |= RADV_HASH_SHADER_RT_WAVE64;
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if (device->physical_device->cs_wave_size == 32)
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