radv: Enable ray queries by default

Ray queries and acceleration structure builds
are quite stable now and so we can enable those
features for CI and more feedback and bug reports.

Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16007>
This commit is contained in:
Konstantin Seurer
2022-05-10 08:58:38 +02:00
committed by Marge Bot
parent 72910242a6
commit 5f5882ef08
7 changed files with 23 additions and 19 deletions

View File

@@ -271,8 +271,8 @@ radv_get_hash_flags(const struct radv_device *device, bool stats)
if (device->physical_device->use_ngg_culling)
hash_flags |= RADV_HASH_SHADER_USE_NGG_CULLING;
if (device->instance->perftest_flags & RADV_PERFTEST_FORCE_EMULATE_RT)
hash_flags |= RADV_HASH_SHADER_FORCE_EMULATE_RT;
if (device->instance->perftest_flags & RADV_PERFTEST_EMULATE_RT)
hash_flags |= RADV_HASH_SHADER_EMULATE_RT;
if (device->physical_device->rt_wave_size == 64)
hash_flags |= RADV_HASH_SHADER_RT_WAVE64;
if (device->physical_device->cs_wave_size == 32)