document GLSL float f/F suffix bug

This commit is contained in:
Brian
2007-11-27 10:27:55 -07:00
parent 4fe3bf2d77
commit 5ef3a2c06d

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@@ -48,6 +48,7 @@ in Mesa:
<li>The inverse trig functions asin(), acos(), and atan() are not implemented
<li>The gl_Color and gl_SecondaryColor varying vars are interpolated
without perspective correction
<li>Floating point literal suffixes 'f' and 'F' aren't allowed.
</ul>
<p>