vulkan/pipeline: Patch through INDIRECT_BINDABLE_BIT

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31394>
This commit is contained in:
Faith Ekstrand
2024-08-22 13:32:04 -05:00
committed by Marge Bot
parent 4ae2882bc1
commit 5ebcb71e94

View File

@@ -1063,6 +1063,9 @@ vk_pipeline_to_shader_flags(VkPipelineCreateFlags2KHR pipeline_flags,
if (pipeline_flags & VK_PIPELINE_CREATE_2_CAPTURE_INTERNAL_REPRESENTATIONS_BIT_KHR)
shader_flags |= VK_SHADER_CREATE_CAPTURE_INTERNAL_REPRESENTATIONS_BIT_MESA;
if (pipeline_flags & VK_PIPELINE_CREATE_2_INDIRECT_BINDABLE_BIT_EXT)
shader_flags |= VK_SHADER_CREATE_INDIRECT_BINDABLE_BIT_EXT;
if (stage == MESA_SHADER_FRAGMENT) {
if (pipeline_flags & VK_PIPELINE_CREATE_2_RENDERING_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR)
shader_flags |= VK_SHADER_CREATE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_EXT;