anv: Add support for fast clears on gen9
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
This commit is contained in:
@@ -1193,16 +1193,35 @@ anv_cmd_buffer_clear_subpass(struct anv_cmd_buffer *cmd_buffer)
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struct blorp_surf surf;
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get_blorp_surf_for_anv_image(image, VK_IMAGE_ASPECT_COLOR_BIT,
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att_state->aux_usage, &surf);
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surf.clear_color = vk_to_isl_color(att_state->clear_value.color);
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const VkRect2D render_area = cmd_buffer->state.render_area;
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if (att_state->fast_clear) {
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blorp_fast_clear(&batch, &surf, iview->isl.format,
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iview->isl.base_level,
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iview->isl.base_array_layer, fb->layers,
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render_area.offset.x, render_area.offset.y,
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render_area.offset.x + render_area.extent.width,
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render_area.offset.y + render_area.extent.height);
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/* From the Sky Lake PRM Vol. 7, "Render Target Fast Clear":
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*
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* "After Render target fast clear, pipe-control with color cache
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* write-flush must be issued before sending any DRAW commands on
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* that render target."
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*/
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cmd_buffer->state.pending_pipe_bits |=
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ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT | ANV_PIPE_CS_STALL_BIT;
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} else {
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blorp_clear(&batch, &surf, iview->isl.format, iview->isl.swizzle,
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iview->isl.base_level,
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iview->isl.base_array_layer, fb->layers,
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render_area.offset.x, render_area.offset.y,
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render_area.offset.x + render_area.extent.width,
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render_area.offset.y + render_area.extent.height,
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vk_to_isl_color(att_state->clear_value.color), NULL);
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surf.clear_color, NULL);
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}
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att_state->pending_clear_aspects = 0;
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}
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@@ -1313,10 +1332,12 @@ ccs_resolve_attachment(struct anv_cmd_buffer *cmd_buffer,
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struct anv_attachment_state *att_state =
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&cmd_buffer->state.attachments[att];
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assert(att_state->aux_usage != ISL_AUX_USAGE_CCS_D);
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if (att_state->aux_usage != ISL_AUX_USAGE_CCS_E)
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if (att_state->aux_usage == ISL_AUX_USAGE_NONE)
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return; /* Nothing to resolve */
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assert(att_state->aux_usage == ISL_AUX_USAGE_CCS_E ||
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att_state->aux_usage == ISL_AUX_USAGE_CCS_D);
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struct anv_render_pass *pass = cmd_buffer->state.pass;
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struct anv_subpass *subpass = cmd_buffer->state.subpass;
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unsigned subpass_idx = subpass - pass->subpasses;
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@@ -1327,14 +1348,17 @@ ccs_resolve_attachment(struct anv_cmd_buffer *cmd_buffer,
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* of a particular attachment. That way we only resolve once but it's
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* still hot in the cache.
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*/
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bool found_draw = false;
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enum anv_subpass_usage usage = 0;
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for (uint32_t s = subpass_idx + 1; s < pass->subpass_count; s++) {
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enum anv_subpass_usage usage = pass->attachments[att].subpass_usage[s];
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usage |= pass->attachments[att].subpass_usage[s];
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if (usage & (ANV_SUBPASS_USAGE_DRAW | ANV_SUBPASS_USAGE_RESOLVE_DST)) {
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/* We found another subpass that draws to this attachment. We'll
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* wait to resolve until then.
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*/
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return;
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found_draw = true;
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break;
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}
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}
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@@ -1342,12 +1366,60 @@ ccs_resolve_attachment(struct anv_cmd_buffer *cmd_buffer,
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const struct anv_image *image = iview->image;
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assert(image->aspects == VK_IMAGE_ASPECT_COLOR_BIT);
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if (image->aux_usage == ISL_AUX_USAGE_CCS_E)
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enum blorp_fast_clear_op resolve_op = BLORP_FAST_CLEAR_OP_NONE;
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if (!found_draw) {
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/* This is the last subpass that writes to this attachment so we need to
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* resolve here. Ideally, we would like to only resolve if the storeOp
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* is set to VK_ATTACHMENT_STORE_OP_STORE. However, we need to ensure
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* that the CCS bits are set to "resolved" because there may be copy or
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* blit operations (which may ignore CCS) between now and the next time
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* we render and we need to ensure that anything they write will be
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* respected in the next render. Unfortunately, the hardware does not
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* provide us with any sort of "invalidate" pass that sets the CCS to
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* "resolved" without writing to the render target.
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*/
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if (iview->image->aux_usage != ISL_AUX_USAGE_CCS_E) {
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/* The image destination surface doesn't support compression outside
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* the render pass. We need a full resolve.
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*/
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resolve_op = BLORP_FAST_CLEAR_OP_RESOLVE_FULL;
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} else if (att_state->fast_clear) {
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/* We don't know what to do with clear colors outside the render
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* pass. We need a partial resolve.
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*/
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resolve_op = BLORP_FAST_CLEAR_OP_RESOLVE_PARTIAL;
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} else {
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/* The image "natively" supports all the compression we care about
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* and we don't need to resolve at all. If this is the case, we also
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* don't need to resolve for any of the input attachment cases below.
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*/
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}
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} else if (usage & ANV_SUBPASS_USAGE_INPUT) {
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/* Input attachments are clear-color aware so, at least on Sky Lake, we
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* can frequently sample from them with no resolves at all.
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*/
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if (att_state->aux_usage != att_state->input_aux_usage) {
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assert(att_state->input_aux_usage == ISL_AUX_USAGE_NONE);
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resolve_op = BLORP_FAST_CLEAR_OP_RESOLVE_FULL;
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} else if (!att_state->clear_color_is_zero_one) {
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/* Sky Lake PRM, Vol. 2d, RENDER_SURFACE_STATE::Red Clear Color:
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*
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* "If Number of Multisamples is MULTISAMPLECOUNT_1 AND if this RT
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* is fast cleared with non-0/1 clear value, this RT must be
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* partially resolved (refer to Partial Resolve operation) before
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* binding this surface to Sampler."
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*/
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resolve_op = BLORP_FAST_CLEAR_OP_RESOLVE_PARTIAL;
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}
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}
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if (resolve_op == BLORP_FAST_CLEAR_OP_NONE)
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return;
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struct blorp_surf surf;
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get_blorp_surf_for_anv_image(image, VK_IMAGE_ASPECT_COLOR_BIT,
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att_state->aux_usage, &surf);
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surf.clear_color = vk_to_isl_color(att_state->clear_value.color);
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/* From the Sky Lake PRM Vol. 7, "Render Target Resolve":
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*
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@@ -1368,12 +1440,14 @@ ccs_resolve_attachment(struct anv_cmd_buffer *cmd_buffer,
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blorp_ccs_resolve(batch, &surf,
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iview->isl.base_level,
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iview->isl.base_array_layer + layer,
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iview->isl.format,
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BLORP_FAST_CLEAR_OP_RESOLVE_FULL);
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iview->isl.format, resolve_op);
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}
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cmd_buffer->state.pending_pipe_bits |=
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ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT | ANV_PIPE_CS_STALL_BIT;
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/* Once we've done any sort of resolve, we're no longer fast-cleared */
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att_state->fast_clear = false;
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}
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void
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@@ -1100,11 +1100,14 @@ void anv_dynamic_state_copy(struct anv_dynamic_state *dest,
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*/
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struct anv_attachment_state {
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enum isl_aux_usage aux_usage;
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enum isl_aux_usage input_aux_usage;
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struct anv_state color_rt_state;
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struct anv_state input_att_state;
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VkImageAspectFlags pending_clear_aspects;
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bool fast_clear;
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VkClearValue clear_value;
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bool clear_color_is_zero_one;
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};
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/** State required while building cmd buffer */
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@@ -191,23 +191,87 @@ add_image_view_relocs(struct anv_cmd_buffer *cmd_buffer,
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}
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}
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static enum isl_aux_usage
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fb_attachment_get_aux_usage(struct anv_device *device,
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struct anv_framebuffer *fb,
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uint32_t attachment)
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static bool
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color_is_zero_one(VkClearColorValue value, enum isl_format format)
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{
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struct anv_image_view *iview = fb->attachments[attachment];
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if (isl_format_has_int_channel(format)) {
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for (unsigned i = 0; i < 4; i++) {
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if (value.int32[i] != 0 && value.int32[i] != 1)
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return false;
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}
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} else {
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for (unsigned i = 0; i < 4; i++) {
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if (value.float32[i] != 0.0f && value.float32[i] != 1.0f)
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return false;
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}
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}
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if (iview->image->aux_surface.isl.size == 0)
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return ISL_AUX_USAGE_NONE; /* No aux surface */
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return true;
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}
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static void
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color_attachment_compute_aux_usage(struct anv_device *device,
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struct anv_attachment_state *att_state,
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struct anv_image_view *iview,
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VkRect2D render_area,
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union isl_color_value *fast_clear_color)
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{
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if (iview->image->aux_surface.isl.size == 0) {
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att_state->aux_usage = ISL_AUX_USAGE_NONE;
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att_state->input_aux_usage = ISL_AUX_USAGE_NONE;
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att_state->fast_clear = false;
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return;
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}
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assert(iview->image->aux_surface.isl.usage & ISL_SURF_USAGE_CCS_BIT);
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if (isl_format_supports_lossless_compression(&device->info,
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iview->isl.format))
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return ISL_AUX_USAGE_CCS_E;
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att_state->clear_color_is_zero_one =
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color_is_zero_one(att_state->clear_value.color, iview->isl.format);
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return ISL_AUX_USAGE_NONE;
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if (att_state->pending_clear_aspects == VK_IMAGE_ASPECT_COLOR_BIT) {
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/* Start off assuming fast clears are possible */
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att_state->fast_clear = true;
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/* Potentially, we could do partial fast-clears but doing so has crazy
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* alignment restrictions. It's easier to just restrict to full size
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* fast clears for now.
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*/
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if (render_area.offset.x != 0 ||
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render_area.offset.y != 0 ||
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render_area.extent.width != iview->extent.width ||
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render_area.extent.height != iview->extent.height)
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att_state->fast_clear = false;
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if (att_state->fast_clear) {
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memcpy(fast_clear_color->u32, att_state->clear_value.color.uint32,
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sizeof(fast_clear_color->u32));
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}
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} else {
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att_state->fast_clear = false;
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}
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if (isl_format_supports_lossless_compression(&device->info,
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iview->isl.format)) {
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att_state->aux_usage = ISL_AUX_USAGE_CCS_E;
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att_state->input_aux_usage = ISL_AUX_USAGE_CCS_E;
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} else if (att_state->fast_clear) {
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att_state->aux_usage = ISL_AUX_USAGE_CCS_D;
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/* From the Sky Lake PRM, RENDER_SURFACE_STATE::AuxiliarySurfaceMode:
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*
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* "If Number of Multisamples is MULTISAMPLECOUNT_1, AUX_CCS_D
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* setting is only allowed if Surface Format supported for Fast
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* Clear. In addition, if the surface is bound to the sampling
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* engine, Surface Format must be supported for Render Target
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* Compression for surfaces bound to the sampling engine."
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*
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* In other words, we can't sample from a fast-cleared image if it
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* doesn't also support color compression.
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*/
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att_state->input_aux_usage = ISL_AUX_USAGE_NONE;
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} else {
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att_state->aux_usage = ISL_AUX_USAGE_NONE;
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att_state->input_aux_usage = ISL_AUX_USAGE_NONE;
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}
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}
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static bool
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@@ -350,9 +414,12 @@ genX(cmd_buffer_setup_attachments)(struct anv_cmd_buffer *cmd_buffer,
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struct anv_image_view *iview = framebuffer->attachments[i];
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assert(iview->vk_format == att->format);
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union isl_color_value clear_color = { .u32 = { 0, } };
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if (att_aspects == VK_IMAGE_ASPECT_COLOR_BIT) {
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state->attachments[i].aux_usage =
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fb_attachment_get_aux_usage(cmd_buffer->device, framebuffer, i);
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color_attachment_compute_aux_usage(cmd_buffer->device,
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&state->attachments[i],
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iview, begin->renderArea,
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&clear_color);
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struct isl_view view = iview->isl;
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view.usage |= ISL_SURF_USAGE_RENDER_TARGET_BIT;
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@@ -362,6 +429,7 @@ genX(cmd_buffer_setup_attachments)(struct anv_cmd_buffer *cmd_buffer,
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.view = &view,
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.aux_surf = &iview->image->aux_surface.isl,
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.aux_usage = state->attachments[i].aux_usage,
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.clear_color = clear_color,
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.mocs = cmd_buffer->device->default_mocs);
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add_image_view_relocs(cmd_buffer, iview,
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@@ -369,6 +437,7 @@ genX(cmd_buffer_setup_attachments)(struct anv_cmd_buffer *cmd_buffer,
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state->attachments[i].color_rt_state);
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} else {
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state->attachments[i].aux_usage = ISL_AUX_USAGE_NONE;
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state->attachments[i].input_aux_usage = ISL_AUX_USAGE_NONE;
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}
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if (need_input_attachment_state(&pass->attachments[i])) {
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@@ -386,11 +455,12 @@ genX(cmd_buffer_setup_attachments)(struct anv_cmd_buffer *cmd_buffer,
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.surf = surf,
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.view = &view,
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.aux_surf = &iview->image->aux_surface.isl,
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.aux_usage = state->attachments[i].aux_usage,
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.aux_usage = state->attachments[i].input_aux_usage,
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.clear_color = clear_color,
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.mocs = cmd_buffer->device->default_mocs);
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add_image_view_relocs(cmd_buffer, iview,
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state->attachments[i].aux_usage,
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state->attachments[i].input_aux_usage,
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state->attachments[i].input_att_state);
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}
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}
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