Better caching for texenv programs.

Initialize some values correctly.
This commit is contained in:
Keith Whitwell
2006-05-22 14:17:32 +00:00
parent 7e3fa7e837
commit 5ddc53f899
4 changed files with 71 additions and 18 deletions

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@@ -1514,11 +1514,16 @@ struct gl_texture_unit
GLboolean ColorTableEnabled; GLboolean ColorTableEnabled;
}; };
struct texenvprog_cache { struct texenvprog_cache_item {
GLuint hash; GLuint hash;
void *key; void *key;
void *data; void *data;
struct texenvprog_cache *next; struct texenvprog_cache_item *next;
};
struct texenvprog_cache {
struct texenvprog_cache_item **items;
GLuint size, n_items;
}; };
/** /**
@@ -1551,7 +1556,7 @@ struct gl_texture_attrib
struct gl_color_table Palette; struct gl_color_table Palette;
/** Cached texenv fragment programs */ /** Cached texenv fragment programs */
struct texenvprog_cache *env_fp_cache; struct texenvprog_cache env_fp_cache;
}; };

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@@ -1023,6 +1023,10 @@ create_new_program(struct state_key *key, GLcontext *ctx,
p.src_texture[unit] = undef; p.src_texture[unit] = undef;
p.src_previous = undef; p.src_previous = undef;
p.half = undef;
p.zero = undef;
p.one = undef;
p.last_tex_stage = 0; p.last_tex_stage = 0;
release_temps(&p); release_temps(&p);
@@ -1106,27 +1110,53 @@ static void *search_cache( struct texenvprog_cache *cache,
const void *key, const void *key,
GLuint keysize) GLuint keysize)
{ {
struct texenvprog_cache *c; struct texenvprog_cache_item *c;
for (c = cache; c; c = c->next) { for (c = cache->items[hash % cache->size]; c; c = c->next) {
if (c->hash == hash && _mesa_memcmp(c->key, key, keysize) == 0) if (c->hash == hash && memcmp(c->key, key, keysize) == 0)
return c->data; return c->data;
} }
return NULL; return NULL;
} }
static void cache_item( struct texenvprog_cache **cache, static void rehash( struct texenvprog_cache *cache )
{
struct texenvprog_cache_item **items;
struct texenvprog_cache_item *c, *next;
GLuint size, i;
size = cache->size * 3;
items = (struct texenvprog_cache_item**) _mesa_malloc(size * sizeof(*items));
_mesa_memset(items, 0, size * sizeof(*items));
for (i = 0; i < cache->size; i++)
for (c = cache->items[i]; c; c = next) {
next = c->next;
c->next = items[c->hash % size];
items[c->hash % size] = c;
}
_mesa_free(cache->items);
cache->items = items;
cache->size = size;
}
static void cache_item( struct texenvprog_cache *cache,
GLuint hash, GLuint hash,
void *key, void *key,
void *data ) void *data )
{ {
struct texenvprog_cache *c = CALLOC_STRUCT(texenvprog_cache); struct texenvprog_cache_item *c = MALLOC(sizeof(*c));
c->hash = hash; c->hash = hash;
c->key = key; c->key = key;
c->data = data; c->data = data;
c->next = *cache;
*cache = c; if (++cache->n_items > cache->size * 1.5)
rehash(cache);
c->next = cache->items[hash % cache->size];
cache->items[hash % cache->size] = c;
} }
static GLuint hash_key( struct state_key *key ) static GLuint hash_key( struct state_key *key )
@@ -1154,7 +1184,7 @@ void _mesa_UpdateTexEnvProgram( GLcontext *ctx )
ctx->FragmentProgram._Current = ctx->_TexEnvProgram = ctx->FragmentProgram._Current = ctx->_TexEnvProgram =
(struct fragment_program *) (struct fragment_program *)
search_cache(ctx->Texture.env_fp_cache, hash, key, sizeof(*key)); search_cache(&ctx->Texture.env_fp_cache, hash, key, sizeof(*key));
if (!ctx->_TexEnvProgram) { if (!ctx->_TexEnvProgram) {
if (0) _mesa_printf("Building new texenv proggy for key %x\n", hash); if (0) _mesa_printf("Building new texenv proggy for key %x\n", hash);
@@ -1184,14 +1214,29 @@ void _mesa_UpdateTexEnvProgram( GLcontext *ctx )
} }
} }
void _mesa_TexEnvProgramCacheInit( GLcontext *ctx )
{
ctx->Texture.env_fp_cache.size = 17;
ctx->Texture.env_fp_cache.n_items = 0;
ctx->Texture.env_fp_cache.items = (struct texenvprog_cache_item **)
_mesa_calloc(ctx->Texture.env_fp_cache.size *
sizeof(struct texenvprog_cache_item));
}
void _mesa_TexEnvProgramCacheDestroy( GLcontext *ctx ) void _mesa_TexEnvProgramCacheDestroy( GLcontext *ctx )
{ {
struct texenvprog_cache *a, *tmp; struct texenvprog_cache_item *c, *next;
GLuint i;
for (a = ctx->Texture.env_fp_cache; a; a = tmp) { for (i = 0; i < ctx->Texture.env_fp_cache.size; i++)
tmp = a->next; for (c = ctx->Texture.env_fp_cache.items[i]; c; c = next) {
_mesa_free(a->key); next = c->next;
ctx->Driver.DeleteProgram(ctx, (struct program *) a->data); _mesa_free(c->key);
_mesa_free(a); _mesa_free(c->data);
} _mesa_free(c);
}
_mesa_free(ctx->Texture.env_fp_cache.items);
} }

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@@ -35,6 +35,7 @@
#include "mtypes.h" #include "mtypes.h"
extern void _mesa_UpdateTexEnvProgram( GLcontext *ctx ); extern void _mesa_UpdateTexEnvProgram( GLcontext *ctx );
extern void _mesa_TexEnvProgramCacheInit( GLcontext *ctx );
extern void _mesa_TexEnvProgramCacheDestroy( GLcontext *ctx ); extern void _mesa_TexEnvProgramCacheDestroy( GLcontext *ctx );
#endif #endif

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@@ -3198,6 +3198,8 @@ _mesa_init_texture(GLcontext *ctx)
ctx->Texture.SharedPalette = GL_FALSE; ctx->Texture.SharedPalette = GL_FALSE;
_mesa_init_colortable(&ctx->Texture.Palette); _mesa_init_colortable(&ctx->Texture.Palette);
_mesa_TexEnvProgramCacheInit( ctx );
/* Allocate proxy textures */ /* Allocate proxy textures */
if (!alloc_proxy_textures( ctx )) if (!alloc_proxy_textures( ctx ))
return GL_FALSE; return GL_FALSE;