Better caching for texenv programs.

Initialize some values correctly.
This commit is contained in:
Keith Whitwell
2006-05-22 14:17:32 +00:00
parent 7e3fa7e837
commit 5ddc53f899
4 changed files with 71 additions and 18 deletions

View File

@@ -1023,6 +1023,10 @@ create_new_program(struct state_key *key, GLcontext *ctx,
p.src_texture[unit] = undef;
p.src_previous = undef;
p.half = undef;
p.zero = undef;
p.one = undef;
p.last_tex_stage = 0;
release_temps(&p);
@@ -1106,27 +1110,53 @@ static void *search_cache( struct texenvprog_cache *cache,
const void *key,
GLuint keysize)
{
struct texenvprog_cache *c;
struct texenvprog_cache_item *c;
for (c = cache; c; c = c->next) {
if (c->hash == hash && _mesa_memcmp(c->key, key, keysize) == 0)
for (c = cache->items[hash % cache->size]; c; c = c->next) {
if (c->hash == hash && memcmp(c->key, key, keysize) == 0)
return c->data;
}
return NULL;
}
static void cache_item( struct texenvprog_cache **cache,
static void rehash( struct texenvprog_cache *cache )
{
struct texenvprog_cache_item **items;
struct texenvprog_cache_item *c, *next;
GLuint size, i;
size = cache->size * 3;
items = (struct texenvprog_cache_item**) _mesa_malloc(size * sizeof(*items));
_mesa_memset(items, 0, size * sizeof(*items));
for (i = 0; i < cache->size; i++)
for (c = cache->items[i]; c; c = next) {
next = c->next;
c->next = items[c->hash % size];
items[c->hash % size] = c;
}
_mesa_free(cache->items);
cache->items = items;
cache->size = size;
}
static void cache_item( struct texenvprog_cache *cache,
GLuint hash,
void *key,
void *data )
{
struct texenvprog_cache *c = CALLOC_STRUCT(texenvprog_cache);
struct texenvprog_cache_item *c = MALLOC(sizeof(*c));
c->hash = hash;
c->key = key;
c->data = data;
c->next = *cache;
*cache = c;
if (++cache->n_items > cache->size * 1.5)
rehash(cache);
c->next = cache->items[hash % cache->size];
cache->items[hash % cache->size] = c;
}
static GLuint hash_key( struct state_key *key )
@@ -1154,7 +1184,7 @@ void _mesa_UpdateTexEnvProgram( GLcontext *ctx )
ctx->FragmentProgram._Current = ctx->_TexEnvProgram =
(struct fragment_program *)
search_cache(ctx->Texture.env_fp_cache, hash, key, sizeof(*key));
search_cache(&ctx->Texture.env_fp_cache, hash, key, sizeof(*key));
if (!ctx->_TexEnvProgram) {
if (0) _mesa_printf("Building new texenv proggy for key %x\n", hash);
@@ -1184,14 +1214,29 @@ void _mesa_UpdateTexEnvProgram( GLcontext *ctx )
}
}
void _mesa_TexEnvProgramCacheInit( GLcontext *ctx )
{
ctx->Texture.env_fp_cache.size = 17;
ctx->Texture.env_fp_cache.n_items = 0;
ctx->Texture.env_fp_cache.items = (struct texenvprog_cache_item **)
_mesa_calloc(ctx->Texture.env_fp_cache.size *
sizeof(struct texenvprog_cache_item));
}
void _mesa_TexEnvProgramCacheDestroy( GLcontext *ctx )
{
struct texenvprog_cache *a, *tmp;
struct texenvprog_cache_item *c, *next;
GLuint i;
for (a = ctx->Texture.env_fp_cache; a; a = tmp) {
tmp = a->next;
_mesa_free(a->key);
ctx->Driver.DeleteProgram(ctx, (struct program *) a->data);
_mesa_free(a);
}
for (i = 0; i < ctx->Texture.env_fp_cache.size; i++)
for (c = ctx->Texture.env_fp_cache.items[i]; c; c = next) {
next = c->next;
_mesa_free(c->key);
_mesa_free(c->data);
_mesa_free(c);
}
_mesa_free(ctx->Texture.env_fp_cache.items);
}