egl: Implement EGL_NOK_texture_from_pixmap
This extension allows a color buffer to be used for both rendering and texturing. EGL allows the use of color buffers of pbuffer drawables for texturing, this extension extends this to allow the use of color buffers of pixmaps too.
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@@ -47,6 +47,7 @@ struct _egl_extensions
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EGLBoolean KHR_gl_texture_3D_image;
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EGLBoolean KHR_gl_renderbuffer_image;
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EGLBoolean NOK_swap_region;
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EGLBoolean NOK_texture_from_pixmap;
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char String[_EGL_MAX_EXTENSIONS_LEN];
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};
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