gallium/util: add half texel offset param to util_compute_blit
Fixes an issue where the video image is blurry after blitting.
Fixes: c5088b4972
("gallium: Fix VAAPI postproc blit")
Signed-off-by: Thong Thai <thong.thai@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12251>
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@@ -76,7 +76,7 @@ static void *blit_compute_shader(struct pipe_context *ctx)
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}
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void util_compute_blit(struct pipe_context *ctx, struct pipe_blit_info *blit_info,
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void **compute_state)
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void **compute_state, bool half_texel_offset)
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{
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if (blit_info->src.box.width == 0 || blit_info->src.box.height == 0 ||
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blit_info->dst.box.width == 0 || blit_info->dst.box.height == 0)
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@@ -91,9 +91,10 @@ void util_compute_blit(struct pipe_context *ctx, struct pipe_blit_info *blit_inf
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float x_scale = blit_info->src.box.width / (float)blit_info->dst.box.width;
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float y_scale = blit_info->src.box.height / (float)blit_info->dst.box.height;
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float z_scale = blit_info->src.box.depth / (float)blit_info->dst.box.depth;
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float offset = half_texel_offset ? 0.5 : 0.0;
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unsigned data[] = {u_bitcast_f2u(blit_info->src.box.x / (float)src->width0),
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u_bitcast_f2u(blit_info->src.box.y / (float)src->height0),
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unsigned data[] = {u_bitcast_f2u((blit_info->src.box.x + offset) / (float)src->width0),
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u_bitcast_f2u((blit_info->src.box.y + offset) / (float)src->height0),
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u_bitcast_f2u(blit_info->src.box.z),
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u_bitcast_f2u(0),
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u_bitcast_f2u(x_scale / src->width0),
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@@ -36,7 +36,7 @@ extern "C" {
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#endif
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void util_compute_blit(struct pipe_context *ctx, struct pipe_blit_info *blit_info,
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void **compute_state);
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void **compute_state, bool half_texel_offset);
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#ifdef __cplusplus
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}
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