Bunch of little fixes:

Fix mem leaks in _mesa_TexEnvProgramCacheDestroy().
Check if ctx->Driver.BindProgram is non-null before calling.
s/unsigned/GLuint/
Use MAX_INSTRUCTIONS instead of magic 100, check program length after it's made.
Use _mesa_init_instruction() instead of _mesa_memset().
This commit is contained in:
Brian Paul
2005-11-19 23:12:20 +00:00
parent 1ad3b7e28b
commit 5d7b49f7e7

View File

@@ -33,32 +33,33 @@
#include "shader/program.h"
#include "shader/program_instruction.h"
#define MAX_INSTRUCTIONS 100
#define DISASSEM (MESA_VERBOSE & VERBOSE_DISASSEM)
struct mode_opt {
unsigned Source:4;
unsigned Operand:3;
GLuint Source:4;
GLuint Operand:3;
};
struct state_key {
GLuint enabled_units;
unsigned separate_specular:1;
unsigned fog_enabled:1;
unsigned fog_mode:2;
GLbitfield enabled_units;
GLuint separate_specular:1;
GLuint fog_enabled:1;
GLuint fog_mode:2;
struct {
unsigned enabled:1;
unsigned source_index:3;
unsigned ScaleShiftRGB:2;
unsigned ScaleShiftA:2;
GLuint enabled:1;
GLuint source_index:3; /* one of TEXTURE_1D/2D/3D/CUBE/RECT_INDEX */
GLuint ScaleShiftRGB:2;
GLuint ScaleShiftA:2;
unsigned NumArgsRGB:2;
unsigned ModeRGB:4;
GLuint NumArgsRGB:2;
GLuint ModeRGB:4;
struct mode_opt OptRGB[3];
unsigned NumArgsA:2;
unsigned ModeA:4;
GLuint NumArgsA:2;
GLuint ModeA:4;
struct mode_opt OptA[3];
} unit[8];
};
@@ -281,8 +282,6 @@ struct texenv_fragment_program {
GLuint temp_in_use; /* Tracks temporary regs which are in
* use.
*/
GLboolean error;
struct ureg src_texture[MAX_TEXTURE_UNITS];
@@ -468,7 +467,7 @@ static void emit_dst( struct prog_dst_register *dst,
static struct prog_instruction *
emit_op(struct texenv_fragment_program *p,
GLuint op,
enum prog_opcode op,
struct ureg dest,
GLuint mask,
GLuint saturate,
@@ -479,7 +478,7 @@ emit_op(struct texenv_fragment_program *p,
GLuint nr = p->program->Base.NumInstructions++;
struct prog_instruction *inst = &p->program->Base.Instructions[nr];
_mesa_memset(inst, 0, sizeof(*inst));
_mesa_init_instruction(inst);
inst->Opcode = op;
emit_arg( &inst->SrcReg[0], src0 );
@@ -500,7 +499,7 @@ emit_op(struct texenv_fragment_program *p,
static struct ureg emit_arith( struct texenv_fragment_program *p,
GLuint op,
enum prog_opcode op,
struct ureg dest,
GLuint mask,
GLuint saturate,
@@ -529,7 +528,7 @@ static struct ureg emit_arith( struct texenv_fragment_program *p,
}
static struct ureg emit_texld( struct texenv_fragment_program *p,
GLuint op,
enum prog_opcode op,
struct ureg dest,
GLuint destmask,
GLuint tex_unit,
@@ -586,8 +585,6 @@ static struct ureg register_const4f( struct texenv_fragment_program *p,
#define register_const3f(p, s0, s1, s2) register_const4f(p, s0, s1, s2, 1)
static struct ureg get_one( struct texenv_fragment_program *p )
{
if (is_undef(p->one))
@@ -611,8 +608,6 @@ static struct ureg get_zero( struct texenv_fragment_program *p )
static void program_error( struct texenv_fragment_program *p, const char *msg )
{
_mesa_problem(NULL, msg);
@@ -985,7 +980,8 @@ static void create_new_program(struct state_key *key, GLcontext *ctx,
p.state = key;
p.program = program;
p.program->Base.Instructions = MALLOC(sizeof(struct prog_instruction) * 100);
p.program->Base.Instructions =
_mesa_malloc(sizeof(struct prog_instruction) * MAX_INSTRUCTIONS);
p.program->Base.NumInstructions = 0;
p.program->Base.Target = GL_FRAGMENT_PROGRAM_ARB;
p.program->NumTexIndirections = 1; /* correct? */
@@ -1066,6 +1062,7 @@ static void create_new_program(struct state_key *key, GLcontext *ctx,
if (p.program->NumAluInstructions > ctx->Const.FragmentProgram.MaxAluInstructions)
program_error(&p, "Exceeded max ALU instructions");
ASSERT(p.program->Base.NumInstructions <= MAX_INSTRUCTIONS);
/* Notify driver the fragment program has (actually) changed.
*/
@@ -1078,11 +1075,10 @@ static void create_new_program(struct state_key *key, GLcontext *ctx,
_mesa_print_program(&p.program->Base);
_mesa_printf("\n");
}
}
}
static void *search_cache( struct texenvprog_cache *cache,
GLuint hash,
const void *key,
@@ -1149,7 +1145,7 @@ void _mesa_UpdateTexEnvProgram( GLcontext *ctx )
cache_item(&ctx->Texture.env_fp_cache, hash, key, ctx->_TexEnvProgram);
} else {
FREE(key);
_mesa_free(key);
if (0) _mesa_printf("Found existing texenv program for key %x\n", hash);
}
}
@@ -1160,9 +1156,10 @@ void _mesa_UpdateTexEnvProgram( GLcontext *ctx )
/* Tell the driver about the change. Could define a new target for
* this?
*/
if (ctx->FragmentProgram._Current != prev)
ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, (struct program *)
ctx->FragmentProgram._Current);
if (ctx->FragmentProgram._Current != prev && ctx->Driver.BindProgram) {
ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB,
(struct program *) ctx->FragmentProgram._Current);
}
}
void _mesa_TexEnvProgramCacheDestroy( GLcontext *ctx )
@@ -1171,9 +1168,8 @@ void _mesa_TexEnvProgramCacheDestroy( GLcontext *ctx )
for (a = ctx->Texture.env_fp_cache; a; a = tmp) {
tmp = a->next;
FREE(a->key);
FREE(a->data);
FREE(a);
_mesa_free(a->key);
ctx->Driver.DeleteProgram(ctx, (struct program *) a->data);
_mesa_free(a);
}
}