glsl: remove remaining tabs in link_uniform_blocks.cpp
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
This commit is contained in:
@@ -216,7 +216,7 @@ process_block_array(struct uniform_block_array_elements *ub_array, char **name,
|
|||||||
{
|
{
|
||||||
if (ub_array) {
|
if (ub_array) {
|
||||||
for (unsigned j = 0; j < ub_array->num_array_elements; j++) {
|
for (unsigned j = 0; j < ub_array->num_array_elements; j++) {
|
||||||
size_t new_length = name_length;
|
size_t new_length = name_length;
|
||||||
|
|
||||||
/* Append the subscript to the current variable name */
|
/* Append the subscript to the current variable name */
|
||||||
ralloc_asprintf_rewrite_tail(name, &new_length, "[%u]",
|
ralloc_asprintf_rewrite_tail(name, &new_length, "[%u]",
|
||||||
@@ -466,7 +466,7 @@ link_uniform_blocks(void *mem_ctx,
|
|||||||
|
|
||||||
bool
|
bool
|
||||||
link_uniform_blocks_are_compatible(const gl_uniform_block *a,
|
link_uniform_blocks_are_compatible(const gl_uniform_block *a,
|
||||||
const gl_uniform_block *b)
|
const gl_uniform_block *b)
|
||||||
{
|
{
|
||||||
assert(strcmp(a->Name, b->Name) == 0);
|
assert(strcmp(a->Name, b->Name) == 0);
|
||||||
|
|
||||||
@@ -489,13 +489,13 @@ link_uniform_blocks_are_compatible(const gl_uniform_block *a,
|
|||||||
|
|
||||||
for (unsigned i = 0; i < a->NumUniforms; i++) {
|
for (unsigned i = 0; i < a->NumUniforms; i++) {
|
||||||
if (strcmp(a->Uniforms[i].Name, b->Uniforms[i].Name) != 0)
|
if (strcmp(a->Uniforms[i].Name, b->Uniforms[i].Name) != 0)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (a->Uniforms[i].Type != b->Uniforms[i].Type)
|
if (a->Uniforms[i].Type != b->Uniforms[i].Type)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (a->Uniforms[i].RowMajor != b->Uniforms[i].RowMajor)
|
if (a->Uniforms[i].RowMajor != b->Uniforms[i].RowMajor)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
Reference in New Issue
Block a user