etnaviv: GC7000: Make point sprites work on HALTI5

Track varying component offset of the point size output, as well as
provide the offset of the point coord input.

Signed-off-by: Wladimir J. van der Laan <laanwj@gmail.com>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
This commit is contained in:
Wladimir J. van der Laan
2017-11-18 10:44:36 +01:00
committed by Christian Gmeiner
parent 3d09bb390a
commit 5cc36f9f21
3 changed files with 24 additions and 6 deletions

View File

@@ -2550,12 +2550,14 @@ bool
etna_link_shader(struct etna_shader_link_info *info,
const struct etna_shader_variant *vs, const struct etna_shader_variant *fs)
{
int comp_ofs = 0;
/* For each fragment input we need to find the associated vertex shader
* output, which can be found by matching on semantic name and index. A
* binary search could be used because the vs outputs are sorted by their
* semantic index and grouped by semantic type by fill_in_vs_outputs.
*/
assert(fs->infile.num_reg < ETNA_NUM_INPUTS);
info->pcoord_varying_comp_ofs = -1;
for (int idx = 0; idx < fs->infile.num_reg; ++idx) {
const struct etna_shader_inout *fsio = &fs->infile.reg[idx];
@@ -2582,14 +2584,21 @@ etna_link_shader(struct etna_shader_link_info *info,
varying->use[3] = VARYING_COMPONENT_USE_USED;
/* point coord is position output from VS, so has no dedicated reg */
if (fsio->semantic.Name == TGSI_SEMANTIC_PCOORD)
continue;
/* point coord is an input to the PS without matching VS output,
* so it gets a varying slot without being assigned a VS register.
*/
if (fsio->semantic.Name == TGSI_SEMANTIC_PCOORD) {
info->pcoord_varying_comp_ofs = comp_ofs;
} else {
if (vsio == NULL) { /* not found -- link error */
BUG("Semantic %d value %d not found in vertex shader outputs\n", fsio->semantic.Name, fsio->semantic.Index);
return true;
}
if (vsio == NULL)
return true; /* not found -- link error */
varying->reg = vsio->reg;
}
varying->reg = vsio->reg;
comp_ofs += varying->num_components;
}
assert(info->num_varyings == fs->infile.num_reg);

View File

@@ -118,6 +118,7 @@ struct etna_shader_link_info {
/* each PS input is annotated with the VS output reg */
unsigned num_varyings;
struct etna_varying varyings[ETNA_NUM_INPUTS];
int pcoord_varying_comp_ofs;
};
bool

View File

@@ -179,6 +179,14 @@ etna_link_shaders(struct etna_context *ctx, struct compiled_shader_state *cs,
cs->GL_VARYING_COMPONENT_USE[0] = component_use[0];
cs->GL_VARYING_COMPONENT_USE[1] = component_use[1];
cs->GL_HALTI5_SH_SPECIALS =
0x7f7f0000 | /* unknown bits, probably other PS inputs */
/* pointsize is last (see above) */
VIVS_GL_HALTI5_SH_SPECIALS_VS_PSIZE_OUT((vs->vs_pointsize_out_reg != -1) ?
cs->VS_OUTPUT_COUNT * 4 : 0x00) |
VIVS_GL_HALTI5_SH_SPECIALS_PS_PCOORD_IN((link.pcoord_varying_comp_ofs != -1) ?
link.pcoord_varying_comp_ofs : 0x7f);
/* reference instruction memory */
cs->vs_inst_mem_size = vs->code_size;
cs->VS_INST_MEM = vs->code;