docs: update ARB_explicit_uniform_location status

+ modify release notes for 10.3

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Petri Latvala <petri.latvala@intel.com>
This commit is contained in:
Tapani Pälli
2014-03-24 11:29:08 +02:00
parent f3750a2c86
commit 5cb8fdb397
2 changed files with 2 additions and 1 deletions

View File

@@ -160,7 +160,7 @@ GL 4.3:
GL_ARB_compute_shader started (Paul Berry)
GL_ARB_copy_image not started
GL_KHR_debug DONE (all drivers)
GL_ARB_explicit_uniform_location not started
GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
GL_ARB_fragment_layer_viewport not started
GL_ARB_framebuffer_no_attachments not started
GL_ARB_internalformat_query2 not started

View File

@@ -48,6 +48,7 @@ Note: some of the new features are only available with certain drivers.
<li>GL_ARB_stencil_texturing on nv50, nvc0, r600, and radeonsi</li>
<li>GL_ARB_texture_cube_map_array on radeonsi</li>
<li>GL_ARB_compressed_texture_pixel_storage on all drivers</li>
<li>GL_ARB_explicit_uniform_location (all drivers that support GLSL)</li>
</ul>