docs: update ARB_explicit_uniform_location status
+ modify release notes for 10.3 Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Petri Latvala <petri.latvala@intel.com>
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@@ -160,7 +160,7 @@ GL 4.3:
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GL_ARB_compute_shader started (Paul Berry)
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GL_ARB_copy_image not started
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GL_KHR_debug DONE (all drivers)
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GL_ARB_explicit_uniform_location not started
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GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
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GL_ARB_fragment_layer_viewport not started
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GL_ARB_framebuffer_no_attachments not started
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GL_ARB_internalformat_query2 not started
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@@ -48,6 +48,7 @@ Note: some of the new features are only available with certain drivers.
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<li>GL_ARB_stencil_texturing on nv50, nvc0, r600, and radeonsi</li>
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<li>GL_ARB_texture_cube_map_array on radeonsi</li>
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<li>GL_ARB_compressed_texture_pixel_storage on all drivers</li>
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<li>GL_ARB_explicit_uniform_location (all drivers that support GLSL)</li>
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</ul>
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