formatting fix

This commit is contained in:
Brian
2007-10-17 14:57:15 -06:00
parent e48ea92510
commit 5cb0d749b0

View File

@@ -1500,7 +1500,9 @@ st_finalize_mipmap_tree(GLcontext *ctx,
comp_byte = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat);
cpp = comp_byte;
}
else cpp = firstImage->base.TexFormat->TexelBytes;
else {
cpp = firstImage->base.TexFormat->TexelBytes;
}
/* Check tree can hold all active levels. Check tree matches
* target, imageFormat, etc.