egl+glx: turn LIBGL_ALWAYS_SOFTWARE into a boolean
Instead of setting based on set/unset, allow users to use boolean values. In the docs, use `ALWAYS=true` instead of `ALWAYS=1` as it's clearer IMO. Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com> Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
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@@ -30,7 +30,7 @@ sometimes be useful for debugging end-user issues.
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If set to 'verbose' additional information will be printed.
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<li>LIBGL_DRIVERS_PATH - colon-separated list of paths to search for DRI drivers
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<li>LIBGL_ALWAYS_INDIRECT - forces an indirect rendering context/connection.
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<li>LIBGL_ALWAYS_SOFTWARE - if set, always use software rendering
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<li>LIBGL_ALWAYS_SOFTWARE - if set to `true`, always use software rendering
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<li>LIBGL_NO_DRAWARRAYS - if set do not use DrawArrays GLX protocol (for debugging)
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<li>LIBGL_SHOW_FPS - print framerate to stdout based on the number of glXSwapBuffers
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calls per second.
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@@ -240,7 +240,7 @@ Mesa EGL supports different sets of environment variables. See the
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Use kill -10 <pid> to toggle the hud as desired.
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<li>GALLIUM_HUD_DUMP_DIR - specifies a directory for writing the displayed
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hud values into files.
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<li>GALLIUM_DRIVER - useful in combination with LIBGL_ALWAYS_SOFTWARE=1 for
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<li>GALLIUM_DRIVER - useful in combination with LIBGL_ALWAYS_SOFTWARE=true for
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choosing one of the software renderers "softpipe", "llvmpipe" or "swr".
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<li>GALLIUM_LOG_FILE - specifies a file for logging all errors, warnings, etc.
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rather than stderr.
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@@ -483,12 +483,12 @@ Here is one solution that I've been using.
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eval $__glxgears_cmd
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eval $__es2info_cmd
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eval $__es2gears_cmd
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export LIBGL_ALWAYS_SOFTWARE=1
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export LIBGL_ALWAYS_SOFTWARE=true
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eval $__glxinfo_cmd
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eval $__glxgears_cmd
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eval $__es2info_cmd
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eval $__es2gears_cmd
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export LIBGL_ALWAYS_SOFTWARE=1
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export LIBGL_ALWAYS_SOFTWARE=true
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export GALLIUM_DRIVER=softpipe
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eval $__glxinfo_cmd
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eval $__glxgears_cmd
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@@ -48,6 +48,7 @@ LOCAL_C_INCLUDES := \
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$(MESA_TOP)/src/egl/drivers/dri2
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LOCAL_STATIC_LIBRARIES := \
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libmesa_util \
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libmesa_loader
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LOCAL_SHARED_LIBRARIES := \
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@@ -45,6 +45,7 @@ libEGL_common_la_SOURCES = \
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$(LIBEGL_C_FILES)
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libEGL_common_la_LIBADD = \
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$(top_builddir)/src/util/libmesautil.la \
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$(EGL_LIB_DEPS)
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dri2_backend_FILES =
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@@ -82,7 +83,6 @@ AM_CFLAGS += $(WAYLAND_CFLAGS)
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libEGL_common_la_LIBADD += $(WAYLAND_LIBS)
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libEGL_common_la_LIBADD += $(LIBDRM_LIBS)
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libEGL_common_la_LIBADD += $(top_builddir)/src/egl/wayland/wayland-drm/libwayland-drm.la
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libEGL_common_la_LIBADD += $(top_builddir)/src/util/libmesautil.la
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dri2_backend_FILES += \
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drivers/dri2/platform_wayland.c \
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drivers/dri2/linux-dmabuf-unstable-v1-protocol.c \
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@@ -24,6 +24,8 @@ env.Append(CPPDEFINES = [
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])
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egl_sources.append('drivers/haiku/egl_haiku.cpp')
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env.Prepend(LIBS = [mesautil])
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egl = env.SharedLibrary(
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target = 'EGL',
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source = egl_sources,
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@@ -42,6 +42,7 @@
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#include "egl_dri2.h"
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#include "egl_dri2_fallbacks.h"
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#include "loader.h"
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#include "util/debug.h"
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#include "util/u_vector.h"
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#include "eglglobals.h"
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@@ -1940,7 +1941,7 @@ dri2_initialize_wayland(_EGLDriver *drv, _EGLDisplay *disp)
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{
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EGLBoolean initialized = EGL_TRUE;
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int hw_accel = (getenv("LIBGL_ALWAYS_SOFTWARE") == NULL);
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bool hw_accel = !env_var_as_boolean("LIBGL_ALWAYS_SOFTWARE", false);
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if (hw_accel) {
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if (!dri2_initialize_wayland_drm(drv, disp)) {
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@@ -40,6 +40,7 @@
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#endif
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#include <sys/types.h>
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#include <sys/stat.h>
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#include "util/debug.h"
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#include "util/macros.h"
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#include "egl_dri2.h"
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@@ -1458,7 +1459,7 @@ dri2_initialize_x11(_EGLDriver *drv, _EGLDisplay *disp)
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{
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EGLBoolean initialized = EGL_FALSE;
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if (!getenv("LIBGL_ALWAYS_SOFTWARE")) {
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if (!env_var_as_boolean("LIBGL_ALWAYS_SOFTWARE", false)) {
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#ifdef HAVE_DRI3
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if (!getenv("LIBGL_DRI3_DISABLE"))
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initialized = dri2_initialize_x11_dri3(drv, disp);
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@@ -90,7 +90,7 @@ apple_visual_create_pfobj(CGLPixelFormatObj * pfobj, const struct glx_config * m
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attr[numattr++] = kCGLPFAOffScreen;
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}
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else if (getenv("LIBGL_ALWAYS_SOFTWARE") != NULL) {
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else if (env_var_as_boolean("LIBGL_ALWAYS_SOFTWARE", false)) {
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apple_glx_diagnostic
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("Software rendering requested. Using kCGLRendererGenericFloatID.\n");
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attr[numattr++] = kCGLPFARendererID;
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@@ -908,7 +908,7 @@ __glXInitialize(Display * dpy)
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#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
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glx_direct = (getenv("LIBGL_ALWAYS_INDIRECT") == NULL);
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glx_accel = (getenv("LIBGL_ALWAYS_SOFTWARE") == NULL);
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glx_accel = !env_var_as_boolean("LIBGL_ALWAYS_SOFTWARE", false);
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dpyPriv->drawHash = __glxHashCreate();
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