glsl: Implement ast-to-hir for binary shifts in GLSL 1.30

Implement by adding the following cases to ast_expression::hir():
    - ast_lshift
    - ast_rshift
Also, implement ir validation for the new operators by adding the following
cases to ir_validate::visit_leave():
    - ir_binop_lshift
    - ir_binop_rshift
This commit is contained in:
Chad Versace
2010-10-08 16:22:28 -07:00
committed by Kenneth Graunke
parent f88b4eaa8f
commit 5c4c36f7f3
2 changed files with 71 additions and 3 deletions

View File

@@ -331,6 +331,19 @@ ir_validate::visit_leave(ir_expression *ir)
case ir_binop_lshift:
case ir_binop_rshift:
assert(ir->operands[0]->type->is_integer() &&
ir->operands[1]->type->is_integer());
if (ir->operands[0]->type->is_scalar()) {
assert(ir->operands[1]->type->is_scalar());
}
if (ir->operands[0]->type->is_vector() &&
ir->operands[1]->type->is_vector()) {
assert(ir->operands[0]->type->components() ==
ir->operands[1]->type->components());
}
assert(ir->type == ir->operands[0]->type);
break;
case ir_binop_bit_and:
case ir_binop_bit_xor:
case ir_binop_bit_or: