radv: emit the GS copy shader outside of radv_pipeline_emit_hw_gs()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22095>
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@@ -4080,8 +4080,6 @@ radv_pipeline_emit_hw_gs(const struct radv_device *device, struct radeon_cmdbuf
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S_00B204_SPI_SHADER_LATE_ALLOC_GS_GFX10(0),
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C_00B204_CU_EN_GFX10, 16, &pdevice->rad_info));
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}
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radv_pipeline_emit_hw_vs(device, ctx_cs, cs, pipeline, pipeline->base.gs_copy_shader);
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}
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static void
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@@ -4095,10 +4093,12 @@ radv_pipeline_emit_geometry_shader(const struct radv_device *device, struct rade
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if (!gs)
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return;
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if (gs->info.is_ngg)
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if (gs->info.is_ngg) {
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radv_pipeline_emit_hw_ngg(device, ctx_cs, cs, pipeline, gs);
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else
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} else {
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radv_pipeline_emit_hw_gs(device, ctx_cs, cs, pipeline, gs);
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radv_pipeline_emit_hw_vs(device, ctx_cs, cs, pipeline, pipeline->base.gs_copy_shader);
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}
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radeon_set_context_reg(ctx_cs, R_028B38_VGT_GS_MAX_VERT_OUT, gs->info.gs.vertices_out);
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}
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