Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixels
functions from core mesa -- if drivers need these fallbacks they must now call them themselves. Introduced hooks for clip-vertex-interpolation and the rendering of clipped lines and polygons. Allows drivers to interpolate their hardware-format vertices directly. Used in dri drivers to replace fastpath code. Slight optimizations to pipeline build/run routines.
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@@ -1,4 +1,4 @@
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/* $Id: osmesa.c,v 1.41 2001/01/24 00:04:58 brianp Exp $ */
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/* $Id: osmesa.c,v 1.42 2001/01/29 20:47:39 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -1775,7 +1775,13 @@ static void osmesa_update_state( GLcontext *ctx, GLuint new_state )
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ctx->Driver.SetDrawBuffer = set_draw_buffer;
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ctx->Driver.SetReadBuffer = set_read_buffer;
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ctx->Driver.Accum = _swrast_Accum;
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ctx->Driver.Bitmap = _swrast_Bitmap;
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ctx->Driver.Clear = clear;
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ctx->Driver.CopyPixels = _swrast_CopyPixels;
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ctx->Driver.DrawPixels = _swrast_DrawPixels;
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ctx->Driver.ReadPixels = _swrast_ReadPixels;
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ctx->Driver.ResizeBuffersMESA = _swrast_alloc_buffers;
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ctx->Driver.GetBufferSize = buffer_size;
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@@ -1787,6 +1793,10 @@ static void osmesa_update_state( GLcontext *ctx, GLuint new_state )
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ctx->Driver.RenderPrimitive = _swsetup_RenderPrimitive;
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ctx->Driver.RenderStart = _swsetup_RenderStart;
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ctx->Driver.RenderFinish = _swsetup_RenderFinish;
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ctx->Driver.RenderInterp = _swsetup_RenderInterp;
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ctx->Driver.RenderCopyPV = _swsetup_RenderCopyPV;
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ctx->Driver.RenderClippedLine = _swsetup_RenderClippedLine;
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ctx->Driver.RenderClippedPolygon = _swsetup_RenderClippedPolygon;
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/* RGB(A) span/pixel functions */
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if (osmesa->format == OSMESA_RGB) {
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