nir/opt_offsets: fix try_extract_const_addition recursion
This initially looks like a miscompilation bug, but I don't think it's actually possible for it to create incorrect code. fossil-db (Sienna Cichlid): Totals from 32 (0.02% of 134572) affected shaders: VGPRs: 1336 -> 1320 (-1.20%) CodeSize: 90552 -> 89468 (-1.20%) Instrs: 17007 -> 16852 (-0.91%); split: -0.92%, +0.01% Latency: 429040 -> 428136 (-0.21%); split: -0.21%, +0.00% InvThroughput: 84966 -> 84572 (-0.46%); split: -0.47%, +0.00% Copies: 1458 -> 1468 (+0.69%); split: -0.07%, +0.75% Branches: 382 -> 384 (+0.52%) PreSGPRs: 970 -> 968 (-0.21%) PreVGPRs: 1029 -> 1011 (-1.75%) Signed-off-by: Rhys Perry <pendingchaos02@gmail.com> Reviewed-by: Emma Anholt <emma@anholt.net> Reviewed-by: Timur Kristóf <timur.kristof@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14009>
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@@ -70,7 +70,7 @@ try_extract_const_addition(nir_builder *b, nir_instr *instr, opt_offsets_state *
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return alu->src[1 - i].src.ssa;
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}
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nir_ssa_def *replace_src = try_extract_const_addition(b, alu->src[0].src.ssa->parent_instr, state, out_const);
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nir_ssa_def *replace_src = try_extract_const_addition(b, alu->src[i].src.ssa->parent_instr, state, out_const);
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if (replace_src) {
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b->cursor = nir_before_instr(&alu->instr);
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return nir_iadd(b, replace_src, alu->src[1 - i].src.ssa);
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