amd/common: fix build_cube_select
Fix the custom cube coord selection sequence to be identical to the hardware v_cubesc/tc and OpenGL spec. Affects texture sampling with user-provided derivatives. Fixes dEQP-GLES3.functional.shaders.texture_functions.texturegrad.* Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Marek Olšák <marek.olsak@amd.com> Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
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@@ -465,15 +465,15 @@ static void build_cube_select(LLVMBuilderRef builder,
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is_ma_x = LLVMBuildAnd(builder, is_not_ma_z, LLVMBuildNot(builder, is_ma_y, ""), "");
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/* Select sc */
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tmp = LLVMBuildSelect(builder, is_ma_z, coords[2], coords[0], "");
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tmp = LLVMBuildSelect(builder, is_ma_x, coords[2], coords[0], "");
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sgn = LLVMBuildSelect(builder, is_ma_y, LLVMConstReal(f32, 1.0),
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LLVMBuildSelect(builder, is_ma_x, sgn_ma,
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LLVMBuildSelect(builder, is_ma_z, sgn_ma,
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LLVMBuildFNeg(builder, sgn_ma, ""), ""), "");
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out_st[0] = LLVMBuildFMul(builder, tmp, sgn, "");
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/* Select tc */
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tmp = LLVMBuildSelect(builder, is_ma_y, coords[2], coords[1], "");
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sgn = LLVMBuildSelect(builder, is_ma_y, LLVMBuildFNeg(builder, sgn_ma, ""),
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sgn = LLVMBuildSelect(builder, is_ma_y, sgn_ma,
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LLVMConstReal(f32, -1.0), "");
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out_st[1] = LLVMBuildFMul(builder, tmp, sgn, "");
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