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@@ -105,7 +105,12 @@ struct radv_shader_context {
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bool is_gs_copy_shader;
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LLVMValueRef gs_next_vertex[4];
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LLVMValueRef gs_curprim_verts[4];
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LLVMValueRef gs_generated_prims[4];
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LLVMValueRef gs_ngg_emit;
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LLVMValueRef gs_ngg_scratch;
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unsigned gs_max_out_vertices;
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unsigned gs_output_prim;
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unsigned tes_primitive_mode;
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@@ -116,6 +121,8 @@ struct radv_shader_context {
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uint32_t tcs_num_patches;
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uint32_t max_gsvs_emit_size;
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uint32_t gsvs_vertex_size;
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LLVMValueRef vertexptr; /* GFX10 only */
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};
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enum radeon_llvm_calling_convention {
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@@ -1846,6 +1853,10 @@ static LLVMValueRef load_sample_mask_in(struct ac_shader_abi *abi)
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}
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static void gfx10_ngg_gs_emit_vertex(struct radv_shader_context *ctx,
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unsigned stream,
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LLVMValueRef *addrs);
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static void
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visit_emit_vertex(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef *addrs)
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{
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@@ -1854,6 +1865,11 @@ visit_emit_vertex(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef *addr
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unsigned offset = 0;
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struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
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if (ctx->options->key.vs_common_out.as_ngg) {
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gfx10_ngg_gs_emit_vertex(ctx, stream, addrs);
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return;
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}
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/* Write vertex attribute values to GSVS ring */
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gs_next_vertex = LLVMBuildLoad(ctx->ac.builder,
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ctx->gs_next_vertex[stream],
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@@ -1919,6 +1935,12 @@ static void
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visit_end_primitive(struct ac_shader_abi *abi, unsigned stream)
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{
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struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
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if (ctx->options->key.vs_common_out.as_ngg) {
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LLVMBuildStore(ctx->ac.builder, ctx->ac.i32_0, ctx->gs_curprim_verts[stream]);
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return;
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}
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ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_CUT | AC_SENDMSG_GS | (stream << 8), ctx->gs_wave_id);
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}
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@@ -2571,8 +2593,20 @@ radv_export_param(struct radv_shader_context *ctx, unsigned index,
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static LLVMValueRef
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radv_load_output(struct radv_shader_context *ctx, unsigned index, unsigned chan)
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{
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LLVMValueRef output =
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ctx->abi.outputs[ac_llvm_reg_index_soa(index, chan)];
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LLVMValueRef output;
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if (ctx->vertexptr) {
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LLVMValueRef gep_idx[3] = {
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ctx->ac.i32_0, /* implicit C-style array */
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ctx->ac.i32_0, /* second value of struct */
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ctx->ac.i32_1, /* stream 1: source data index */
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};
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gep_idx[2] = LLVMConstInt(ctx->ac.i32, ac_llvm_reg_index_soa(index, chan), false);
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output = LLVMBuildGEP(ctx->ac.builder, ctx->vertexptr, gep_idx, 3, "");
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} else {
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output = ctx->abi.outputs[ac_llvm_reg_index_soa(index, chan)];
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}
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return LLVMBuildLoad(ctx->ac.builder, output, "");
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}
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@@ -2940,7 +2974,7 @@ handle_vs_outputs_post(struct radv_shader_context *ctx,
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outputs[noutput].usage_mask =
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ctx->shader_info->info.tes.output_usage_mask[i];
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} else {
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assert(ctx->is_gs_copy_shader);
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assert(ctx->is_gs_copy_shader || ctx->options->key.vs_common_out.as_ngg);
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outputs[noutput].usage_mask =
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ctx->shader_info->info.gs.output_usage_mask[i];
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}
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@@ -3090,6 +3124,20 @@ static LLVMValueRef get_wave_id_in_tg(struct radv_shader_context *ctx)
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return ac_unpack_param(&ctx->ac, ctx->merged_wave_info, 24, 4);
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}
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static LLVMValueRef get_tgsize(struct radv_shader_context *ctx)
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{
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return ac_unpack_param(&ctx->ac, ctx->merged_wave_info, 28, 4);
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}
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static LLVMValueRef get_thread_id_in_tg(struct radv_shader_context *ctx)
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{
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LLVMBuilderRef builder = ctx->ac.builder;
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LLVMValueRef tmp;
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tmp = LLVMBuildMul(builder, get_wave_id_in_tg(ctx),
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LLVMConstInt(ctx->ac.i32, 64, false), "");
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return LLVMBuildAdd(builder, tmp, ac_get_thread_id(&ctx->ac), "");
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}
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static LLVMValueRef ngg_get_vtx_cnt(struct radv_shader_context *ctx)
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{
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return ac_build_bfe(&ctx->ac, ctx->gs_tg_info,
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@@ -3106,6 +3154,85 @@ static LLVMValueRef ngg_get_prim_cnt(struct radv_shader_context *ctx)
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false);
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}
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static LLVMValueRef
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ngg_gs_get_vertex_storage(struct radv_shader_context *ctx)
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{
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unsigned num_outputs = util_bitcount64(ctx->output_mask);
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LLVMTypeRef elements[2] = {
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LLVMArrayType(ctx->ac.i32, 4 * num_outputs),
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LLVMArrayType(ctx->ac.i8, 4),
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};
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LLVMTypeRef type = LLVMStructTypeInContext(ctx->ac.context, elements, 2, false);
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type = LLVMPointerType(LLVMArrayType(type, 0), AC_ADDR_SPACE_LDS);
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return LLVMBuildBitCast(ctx->ac.builder, ctx->gs_ngg_emit, type, "");
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}
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/**
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* Return a pointer to the LDS storage reserved for the N'th vertex, where N
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* is in emit order; that is:
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* - during the epilogue, N is the threadidx (relative to the entire threadgroup)
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* - during vertex emit, i.e. while the API GS shader invocation is running,
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* N = threadidx * gs_max_out_vertices + emitidx
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*
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* Goals of the LDS memory layout:
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* 1. Eliminate bank conflicts on write for geometry shaders that have all emits
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* in uniform control flow
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* 2. Eliminate bank conflicts on read for export if, additionally, there is no
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* culling
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* 3. Agnostic to the number of waves (since we don't know it before compiling)
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* 4. Allow coalescing of LDS instructions (ds_write_b128 etc.)
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* 5. Avoid wasting memory.
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*
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* We use an AoS layout due to point 4 (this also helps point 3). In an AoS
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* layout, elimination of bank conflicts requires that each vertex occupy an
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* odd number of dwords. We use the additional dword to store the output stream
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* index as well as a flag to indicate whether this vertex ends a primitive
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* for rasterization.
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*
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* Swizzling is required to satisfy points 1 and 2 simultaneously.
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*
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* Vertices are stored in export order (gsthread * gs_max_out_vertices + emitidx).
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* Indices are swizzled in groups of 32, which ensures point 1 without
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* disturbing point 2.
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*
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* \return an LDS pointer to type {[N x i32], [4 x i8]}
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*/
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static LLVMValueRef
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ngg_gs_vertex_ptr(struct radv_shader_context *ctx, LLVMValueRef vertexidx)
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{
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LLVMBuilderRef builder = ctx->ac.builder;
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LLVMValueRef storage = ngg_gs_get_vertex_storage(ctx);
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/* gs_max_out_vertices = 2^(write_stride_2exp) * some odd number */
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unsigned write_stride_2exp = ffs(ctx->gs_max_out_vertices) - 1;
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if (write_stride_2exp) {
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LLVMValueRef row =
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LLVMBuildLShr(builder, vertexidx,
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LLVMConstInt(ctx->ac.i32, 5, false), "");
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LLVMValueRef swizzle =
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LLVMBuildAnd(builder, row,
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LLVMConstInt(ctx->ac.i32, (1u << write_stride_2exp) - 1,
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false), "");
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vertexidx = LLVMBuildXor(builder, vertexidx, swizzle, "");
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}
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return ac_build_gep0(&ctx->ac, storage, vertexidx);
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}
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static LLVMValueRef
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ngg_gs_emit_vertex_ptr(struct radv_shader_context *ctx, LLVMValueRef gsthread,
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LLVMValueRef emitidx)
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{
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LLVMBuilderRef builder = ctx->ac.builder;
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LLVMValueRef tmp;
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tmp = LLVMConstInt(ctx->ac.i32, ctx->gs_max_out_vertices, false);
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tmp = LLVMBuildMul(builder, tmp, gsthread, "");
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const LLVMValueRef vertexidx = LLVMBuildAdd(builder, tmp, emitidx, "");
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return ngg_gs_vertex_ptr(ctx, vertexidx);
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}
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/* Send GS Alloc Req message from the first wave of the group to SPI.
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* Message payload is:
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* - bits 0..10: vertices in group
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@@ -3247,6 +3374,369 @@ handle_ngg_outputs_post(struct radv_shader_context *ctx)
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ac_nir_build_endif(&if_state);
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}
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static void gfx10_ngg_gs_emit_prologue(struct radv_shader_context *ctx)
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{
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/* Zero out the part of LDS scratch that is used to accumulate the
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* per-stream generated primitive count.
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*/
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LLVMBuilderRef builder = ctx->ac.builder;
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LLVMValueRef scratchptr = ctx->gs_ngg_scratch;
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LLVMValueRef tid = get_thread_id_in_tg(ctx);
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LLVMValueRef tmp;
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tmp = LLVMBuildICmp(builder, LLVMIntULT, tid, LLVMConstInt(ctx->ac.i32, 4, false), "");
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ac_build_ifcc(&ctx->ac, tmp, 5090);
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{
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LLVMValueRef ptr = ac_build_gep0(&ctx->ac, scratchptr, tid);
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LLVMBuildStore(builder, ctx->ac.i32_0, ptr);
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}
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ac_build_endif(&ctx->ac, 5090);
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ac_build_s_barrier(&ctx->ac);
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}
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static void gfx10_ngg_gs_emit_epilogue_1(struct radv_shader_context *ctx)
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{
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LLVMBuilderRef builder = ctx->ac.builder;
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LLVMValueRef i8_0 = LLVMConstInt(ctx->ac.i8, 0, false);
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LLVMValueRef tmp;
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/* Zero out remaining (non-emitted) primitive flags.
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*
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* Note: Alternatively, we could pass the relevant gs_next_vertex to
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* the emit threads via LDS. This is likely worse in the expected
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* typical case where each GS thread emits the full set of
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* vertices.
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*/
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for (unsigned stream = 0; stream < 4; ++stream) {
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unsigned num_components;
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num_components =
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ctx->shader_info->info.gs.num_stream_output_components[stream];
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if (!num_components)
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continue;
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const LLVMValueRef gsthread = get_thread_id_in_tg(ctx);
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ac_build_bgnloop(&ctx->ac, 5100);
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const LLVMValueRef vertexidx =
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LLVMBuildLoad(builder, ctx->gs_next_vertex[stream], "");
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tmp = LLVMBuildICmp(builder, LLVMIntUGE, vertexidx,
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LLVMConstInt(ctx->ac.i32, ctx->gs_max_out_vertices, false), "");
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ac_build_ifcc(&ctx->ac, tmp, 5101);
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ac_build_break(&ctx->ac);
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ac_build_endif(&ctx->ac, 5101);
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tmp = LLVMBuildAdd(builder, vertexidx, ctx->ac.i32_1, "");
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LLVMBuildStore(builder, tmp, ctx->gs_next_vertex[stream]);
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tmp = ngg_gs_emit_vertex_ptr(ctx, gsthread, vertexidx);
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LLVMValueRef gep_idx[3] = {
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ctx->ac.i32_0, /* implied C-style array */
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ctx->ac.i32_1, /* second entry of struct */
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LLVMConstInt(ctx->ac.i32, stream, false),
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};
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tmp = LLVMBuildGEP(builder, tmp, gep_idx, 3, "");
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LLVMBuildStore(builder, i8_0, tmp);
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ac_build_endloop(&ctx->ac, 5100);
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}
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}
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static void gfx10_ngg_gs_emit_epilogue_2(struct radv_shader_context *ctx)
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{
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const unsigned verts_per_prim = si_conv_gl_prim_to_vertices(ctx->gs_output_prim);
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LLVMBuilderRef builder = ctx->ac.builder;
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LLVMValueRef tmp, tmp2;
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ac_build_s_barrier(&ctx->ac);
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const LLVMValueRef tid = get_thread_id_in_tg(ctx);
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LLVMValueRef num_emit_threads = ngg_get_prim_cnt(ctx);
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/* TODO: streamout */
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/* TODO: culling */
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/* Determine vertex liveness. */
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LLVMValueRef vertliveptr = ac_build_alloca(&ctx->ac, ctx->ac.i1, "vertexlive");
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tmp = LLVMBuildICmp(builder, LLVMIntULT, tid, num_emit_threads, "");
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ac_build_ifcc(&ctx->ac, tmp, 5120);
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{
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for (unsigned i = 0; i < verts_per_prim; ++i) {
|
|
|
|
|
const LLVMValueRef primidx =
|
|
|
|
|
LLVMBuildAdd(builder, tid,
|
|
|
|
|
LLVMConstInt(ctx->ac.i32, i, false), "");
|
|
|
|
|
|
|
|
|
|
if (i > 0) {
|
|
|
|
|
tmp = LLVMBuildICmp(builder, LLVMIntULT, primidx, num_emit_threads, "");
|
|
|
|
|
ac_build_ifcc(&ctx->ac, tmp, 5121 + i);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Load primitive liveness */
|
|
|
|
|
tmp = ngg_gs_vertex_ptr(ctx, primidx);
|
|
|
|
|
LLVMValueRef gep_idx[3] = {
|
|
|
|
|
ctx->ac.i32_0, /* implicit C-style array */
|
|
|
|
|
ctx->ac.i32_1, /* second value of struct */
|
|
|
|
|
ctx->ac.i32_0, /* stream 0 */
|
|
|
|
|
};
|
|
|
|
|
tmp = LLVMBuildGEP(builder, tmp, gep_idx, 3, "");
|
|
|
|
|
tmp = LLVMBuildLoad(builder, tmp, "");
|
|
|
|
|
const LLVMValueRef primlive =
|
|
|
|
|
LLVMBuildTrunc(builder, tmp, ctx->ac.i1, "");
|
|
|
|
|
|
|
|
|
|
tmp = LLVMBuildLoad(builder, vertliveptr, "");
|
|
|
|
|
tmp = LLVMBuildOr(builder, tmp, primlive, ""),
|
|
|
|
|
LLVMBuildStore(builder, tmp, vertliveptr);
|
|
|
|
|
|
|
|
|
|
if (i > 0)
|
|
|
|
|
ac_build_endif(&ctx->ac, 5121 + i);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
ac_build_endif(&ctx->ac, 5120);
|
|
|
|
|
|
|
|
|
|
/* Inclusive scan addition across the current wave. */
|
|
|
|
|
LLVMValueRef vertlive = LLVMBuildLoad(builder, vertliveptr, "");
|
|
|
|
|
struct ac_wg_scan vertlive_scan = {};
|
|
|
|
|
vertlive_scan.op = nir_op_iadd;
|
|
|
|
|
vertlive_scan.enable_reduce = true;
|
|
|
|
|
vertlive_scan.enable_exclusive = true;
|
|
|
|
|
vertlive_scan.src = vertlive;
|
|
|
|
|
vertlive_scan.scratch = ac_build_gep0(&ctx->ac, ctx->gs_ngg_scratch, ctx->ac.i32_0);
|
|
|
|
|
vertlive_scan.waveidx = get_wave_id_in_tg(ctx);
|
|
|
|
|
vertlive_scan.numwaves = get_tgsize(ctx);
|
|
|
|
|
vertlive_scan.maxwaves = 8;
|
|
|
|
|
|
|
|
|
|
ac_build_wg_scan(&ctx->ac, &vertlive_scan);
|
|
|
|
|
|
|
|
|
|
/* Skip all exports (including index exports) when possible. At least on
|
|
|
|
|
* early gfx10 revisions this is also to avoid hangs.
|
|
|
|
|
*/
|
|
|
|
|
LLVMValueRef have_exports =
|
|
|
|
|
LLVMBuildICmp(builder, LLVMIntNE, vertlive_scan.result_reduce, ctx->ac.i32_0, "");
|
|
|
|
|
num_emit_threads =
|
|
|
|
|
LLVMBuildSelect(builder, have_exports, num_emit_threads, ctx->ac.i32_0, "");
|
|
|
|
|
|
|
|
|
|
/* Allocate export space. Send this message as early as possible, to
|
|
|
|
|
* hide the latency of the SQ <-> SPI roundtrip.
|
|
|
|
|
*
|
|
|
|
|
* Note: We could consider compacting primitives for export as well.
|
|
|
|
|
* PA processes 1 non-null prim / clock, but it fetches 4 DW of
|
|
|
|
|
* prim data per clock and skips null primitives at no additional
|
|
|
|
|
* cost. So compacting primitives can only be beneficial when
|
|
|
|
|
* there are 4 or more contiguous null primitives in the export
|
|
|
|
|
* (in the common case of single-dword prim exports).
|
|
|
|
|
*/
|
|
|
|
|
build_sendmsg_gs_alloc_req(ctx, vertlive_scan.result_reduce, num_emit_threads);
|
|
|
|
|
|
|
|
|
|
/* Setup the reverse vertex compaction permutation. We re-use stream 1
|
|
|
|
|
* of the primitive liveness flags, relying on the fact that each
|
|
|
|
|
* threadgroup can have at most 256 threads. */
|
|
|
|
|
ac_build_ifcc(&ctx->ac, vertlive, 5130);
|
|
|
|
|
{
|
|
|
|
|
tmp = ngg_gs_vertex_ptr(ctx, vertlive_scan.result_exclusive);
|
|
|
|
|
LLVMValueRef gep_idx[3] = {
|
|
|
|
|
ctx->ac.i32_0, /* implicit C-style array */
|
|
|
|
|
ctx->ac.i32_1, /* second value of struct */
|
|
|
|
|
ctx->ac.i32_1, /* stream 1 */
|
|
|
|
|
};
|
|
|
|
|
tmp = LLVMBuildGEP(builder, tmp, gep_idx, 3, "");
|
|
|
|
|
tmp2 = LLVMBuildTrunc(builder, tid, ctx->ac.i8, "");
|
|
|
|
|
LLVMBuildStore(builder, tmp2, tmp);
|
|
|
|
|
}
|
|
|
|
|
ac_build_endif(&ctx->ac, 5130);
|
|
|
|
|
|
|
|
|
|
ac_build_s_barrier(&ctx->ac);
|
|
|
|
|
|
|
|
|
|
/* Export primitive data */
|
|
|
|
|
tmp = LLVMBuildICmp(builder, LLVMIntULT, tid, num_emit_threads, "");
|
|
|
|
|
ac_build_ifcc(&ctx->ac, tmp, 5140);
|
|
|
|
|
{
|
|
|
|
|
struct ngg_prim prim = {};
|
|
|
|
|
prim.num_vertices = verts_per_prim;
|
|
|
|
|
|
|
|
|
|
tmp = ngg_gs_vertex_ptr(ctx, tid);
|
|
|
|
|
LLVMValueRef gep_idx[3] = {
|
|
|
|
|
ctx->ac.i32_0, /* implicit C-style array */
|
|
|
|
|
ctx->ac.i32_1, /* second value of struct */
|
|
|
|
|
ctx->ac.i32_0, /* primflag */
|
|
|
|
|
};
|
|
|
|
|
tmp = LLVMBuildGEP(builder, tmp, gep_idx, 3, "");
|
|
|
|
|
tmp = LLVMBuildLoad(builder, tmp, "");
|
|
|
|
|
prim.isnull = LLVMBuildICmp(builder, LLVMIntEQ, tmp,
|
|
|
|
|
LLVMConstInt(ctx->ac.i8, 0, false), "");
|
|
|
|
|
|
|
|
|
|
for (unsigned i = 0; i < verts_per_prim; ++i) {
|
|
|
|
|
prim.index[i] = LLVMBuildSub(builder, vertlive_scan.result_exclusive,
|
|
|
|
|
LLVMConstInt(ctx->ac.i32, verts_per_prim - i - 1, false), "");
|
|
|
|
|
prim.edgeflag[i] = ctx->ac.i1false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
build_export_prim(ctx, &prim);
|
|
|
|
|
}
|
|
|
|
|
ac_build_endif(&ctx->ac, 5140);
|
|
|
|
|
|
|
|
|
|
/* Export position and parameter data */
|
|
|
|
|
tmp = LLVMBuildICmp(builder, LLVMIntULT, tid, vertlive_scan.result_reduce, "");
|
|
|
|
|
ac_build_ifcc(&ctx->ac, tmp, 5145);
|
|
|
|
|
{
|
|
|
|
|
struct radv_vs_output_info *outinfo = &ctx->shader_info->vs.outinfo;
|
|
|
|
|
struct radv_shader_output_values *outputs;
|
|
|
|
|
unsigned noutput = 0;
|
|
|
|
|
|
|
|
|
|
/* Allocate a temporary array for the output values. */
|
|
|
|
|
unsigned num_outputs = util_bitcount64(ctx->output_mask);
|
|
|
|
|
outputs = calloc(num_outputs, sizeof(outputs[0]));
|
|
|
|
|
|
|
|
|
|
memset(outinfo->vs_output_param_offset, AC_EXP_PARAM_UNDEFINED,
|
|
|
|
|
sizeof(outinfo->vs_output_param_offset));
|
|
|
|
|
outinfo->pos_exports = 0;
|
|
|
|
|
|
|
|
|
|
tmp = ngg_gs_vertex_ptr(ctx, tid);
|
|
|
|
|
LLVMValueRef gep_idx[3] = {
|
|
|
|
|
ctx->ac.i32_0, /* implicit C-style array */
|
|
|
|
|
ctx->ac.i32_1, /* second value of struct */
|
|
|
|
|
ctx->ac.i32_1, /* stream 1: source data index */
|
|
|
|
|
};
|
|
|
|
|
tmp = LLVMBuildGEP(builder, tmp, gep_idx, 3, "");
|
|
|
|
|
tmp = LLVMBuildLoad(builder, tmp, "");
|
|
|
|
|
tmp = LLVMBuildZExt(builder, tmp, ctx->ac.i32, "");
|
|
|
|
|
const LLVMValueRef vertexptr = ngg_gs_vertex_ptr(ctx, tmp);
|
|
|
|
|
|
|
|
|
|
if (ctx->output_mask & (1ull << VARYING_SLOT_PSIZ)) {
|
|
|
|
|
outinfo->writes_pointsize = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (ctx->output_mask & (1ull << VARYING_SLOT_LAYER)) {
|
|
|
|
|
outinfo->writes_layer = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (ctx->output_mask & (1ull << VARYING_SLOT_VIEWPORT)) {
|
|
|
|
|
outinfo->writes_viewport_index = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
unsigned out_idx = 0;
|
|
|
|
|
gep_idx[1] = ctx->ac.i32_0;
|
|
|
|
|
for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
|
|
|
|
|
if (!(ctx->output_mask & (1ull << i)))
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
outputs[noutput].slot_name = i;
|
|
|
|
|
outputs[noutput].slot_index = i == VARYING_SLOT_CLIP_DIST1;
|
|
|
|
|
|
|
|
|
|
if (ctx->stage == MESA_SHADER_VERTEX &&
|
|
|
|
|
!ctx->is_gs_copy_shader) {
|
|
|
|
|
outputs[noutput].usage_mask =
|
|
|
|
|
ctx->shader_info->info.vs.output_usage_mask[i];
|
|
|
|
|
} else if (ctx->stage == MESA_SHADER_TESS_EVAL) {
|
|
|
|
|
outputs[noutput].usage_mask =
|
|
|
|
|
ctx->shader_info->info.tes.output_usage_mask[i];
|
|
|
|
|
} else {
|
|
|
|
|
assert(ctx->is_gs_copy_shader || ctx->options->key.vs_common_out.as_ngg);
|
|
|
|
|
outputs[noutput].usage_mask =
|
|
|
|
|
ctx->shader_info->info.gs.output_usage_mask[i];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
for (unsigned j = 0; j < 4; j++, out_idx++) {
|
|
|
|
|
gep_idx[2] = LLVMConstInt(ctx->ac.i32, out_idx, false);
|
|
|
|
|
tmp = LLVMBuildGEP(builder, vertexptr, gep_idx, 3, "");
|
|
|
|
|
tmp = LLVMBuildLoad(builder, tmp, "");
|
|
|
|
|
outputs[noutput].values[j] = ac_to_float(&ctx->ac, tmp);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
noutput++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
radv_llvm_export_vs(ctx, outputs, noutput, outinfo, false);
|
|
|
|
|
FREE(outputs);
|
|
|
|
|
}
|
|
|
|
|
ac_build_endif(&ctx->ac, 5145);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void gfx10_ngg_gs_emit_vertex(struct radv_shader_context *ctx,
|
|
|
|
|
unsigned stream,
|
|
|
|
|
LLVMValueRef *addrs)
|
|
|
|
|
{
|
|
|
|
|
LLVMBuilderRef builder = ctx->ac.builder;
|
|
|
|
|
LLVMValueRef tmp;
|
|
|
|
|
const LLVMValueRef vertexidx =
|
|
|
|
|
LLVMBuildLoad(builder, ctx->gs_next_vertex[stream], "");
|
|
|
|
|
|
|
|
|
|
/* If this thread has already emitted the declared maximum number of
|
|
|
|
|
* vertices, skip the write: excessive vertex emissions are not
|
|
|
|
|
* supposed to have any effect.
|
|
|
|
|
*/
|
|
|
|
|
const LLVMValueRef can_emit =
|
|
|
|
|
LLVMBuildICmp(builder, LLVMIntULT, vertexidx,
|
|
|
|
|
LLVMConstInt(ctx->ac.i32, ctx->gs_max_out_vertices, false), "");
|
|
|
|
|
ac_build_kill_if_false(&ctx->ac, can_emit);
|
|
|
|
|
|
|
|
|
|
tmp = LLVMBuildAdd(builder, vertexidx, ctx->ac.i32_1, "");
|
|
|
|
|
tmp = LLVMBuildSelect(builder, can_emit, tmp, vertexidx, "");
|
|
|
|
|
LLVMBuildStore(builder, tmp, ctx->gs_next_vertex[stream]);
|
|
|
|
|
|
|
|
|
|
const LLVMValueRef vertexptr =
|
|
|
|
|
ngg_gs_emit_vertex_ptr(ctx, get_thread_id_in_tg(ctx), vertexidx);
|
|
|
|
|
unsigned out_idx = 0;
|
|
|
|
|
for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
|
|
|
|
|
unsigned output_usage_mask =
|
|
|
|
|
ctx->shader_info->info.gs.output_usage_mask[i];
|
|
|
|
|
uint8_t output_stream =
|
|
|
|
|
ctx->shader_info->info.gs.output_streams[i];
|
|
|
|
|
LLVMValueRef *out_ptr = &addrs[i * 4];
|
|
|
|
|
int length = util_last_bit(output_usage_mask);
|
|
|
|
|
|
|
|
|
|
if (!(ctx->output_mask & (1ull << i)) ||
|
|
|
|
|
output_stream != stream)
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
for (unsigned j = 0; j < length; j++, out_idx++) {
|
|
|
|
|
if (!(output_usage_mask & (1 << j)))
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder,
|
|
|
|
|
out_ptr[j], "");
|
|
|
|
|
LLVMValueRef gep_idx[3] = {
|
|
|
|
|
ctx->ac.i32_0, /* implied C-style array */
|
|
|
|
|
ctx->ac.i32_0, /* first entry of struct */
|
|
|
|
|
LLVMConstInt(ctx->ac.i32, out_idx, false),
|
|
|
|
|
};
|
|
|
|
|
LLVMValueRef ptr = LLVMBuildGEP(builder, vertexptr, gep_idx, 3, "");
|
|
|
|
|
|
|
|
|
|
out_val = ac_to_integer(&ctx->ac, out_val);
|
|
|
|
|
LLVMBuildStore(builder, out_val, ptr);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
assert(out_idx * 4 <= ctx->gsvs_vertex_size);
|
|
|
|
|
|
|
|
|
|
/* Determine and store whether this vertex completed a primitive. */
|
|
|
|
|
const LLVMValueRef curverts = LLVMBuildLoad(builder, ctx->gs_curprim_verts[stream], "");
|
|
|
|
|
|
|
|
|
|
tmp = LLVMConstInt(ctx->ac.i32, si_conv_gl_prim_to_vertices(ctx->gs_output_prim) - 1, false);
|
|
|
|
|
const LLVMValueRef iscompleteprim =
|
|
|
|
|
LLVMBuildICmp(builder, LLVMIntUGE, curverts, tmp, "");
|
|
|
|
|
|
|
|
|
|
tmp = LLVMBuildAdd(builder, curverts, ctx->ac.i32_1, "");
|
|
|
|
|
LLVMBuildStore(builder, tmp, ctx->gs_curprim_verts[stream]);
|
|
|
|
|
|
|
|
|
|
LLVMValueRef gep_idx[3] = {
|
|
|
|
|
ctx->ac.i32_0, /* implied C-style array */
|
|
|
|
|
ctx->ac.i32_1, /* second struct entry */
|
|
|
|
|
LLVMConstInt(ctx->ac.i32, stream, false),
|
|
|
|
|
};
|
|
|
|
|
const LLVMValueRef primflagptr =
|
|
|
|
|
LLVMBuildGEP(builder, vertexptr, gep_idx, 3, "");
|
|
|
|
|
|
|
|
|
|
tmp = LLVMBuildZExt(builder, iscompleteprim, ctx->ac.i8, "");
|
|
|
|
|
LLVMBuildStore(builder, tmp, primflagptr);
|
|
|
|
|
|
|
|
|
|
tmp = LLVMBuildLoad(builder, ctx->gs_generated_prims[stream], "");
|
|
|
|
|
tmp = LLVMBuildAdd(builder, tmp, LLVMBuildZExt(builder, iscompleteprim, ctx->ac.i32, ""), "");
|
|
|
|
|
LLVMBuildStore(builder, tmp, ctx->gs_generated_prims[stream]);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void
|
|
|
|
|
write_tess_factors(struct radv_shader_context *ctx)
|
|
|
|
|
{
|
|
|
|
@@ -3490,6 +3980,14 @@ handle_fs_outputs_post(struct radv_shader_context *ctx)
|
|
|
|
|
static void
|
|
|
|
|
emit_gs_epilogue(struct radv_shader_context *ctx)
|
|
|
|
|
{
|
|
|
|
|
if (ctx->options->key.vs_common_out.as_ngg) {
|
|
|
|
|
gfx10_ngg_gs_emit_epilogue_1(ctx);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (ctx->ac.chip_class >= GFX10)
|
|
|
|
|
LLVMBuildFence(ctx->ac.builder, LLVMAtomicOrderingRelease, false, "");
|
|
|
|
|
|
|
|
|
|
ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_NOP | AC_SENDMSG_GS_DONE, ctx->gs_wave_id);
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}
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@@ -3503,10 +4001,10 @@ handle_shader_outputs_post(struct ac_shader_abi *abi, unsigned max_outputs,
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case MESA_SHADER_VERTEX:
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if (ctx->options->key.vs_common_out.as_ls)
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handle_ls_outputs_post(ctx);
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else if (ctx->options->key.vs_common_out.as_ngg)
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break; /* handled outside of the shader body */
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else if (ctx->options->key.vs_common_out.as_es)
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handle_es_outputs_post(ctx, &ctx->shader_info->vs.es_info);
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else if (ctx->options->key.vs_common_out.as_ngg)
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break; /* handled outside of the shader body */
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else
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handle_vs_outputs_post(ctx, ctx->options->key.vs_common_out.export_prim_id,
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ctx->options->key.vs_common_out.export_clip_dists,
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@@ -3800,7 +4298,31 @@ LLVMModuleRef ac_translate_nir_to_llvm(struct ac_llvm_compiler *ac_llvm,
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ctx.gs_next_vertex[i] =
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ac_build_alloca(&ctx.ac, ctx.ac.i32, "");
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}
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if (ctx.options->key.vs_common_out.as_ngg) {
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for (unsigned i = 0; i < 4; ++i) {
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ctx.gs_curprim_verts[i] =
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ac_build_alloca(&ctx.ac, ctx.ac.i32, "");
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ctx.gs_generated_prims[i] =
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ac_build_alloca(&ctx.ac, ctx.ac.i32, "");
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}
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/* TODO: streamout */
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LLVMTypeRef ai32 = LLVMArrayType(ctx.ac.i32, 8);
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ctx.gs_ngg_scratch =
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LLVMAddGlobalInAddressSpace(ctx.ac.module,
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ai32, "ngg_scratch", AC_ADDR_SPACE_LDS);
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LLVMSetInitializer(ctx.gs_ngg_scratch, LLVMGetUndef(ai32));
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LLVMSetAlignment(ctx.gs_ngg_scratch, 4);
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ctx.gs_ngg_emit = LLVMBuildIntToPtr(ctx.ac.builder, ctx.ac.i32_0,
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LLVMPointerType(LLVMArrayType(ctx.ac.i32, 0), AC_ADDR_SPACE_LDS),
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"ngg_emit");
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LLVMSetAlignment(ctx.gs_ngg_emit, 4);
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}
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ctx.gs_max_out_vertices = shaders[i]->info.gs.vertices_out;
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ctx.gs_output_prim = shaders[i]->info.gs.output_primitive;
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ctx.abi.load_inputs = load_gs_input;
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ctx.abi.emit_primitive = visit_end_primitive;
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} else if (shaders[i]->info.stage == MESA_SHADER_TESS_CTRL) {
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|
@@ -3861,6 +4383,11 @@ LLVMModuleRef ac_translate_nir_to_llvm(struct ac_llvm_compiler *ac_llvm,
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|
LLVMBuildCondBr(ctx.ac.builder, cond, then_block, merge_block);
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LLVMPositionBuilderAtEnd(ctx.ac.builder, then_block);
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|
if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY &&
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|
|
ctx.options->key.vs_common_out.as_ngg) {
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|
|
gfx10_ngg_gs_emit_prologue(&ctx);
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|
|
}
|
|
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|
|
}
|
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|
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|
|
if (shaders[i]->info.stage == MESA_SHADER_FRAGMENT)
|
|
|
|
@@ -3883,6 +4410,9 @@ LLVMModuleRef ac_translate_nir_to_llvm(struct ac_llvm_compiler *ac_llvm,
|
|
|
|
|
ctx.options->key.vs_common_out.as_ngg &&
|
|
|
|
|
i == shader_count - 1) {
|
|
|
|
|
handle_ngg_outputs_post(&ctx);
|
|
|
|
|
} else if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY &&
|
|
|
|
|
ctx.options->key.vs_common_out.as_ngg) {
|
|
|
|
|
gfx10_ngg_gs_emit_epilogue_2(&ctx);
|
|
|
|
|
}
|
|
|
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|
|
|
if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY) {
|
|
|
|
|