glsl: Teach basic block analysis about break/continue/discard.
Previously, the only kind of ir_jump that would terminate a basic block was "return". However, the other possible types of ir_jump ("break", "continue", and "discard") should terminate a basic block too. This patch modifies basic block analysis so that it terminates a basic block on any type of ir_jump, not just ir_return. Fixes piglit test dead-code-break-interaction.shader_test. Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -77,7 +77,7 @@ void call_for_basic_blocks(exec_list *instructions,
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callback(leader, ir, data);
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leader = NULL;
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call_for_basic_blocks(&ir_loop->body_instructions, callback, data);
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} else if (ir->as_return() || ir->as_call()) {
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} else if (ir->as_jump() || ir->as_call()) {
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callback(leader, ir, data);
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leader = NULL;
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} else if ((ir_function = ir->as_function())) {
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