glsl: Teach basic block analysis about break/continue/discard.

Previously, the only kind of ir_jump that would terminate a basic
block was "return".  However, the other possible types of ir_jump
("break", "continue", and "discard") should terminate a basic block
too.  This patch modifies basic block analysis so that it terminates a
basic block on any type of ir_jump, not just ir_return.

Fixes piglit test dead-code-break-interaction.shader_test.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Paul Berry
2013-04-22 14:02:00 -07:00
parent 70ca263623
commit 5bb90cfceb

View File

@@ -77,7 +77,7 @@ void call_for_basic_blocks(exec_list *instructions,
callback(leader, ir, data);
leader = NULL;
call_for_basic_blocks(&ir_loop->body_instructions, callback, data);
} else if (ir->as_return() || ir->as_call()) {
} else if (ir->as_jump() || ir->as_call()) {
callback(leader, ir, data);
leader = NULL;
} else if ((ir_function = ir->as_function())) {