nvc0: enable FBFETCH with a special slot for color buffer 0
We don't need to support all the color buffers for advanced blend, just cb0. For Fermi, we use the special binding slots so that we don't overlap with user textures, while Kepler+ gets a dedicated position for the fb handle in the driver constbuf. This logic is only triggered when a FBFETCH is actually present so it should be a no-op most of the time. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
@@ -45,6 +45,7 @@ Note: some of the new features are only available with certain drivers.
|
||||
|
||||
<ul>
|
||||
<li>GL_ARB_post_depth_coverage on i965/gen9+</li>
|
||||
<li>GL_KHR_blend_equation_advanced on nvc0</li>
|
||||
<li>GL_INTEL_conservative_rasterization on i965/gen9+</li>
|
||||
<li>GL_NV_image_formats on any driver supporting GL_ARB_shader_image_load_store (i965, nvc0, radeonsi, softpipe)</li>
|
||||
<li>GL_ARB_gpu_shader_fp64 in i965/haswell</li>
|
||||
|
Reference in New Issue
Block a user