nir: add vs_inputs_dual_locations compiler option

Allows nir drivers to either use a single or dual locations for
vs double inputs.

i965 uses dual locations for both OpenGL and Vulkan drivers, for
now gallium OpenGL drivers only use a single location.

The following patch will also make use of this option when
calling nir_shader_gather_info().

Reviewed-by: Karol Herbst <kherbst@redhat.com>
This commit is contained in:
Timothy Arceri
2018-01-08 10:37:27 +11:00
parent f63e05ae9e
commit 5b8de4bdff
4 changed files with 19 additions and 5 deletions

View File

@@ -67,6 +67,7 @@ static const struct nir_shader_compiler_options nir_options = {
.lower_extract_byte = true,
.lower_extract_word = true,
.lower_ffma = true,
.vs_inputs_dual_locations = true,
.max_unroll_iterations = 32
};