intel/compiler: Create and use struct for GS thread payload
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com> Acked-by: Ian Romanick <ian.d.romanick@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18176>
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@@ -778,7 +778,7 @@ fs_visitor::emit_urb_writes(const fs_reg &gs_vertex_count)
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urb_handle = tes_payload().urb_output;
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break;
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case MESA_SHADER_GEOMETRY:
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urb_handle = fs_reg(retype(brw_vec8_grf(1, 0), BRW_REGISTER_TYPE_UD));
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urb_handle = gs_payload().urb_handles;
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break;
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default:
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unreachable("invalid stage");
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