intel/compiler: Create and use struct for GS thread payload

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Acked-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18176>
This commit is contained in:
Caio Oliveira
2022-08-22 22:23:17 -07:00
committed by Marge Bot
parent 7664c85b1d
commit 5b6987daee
5 changed files with 64 additions and 52 deletions

View File

@@ -778,7 +778,7 @@ fs_visitor::emit_urb_writes(const fs_reg &gs_vertex_count)
urb_handle = tes_payload().urb_output;
break;
case MESA_SHADER_GEOMETRY:
urb_handle = fs_reg(retype(brw_vec8_grf(1, 0), BRW_REGISTER_TYPE_UD));
urb_handle = gs_payload().urb_handles;
break;
default:
unreachable("invalid stage");