glsl: Convert function inlining to the util hash table

Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
This commit is contained in:
Thomas Helland
2016-08-16 22:10:19 +02:00
committed by Timothy Arceri
parent eef2be6822
commit 5b5d4ea4a0

View File

@@ -32,7 +32,7 @@
#include "ir_function_inlining.h"
#include "ir_expression_flattening.h"
#include "compiler/glsl_types.h"
#include "program/hash_table.h"
#include "util/hash_table.h"
static void
do_variable_replacement(exec_list *instructions,
@@ -104,7 +104,7 @@ ir_call::generate_inline(ir_instruction *next_ir)
int i;
struct hash_table *ht;
ht = hash_table_ctor(0, hash_table_pointer_hash, hash_table_pointer_compare);
ht = _mesa_hash_table_create(NULL, _mesa_hash_pointer, _mesa_key_pointer_equal);
num_parameters = this->callee->parameters.length();
parameters = new ir_variable *[num_parameters];
@@ -207,7 +207,7 @@ ir_call::generate_inline(ir_instruction *next_ir)
delete [] parameters;
hash_table_dtor(ht);
_mesa_hash_table_destroy(ht, NULL);
}