mesa/es: Validate glGenerateMipmap target in Mesa code rather than the ES wrapper

v2: Add proper core-profile and GLES3 filtering.

v3: Fix a typo in GL_TEXTURE_2D_ARRAY checking.

v4: Change !_mesa_is_desktop_gl tests to _mesa_is_gles test.  The test
around GL_TEXTURE_2D_ARRAY got some other changes because that enum is
also available with GLES3 (which uses API_OPENGLES2).  Based on review
feedback from Eric Anholt.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Ian Romanick
2012-07-27 07:24:37 -07:00
parent 7f991d26ad
commit 5b44a77428
2 changed files with 9 additions and 9 deletions

View File

@@ -2526,16 +2526,23 @@ _mesa_GenerateMipmapEXT(GLenum target)
switch (target) {
case GL_TEXTURE_1D:
error = _mesa_is_gles(ctx);
break;
case GL_TEXTURE_2D:
case GL_TEXTURE_3D:
error = GL_FALSE;
break;
case GL_TEXTURE_3D:
error = ctx->API == API_OPENGLES;
break;
case GL_TEXTURE_CUBE_MAP:
error = !ctx->Extensions.ARB_texture_cube_map;
break;
case GL_TEXTURE_1D_ARRAY:
error = _mesa_is_gles(ctx) || !ctx->Extensions.EXT_texture_array;
break;
case GL_TEXTURE_2D_ARRAY:
error = !ctx->Extensions.EXT_texture_array;
error = (_mesa_is_gles(ctx) && ctx->Version < 30)
|| !ctx->Extensions.EXT_texture_array;
break;
default:
error = GL_TRUE;