Merge texmem-0-3-branch.
This commit is contained in:
@@ -11,6 +11,11 @@ COMMON_SOURCES = \
|
||||
../common/xmlconfig.c \
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||||
../common/drirenderbuffer.c
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||||
|
||||
COMMON_BM_SOURCES = \
|
||||
../common/dri_bufmgr.c \
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||||
../common/dri_drmpool.c
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||||
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||||
|
||||
ifeq ($(WINDOW_SYSTEM),dri)
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||||
WINOBJ=
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||||
WINLIB=
|
||||
|
493
src/mesa/drivers/dri/common/dri_bufmgr.c
Normal file
493
src/mesa/drivers/dri/common/dri_bufmgr.c
Normal file
@@ -0,0 +1,493 @@
|
||||
/**************************************************************************
|
||||
*
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||||
* Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
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||||
*
|
||||
**************************************************************************/
|
||||
/*
|
||||
* Authors: Thomas Hellstr<74>m <thomas-at-tungstengraphics-dot-com>
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||||
* Keith Whitwell <keithw-at-tungstengraphics-dot-com>
|
||||
*/
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||||
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#include <xf86drm.h>
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||||
#include <stdlib.h>
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||||
#include "glthread.h"
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||||
#include "errno.h"
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||||
#include "dri_bufmgr.h"
|
||||
#include "string.h"
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||||
#include "imports.h"
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#include "dri_bufpool.h"
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||||
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_glthread_DECLARE_STATIC_MUTEX(bmMutex);
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|
||||
/*
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||||
* TODO: Introduce fence pools in the same way as
|
||||
* buffer object pools.
|
||||
*/
|
||||
|
||||
|
||||
|
||||
typedef struct _DriFenceObject
|
||||
{
|
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int fd;
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||||
_glthread_Mutex mutex;
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||||
int refCount;
|
||||
const char *name;
|
||||
drmFence fence;
|
||||
} DriFenceObject;
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||||
|
||||
typedef struct _DriBufferObject
|
||||
{
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||||
DriBufferPool *pool;
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||||
_glthread_Mutex mutex;
|
||||
int refCount;
|
||||
const char *name;
|
||||
unsigned flags;
|
||||
unsigned hint;
|
||||
unsigned alignment;
|
||||
void *private;
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||||
} DriBufferObject;
|
||||
|
||||
|
||||
void
|
||||
bmError(int val, const char *file, const char *function, int line)
|
||||
{
|
||||
_mesa_printf("Fatal video memory manager error \"%s\".\n"
|
||||
"Check kernel logs or set the LIBGL_DEBUG\n"
|
||||
"environment variable to \"verbose\" for more info.\n"
|
||||
"Detected in file %s, line %d, function %s.\n",
|
||||
strerror(-val), file, line, function);
|
||||
#ifndef NDEBUG
|
||||
abort();
|
||||
#else
|
||||
abort();
|
||||
#endif
|
||||
}
|
||||
|
||||
DriFenceObject *
|
||||
driFenceBuffers(int fd, char *name, unsigned flags)
|
||||
{
|
||||
DriFenceObject *fence = (DriFenceObject *) malloc(sizeof(*fence));
|
||||
int ret;
|
||||
|
||||
if (!fence)
|
||||
BM_CKFATAL(-EINVAL);
|
||||
|
||||
_glthread_LOCK_MUTEX(bmMutex);
|
||||
fence->refCount = 1;
|
||||
fence->name = name;
|
||||
fence->fd = fd;
|
||||
_glthread_INIT_MUTEX(fence->mutex);
|
||||
ret = drmFenceBuffers(fd, flags, &fence->fence);
|
||||
_glthread_UNLOCK_MUTEX(bmMutex);
|
||||
if (ret) {
|
||||
free(fence);
|
||||
BM_CKFATAL(ret);
|
||||
}
|
||||
return fence;
|
||||
}
|
||||
|
||||
|
||||
unsigned
|
||||
driFenceType(DriFenceObject * fence)
|
||||
{
|
||||
unsigned ret;
|
||||
|
||||
_glthread_LOCK_MUTEX(bmMutex);
|
||||
ret = fence->fence.flags;
|
||||
_glthread_UNLOCK_MUTEX(bmMutex);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
DriFenceObject *
|
||||
driFenceReference(DriFenceObject * fence)
|
||||
{
|
||||
_glthread_LOCK_MUTEX(bmMutex);
|
||||
++fence->refCount;
|
||||
_glthread_UNLOCK_MUTEX(bmMutex);
|
||||
return fence;
|
||||
}
|
||||
|
||||
void
|
||||
driFenceUnReference(DriFenceObject * fence)
|
||||
{
|
||||
if (!fence)
|
||||
return;
|
||||
|
||||
_glthread_LOCK_MUTEX(bmMutex);
|
||||
if (--fence->refCount == 0) {
|
||||
drmFenceDestroy(fence->fd, &fence->fence);
|
||||
free(fence);
|
||||
}
|
||||
_glthread_UNLOCK_MUTEX(bmMutex);
|
||||
}
|
||||
|
||||
void
|
||||
driFenceFinish(DriFenceObject * fence, unsigned type, int lazy)
|
||||
{
|
||||
int ret;
|
||||
unsigned flags = (lazy) ? DRM_FENCE_FLAG_WAIT_LAZY : 0;
|
||||
|
||||
_glthread_LOCK_MUTEX(fence->mutex);
|
||||
ret = drmFenceWait(fence->fd, flags, &fence->fence, type);
|
||||
_glthread_UNLOCK_MUTEX(fence->mutex);
|
||||
BM_CKFATAL(ret);
|
||||
}
|
||||
|
||||
int
|
||||
driFenceSignaled(DriFenceObject * fence, unsigned type)
|
||||
{
|
||||
int signaled;
|
||||
int ret;
|
||||
|
||||
if (fence == NULL)
|
||||
return GL_TRUE;
|
||||
|
||||
_glthread_LOCK_MUTEX(fence->mutex);
|
||||
ret = drmFenceSignaled(fence->fd, &fence->fence, type, &signaled);
|
||||
_glthread_UNLOCK_MUTEX(fence->mutex);
|
||||
BM_CKFATAL(ret);
|
||||
return signaled;
|
||||
}
|
||||
|
||||
|
||||
extern drmBO *
|
||||
driBOKernel(struct _DriBufferObject *buf)
|
||||
{
|
||||
drmBO *ret;
|
||||
|
||||
assert(buf->private != NULL);
|
||||
ret = buf->pool->kernel(buf->pool, buf->private);
|
||||
if (!ret)
|
||||
BM_CKFATAL(-EINVAL);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void
|
||||
driBOWaitIdle(struct _DriBufferObject *buf, int lazy)
|
||||
{
|
||||
assert(buf->private != NULL);
|
||||
|
||||
_glthread_LOCK_MUTEX(buf->mutex);
|
||||
BM_CKFATAL(buf->pool->waitIdle(buf->pool, buf->private, lazy));
|
||||
_glthread_UNLOCK_MUTEX(buf->mutex);
|
||||
}
|
||||
|
||||
void *
|
||||
driBOMap(struct _DriBufferObject *buf, unsigned flags, unsigned hint)
|
||||
{
|
||||
void *virtual;
|
||||
|
||||
assert(buf->private != NULL);
|
||||
|
||||
_glthread_LOCK_MUTEX(buf->mutex);
|
||||
BM_CKFATAL(buf->pool->map(buf->pool, buf->private, flags, hint, &virtual));
|
||||
_glthread_UNLOCK_MUTEX(buf->mutex);
|
||||
return virtual;
|
||||
}
|
||||
|
||||
void
|
||||
driBOUnmap(struct _DriBufferObject *buf)
|
||||
{
|
||||
assert(buf->private != NULL);
|
||||
|
||||
buf->pool->unmap(buf->pool, buf->private);
|
||||
}
|
||||
|
||||
unsigned long
|
||||
driBOOffset(struct _DriBufferObject *buf)
|
||||
{
|
||||
unsigned long ret;
|
||||
|
||||
assert(buf->private != NULL);
|
||||
|
||||
_glthread_LOCK_MUTEX(buf->mutex);
|
||||
ret = buf->pool->offset(buf->pool, buf->private);
|
||||
_glthread_UNLOCK_MUTEX(buf->mutex);
|
||||
return ret;
|
||||
}
|
||||
|
||||
unsigned
|
||||
driBOFlags(struct _DriBufferObject *buf)
|
||||
{
|
||||
unsigned ret;
|
||||
|
||||
assert(buf->private != NULL);
|
||||
|
||||
_glthread_LOCK_MUTEX(buf->mutex);
|
||||
ret = buf->pool->flags(buf->pool, buf->private);
|
||||
_glthread_UNLOCK_MUTEX(buf->mutex);
|
||||
return ret;
|
||||
}
|
||||
|
||||
struct _DriBufferObject *
|
||||
driBOReference(struct _DriBufferObject *buf)
|
||||
{
|
||||
_glthread_LOCK_MUTEX(bmMutex);
|
||||
if (++buf->refCount == 1) {
|
||||
BM_CKFATAL(-EINVAL);
|
||||
}
|
||||
_glthread_UNLOCK_MUTEX(bmMutex);
|
||||
return buf;
|
||||
}
|
||||
|
||||
void
|
||||
driBOUnReference(struct _DriBufferObject *buf)
|
||||
{
|
||||
int tmp;
|
||||
|
||||
if (!buf)
|
||||
return;
|
||||
|
||||
_glthread_LOCK_MUTEX(bmMutex);
|
||||
tmp = --buf->refCount;
|
||||
_glthread_UNLOCK_MUTEX(bmMutex);
|
||||
if (!tmp) {
|
||||
buf->pool->destroy(buf->pool, buf->private);
|
||||
free(buf);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
driBOData(struct _DriBufferObject *buf,
|
||||
unsigned size, const void *data, unsigned flags)
|
||||
{
|
||||
void *virtual;
|
||||
int newBuffer;
|
||||
struct _DriBufferPool *pool;
|
||||
|
||||
_glthread_LOCK_MUTEX(buf->mutex);
|
||||
pool = buf->pool;
|
||||
if (!pool->create) {
|
||||
_mesa_error(NULL, GL_INVALID_OPERATION,
|
||||
"driBOData called on invalid buffer\n");
|
||||
BM_CKFATAL(-EINVAL);
|
||||
}
|
||||
newBuffer = !buf->private || (pool->size(pool, buf->private) < size) ||
|
||||
pool->map(pool, buf->private, DRM_BO_FLAG_WRITE,
|
||||
DRM_BO_HINT_DONT_BLOCK, &virtual);
|
||||
|
||||
if (newBuffer) {
|
||||
if (buf->private)
|
||||
pool->destroy(pool, buf->private);
|
||||
if (!flags)
|
||||
flags = buf->flags;
|
||||
buf->private = pool->create(pool, size, flags, 0, buf->alignment);
|
||||
if (!buf->private)
|
||||
BM_CKFATAL(-ENOMEM);
|
||||
BM_CKFATAL(pool->map(pool, buf->private,
|
||||
DRM_BO_FLAG_WRITE,
|
||||
DRM_BO_HINT_DONT_BLOCK, &virtual));
|
||||
}
|
||||
|
||||
if (data != NULL)
|
||||
memcpy(virtual, data, size);
|
||||
|
||||
BM_CKFATAL(pool->unmap(pool, buf->private));
|
||||
_glthread_UNLOCK_MUTEX(buf->mutex);
|
||||
}
|
||||
|
||||
void
|
||||
driBOSubData(struct _DriBufferObject *buf,
|
||||
unsigned long offset, unsigned long size, const void *data)
|
||||
{
|
||||
void *virtual;
|
||||
|
||||
_glthread_LOCK_MUTEX(buf->mutex);
|
||||
if (size && data) {
|
||||
BM_CKFATAL(buf->pool->map(buf->pool, buf->private,
|
||||
DRM_BO_FLAG_WRITE, 0, &virtual));
|
||||
memcpy((unsigned char *) virtual + offset, data, size);
|
||||
BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private));
|
||||
}
|
||||
_glthread_UNLOCK_MUTEX(buf->mutex);
|
||||
}
|
||||
|
||||
void
|
||||
driBOGetSubData(struct _DriBufferObject *buf,
|
||||
unsigned long offset, unsigned long size, void *data)
|
||||
{
|
||||
void *virtual;
|
||||
|
||||
_glthread_LOCK_MUTEX(buf->mutex);
|
||||
if (size && data) {
|
||||
BM_CKFATAL(buf->pool->map(buf->pool, buf->private,
|
||||
DRM_BO_FLAG_READ, 0, &virtual));
|
||||
memcpy(data, (unsigned char *) virtual + offset, size);
|
||||
BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private));
|
||||
}
|
||||
_glthread_UNLOCK_MUTEX(buf->mutex);
|
||||
}
|
||||
|
||||
void
|
||||
driBOSetStatic(struct _DriBufferObject *buf,
|
||||
unsigned long offset,
|
||||
unsigned long size, void *virtual, unsigned flags)
|
||||
{
|
||||
_glthread_LOCK_MUTEX(buf->mutex);
|
||||
if (buf->private != NULL) {
|
||||
_mesa_error(NULL, GL_INVALID_OPERATION,
|
||||
"Invalid buffer for setStatic\n");
|
||||
BM_CKFATAL(-EINVAL);
|
||||
}
|
||||
if (buf->pool->setstatic == NULL) {
|
||||
_mesa_error(NULL, GL_INVALID_OPERATION,
|
||||
"Invalid buffer pool for setStatic\n");
|
||||
BM_CKFATAL(-EINVAL);
|
||||
}
|
||||
|
||||
if (!flags)
|
||||
flags = buf->flags;
|
||||
|
||||
buf->private = buf->pool->setstatic(buf->pool, offset, size,
|
||||
virtual, flags);
|
||||
if (!buf->private) {
|
||||
_mesa_error(NULL, GL_OUT_OF_MEMORY,
|
||||
"Invalid buffer pool for setStatic\n");
|
||||
BM_CKFATAL(-ENOMEM);
|
||||
}
|
||||
_glthread_UNLOCK_MUTEX(buf->mutex);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void
|
||||
driGenBuffers(struct _DriBufferPool *pool,
|
||||
const char *name,
|
||||
unsigned n,
|
||||
struct _DriBufferObject *buffers[],
|
||||
unsigned alignment, unsigned flags, unsigned hint)
|
||||
{
|
||||
struct _DriBufferObject *buf;
|
||||
int i;
|
||||
|
||||
flags = (flags) ? flags : DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_MEM_VRAM |
|
||||
DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE;
|
||||
|
||||
|
||||
for (i = 0; i < n; ++i) {
|
||||
buf = (struct _DriBufferObject *) calloc(1, sizeof(*buf));
|
||||
if (!buf)
|
||||
BM_CKFATAL(-ENOMEM);
|
||||
|
||||
_glthread_INIT_MUTEX(buf->mutex);
|
||||
_glthread_LOCK_MUTEX(buf->mutex);
|
||||
_glthread_LOCK_MUTEX(bmMutex);
|
||||
buf->refCount = 1;
|
||||
_glthread_UNLOCK_MUTEX(bmMutex);
|
||||
buf->flags = flags;
|
||||
buf->hint = hint;
|
||||
buf->name = name;
|
||||
buf->alignment = alignment;
|
||||
buf->pool = pool;
|
||||
_glthread_UNLOCK_MUTEX(buf->mutex);
|
||||
buffers[i] = buf;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
driDeleteBuffers(unsigned n, struct _DriBufferObject *buffers[])
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < n; ++i) {
|
||||
driBOUnReference(buffers[i]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
driInitBufMgr(int fd)
|
||||
{
|
||||
;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
driBOCreateList(int target, drmBOList * list)
|
||||
{
|
||||
_glthread_LOCK_MUTEX(bmMutex);
|
||||
BM_CKFATAL(drmBOCreateList(20, list));
|
||||
_glthread_UNLOCK_MUTEX(bmMutex);
|
||||
}
|
||||
|
||||
void
|
||||
driBOResetList(drmBOList * list)
|
||||
{
|
||||
_glthread_LOCK_MUTEX(bmMutex);
|
||||
BM_CKFATAL(drmBOResetList(list));
|
||||
_glthread_UNLOCK_MUTEX(bmMutex);
|
||||
}
|
||||
|
||||
void
|
||||
driBOAddListItem(drmBOList * list, struct _DriBufferObject *buf,
|
||||
unsigned flags, unsigned mask)
|
||||
{
|
||||
int newItem;
|
||||
|
||||
_glthread_LOCK_MUTEX(buf->mutex);
|
||||
_glthread_LOCK_MUTEX(bmMutex);
|
||||
BM_CKFATAL(drmAddValidateItem(list, driBOKernel(buf),
|
||||
flags, mask, &newItem));
|
||||
_glthread_UNLOCK_MUTEX(bmMutex);
|
||||
|
||||
/*
|
||||
* Tell userspace pools to validate the buffer. This should be a
|
||||
* noop if the pool is already validated.
|
||||
* FIXME: We should have a list for this as well.
|
||||
*/
|
||||
|
||||
if (buf->pool->validate) {
|
||||
BM_CKFATAL(buf->pool->validate(buf->pool, buf->private));
|
||||
}
|
||||
|
||||
_glthread_UNLOCK_MUTEX(buf->mutex);
|
||||
}
|
||||
|
||||
void
|
||||
driBOFence(struct _DriBufferObject *buf, struct _DriFenceObject *fence)
|
||||
{
|
||||
_glthread_LOCK_MUTEX(buf->mutex);
|
||||
BM_CKFATAL(buf->pool->fence(buf->pool, buf->private, fence));
|
||||
_glthread_UNLOCK_MUTEX(buf->mutex);
|
||||
|
||||
}
|
||||
|
||||
void
|
||||
driBOValidateList(int fd, drmBOList * list)
|
||||
{
|
||||
_glthread_LOCK_MUTEX(bmMutex);
|
||||
BM_CKFATAL(drmBOValidateList(fd, list));
|
||||
_glthread_UNLOCK_MUTEX(bmMutex);
|
||||
}
|
||||
|
||||
void
|
||||
driPoolTakeDown(struct _DriBufferPool *pool)
|
||||
{
|
||||
pool->takeDown(pool);
|
||||
|
||||
}
|
99
src/mesa/drivers/dri/common/dri_bufmgr.h
Normal file
99
src/mesa/drivers/dri/common/dri_bufmgr.h
Normal file
@@ -0,0 +1,99 @@
|
||||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
*
|
||||
**************************************************************************/
|
||||
/*
|
||||
* Authors: Thomas Hellstr<74>m <thomas-at-tungstengraphics-dot-com>
|
||||
* Keith Whitwell <keithw-at-tungstengraphics-dot-com>
|
||||
*/
|
||||
|
||||
#ifndef _DRI_BUFMGR_H_
|
||||
#define _DRI_BUFMGR_H_
|
||||
#include <xf86drm.h>
|
||||
|
||||
|
||||
struct _DriFenceObject;
|
||||
struct _DriBufferObject;
|
||||
struct _DriBufferPool;
|
||||
|
||||
extern struct _DriFenceObject *driFenceBuffers(int fd, char *name,
|
||||
unsigned flags);
|
||||
|
||||
extern struct _DriFenceObject *driFenceReference(struct _DriFenceObject *fence);
|
||||
|
||||
extern void driFenceUnReference(struct _DriFenceObject *fence);
|
||||
|
||||
extern void
|
||||
driFenceFinish(struct _DriFenceObject *fence, unsigned type, int lazy);
|
||||
|
||||
extern int driFenceSignaled(struct _DriFenceObject *fence, unsigned type);
|
||||
extern unsigned driFenceType(struct _DriFenceObject *fence);
|
||||
|
||||
/*
|
||||
* Return a pointer to the libdrm buffer object this DriBufferObject
|
||||
* uses.
|
||||
*/
|
||||
|
||||
extern drmBO *driBOKernel(struct _DriBufferObject *buf);
|
||||
extern void *driBOMap(struct _DriBufferObject *buf, unsigned flags,
|
||||
unsigned hint);
|
||||
extern void driBOUnmap(struct _DriBufferObject *buf);
|
||||
extern unsigned long driBOOffset(struct _DriBufferObject *buf);
|
||||
extern unsigned driBOFlags(struct _DriBufferObject *buf);
|
||||
extern struct _DriBufferObject *driBOReference(struct _DriBufferObject *buf);
|
||||
extern void driBOUnReference(struct _DriBufferObject *buf);
|
||||
extern void driBOData(struct _DriBufferObject *r_buf,
|
||||
unsigned size, const void *data, unsigned flags);
|
||||
extern void driBOSubData(struct _DriBufferObject *buf,
|
||||
unsigned long offset, unsigned long size,
|
||||
const void *data);
|
||||
extern void driBOGetSubData(struct _DriBufferObject *buf,
|
||||
unsigned long offset, unsigned long size,
|
||||
void *data);
|
||||
extern void driGenBuffers(struct _DriBufferPool *pool,
|
||||
const char *name,
|
||||
unsigned n,
|
||||
struct _DriBufferObject *buffers[],
|
||||
unsigned alignment, unsigned flags, unsigned hint);
|
||||
extern void driDeleteBuffers(unsigned n, struct _DriBufferObject *buffers[]);
|
||||
extern void driInitBufMgr(int fd);
|
||||
extern void driBOCreateList(int target, drmBOList * list);
|
||||
extern void driBOResetList(drmBOList * list);
|
||||
extern void driBOAddListItem(drmBOList * list, struct _DriBufferObject *buf,
|
||||
unsigned flags, unsigned mask);
|
||||
extern void driBOValidateList(int fd, drmBOList * list);
|
||||
|
||||
extern void driBOFence(struct _DriBufferObject *buf,
|
||||
struct _DriFenceObject *fence);
|
||||
|
||||
extern void driPoolTakeDown(struct _DriBufferPool *pool);
|
||||
extern void driBOSetStatic(struct _DriBufferObject *buf,
|
||||
unsigned long offset,
|
||||
unsigned long size, void *virtual, unsigned flags);
|
||||
extern void driBOWaitIdle(struct _DriBufferObject *buf, int lazy);
|
||||
extern void driPoolTakeDown(struct _DriBufferPool *pool);
|
||||
|
||||
#endif
|
86
src/mesa/drivers/dri/common/dri_bufpool.h
Normal file
86
src/mesa/drivers/dri/common/dri_bufpool.h
Normal file
@@ -0,0 +1,86 @@
|
||||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
*
|
||||
**************************************************************************/
|
||||
/*
|
||||
* Authors: Thomas Hellstr<74>m <thomas-at-tungstengraphics-dot-com>
|
||||
*/
|
||||
|
||||
#ifndef _DRI_BUFPOOL_H_
|
||||
#define _DRI_BUFPOOL_H_
|
||||
|
||||
#include <xf86drm.h>
|
||||
struct _DriFenceObject;
|
||||
|
||||
typedef struct _DriBufferPool
|
||||
{
|
||||
int fd;
|
||||
int (*map) (struct _DriBufferPool * pool, void *private,
|
||||
unsigned flags, int hint, void **virtual);
|
||||
int (*unmap) (struct _DriBufferPool * pool, void *private);
|
||||
int (*destroy) (struct _DriBufferPool * pool, void *private);
|
||||
unsigned long (*offset) (struct _DriBufferPool * pool, void *private);
|
||||
unsigned (*flags) (struct _DriBufferPool * pool, void *private);
|
||||
unsigned long (*size) (struct _DriBufferPool * pool, void *private);
|
||||
void *(*create) (struct _DriBufferPool * pool, unsigned long size,
|
||||
unsigned flags, unsigned hint, unsigned alignment);
|
||||
int (*fence) (struct _DriBufferPool * pool, void *private,
|
||||
struct _DriFenceObject * fence);
|
||||
drmBO *(*kernel) (struct _DriBufferPool * pool, void *private);
|
||||
int (*validate) (struct _DriBufferPool * pool, void *private);
|
||||
void *(*setstatic) (struct _DriBufferPool * pool, unsigned long offset,
|
||||
unsigned long size, void *virtual, unsigned flags);
|
||||
int (*waitIdle) (struct _DriBufferPool *pool, void *private,
|
||||
int lazy);
|
||||
void (*takeDown) (struct _DriBufferPool * pool);
|
||||
void *data;
|
||||
} DriBufferPool;
|
||||
|
||||
extern void bmError(int val, const char *file, const char *function,
|
||||
int line);
|
||||
#define BM_CKFATAL(val) \
|
||||
do{ \
|
||||
int tstVal = (val); \
|
||||
if (tstVal) \
|
||||
bmError(tstVal, __FILE__, __FUNCTION__, __LINE__); \
|
||||
} while(0);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Builtin pools.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Kernel buffer objects. Size in multiples of page size. Page size aligned.
|
||||
*/
|
||||
|
||||
extern struct _DriBufferPool *driDRMPoolInit(int fd);
|
||||
extern struct _DriBufferPool *driDRMStaticPoolInit(int fd);
|
||||
|
||||
#endif
|
227
src/mesa/drivers/dri/common/dri_drmpool.c
Normal file
227
src/mesa/drivers/dri/common/dri_drmpool.c
Normal file
@@ -0,0 +1,227 @@
|
||||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
*
|
||||
**************************************************************************/
|
||||
/*
|
||||
* Authors: Thomas Hellstr<74>m <thomas-at-tungstengraphics-dot-com>
|
||||
*/
|
||||
|
||||
#include <xf86drm.h>
|
||||
#include <stdlib.h>
|
||||
#include <unistd.h>
|
||||
#include "dri_bufpool.h"
|
||||
|
||||
/*
|
||||
* Buffer pool implementation using DRM buffer objects as DRI buffer objects.
|
||||
*/
|
||||
|
||||
static void *
|
||||
pool_create(struct _DriBufferPool *pool,
|
||||
unsigned long size, unsigned flags, unsigned hint,
|
||||
unsigned alignment)
|
||||
{
|
||||
drmBO *buf = (drmBO *) malloc(sizeof(*buf));
|
||||
int ret;
|
||||
unsigned pageSize = getpagesize();
|
||||
|
||||
if (!buf)
|
||||
return NULL;
|
||||
|
||||
if ((alignment > pageSize) && (alignment % pageSize)) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ret = drmBOCreate(pool->fd, 0, size, alignment / pageSize,
|
||||
NULL, drm_bo_type_dc,
|
||||
flags, hint, buf);
|
||||
if (ret) {
|
||||
free(buf);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return (void *) buf;
|
||||
}
|
||||
|
||||
static int
|
||||
pool_destroy(struct _DriBufferPool *pool, void *private)
|
||||
{
|
||||
int ret;
|
||||
drmBO *buf = (drmBO *) private;
|
||||
ret = drmBODestroy(pool->fd, buf);
|
||||
free(buf);
|
||||
return ret;
|
||||
}
|
||||
|
||||
static int
|
||||
pool_map(struct _DriBufferPool *pool, void *private, unsigned flags,
|
||||
int hint, void **virtual)
|
||||
{
|
||||
drmBO *buf = (drmBO *) private;
|
||||
|
||||
return drmBOMap(pool->fd, buf, flags, hint, virtual);
|
||||
}
|
||||
|
||||
static int
|
||||
pool_unmap(struct _DriBufferPool *pool, void *private)
|
||||
{
|
||||
drmBO *buf = (drmBO *) private;
|
||||
return drmBOUnmap(pool->fd, buf);
|
||||
}
|
||||
|
||||
static unsigned long
|
||||
pool_offset(struct _DriBufferPool *pool, void *private)
|
||||
{
|
||||
drmBO *buf = (drmBO *) private;
|
||||
return buf->offset;
|
||||
}
|
||||
|
||||
static unsigned
|
||||
pool_flags(struct _DriBufferPool *pool, void *private)
|
||||
{
|
||||
drmBO *buf = (drmBO *) private;
|
||||
return buf->flags;
|
||||
}
|
||||
|
||||
|
||||
static unsigned long
|
||||
pool_size(struct _DriBufferPool *pool, void *private)
|
||||
{
|
||||
drmBO *buf = (drmBO *) private;
|
||||
return buf->size;
|
||||
}
|
||||
|
||||
static int
|
||||
pool_fence(struct _DriBufferPool *pool, void *private,
|
||||
struct _DriFenceObject *fence)
|
||||
{
|
||||
/*
|
||||
* Noop. The kernel handles all fencing.
|
||||
*/
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static drmBO *
|
||||
pool_kernel(struct _DriBufferPool *pool, void *private)
|
||||
{
|
||||
return (drmBO *) private;
|
||||
}
|
||||
|
||||
static int
|
||||
pool_waitIdle(struct _DriBufferPool *pool, void *private, int lazy)
|
||||
{
|
||||
drmBO *buf = (drmBO *) private;
|
||||
return drmBOWaitIdle(pool->fd, buf, (lazy) ? DRM_BO_HINT_WAIT_LAZY:0);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
pool_takedown(struct _DriBufferPool *pool)
|
||||
{
|
||||
free(pool);
|
||||
}
|
||||
|
||||
|
||||
struct _DriBufferPool *
|
||||
driDRMPoolInit(int fd)
|
||||
{
|
||||
struct _DriBufferPool *pool;
|
||||
|
||||
pool = (struct _DriBufferPool *) malloc(sizeof(*pool));
|
||||
|
||||
if (!pool)
|
||||
return NULL;
|
||||
|
||||
pool->fd = fd;
|
||||
pool->map = &pool_map;
|
||||
pool->unmap = &pool_unmap;
|
||||
pool->destroy = &pool_destroy;
|
||||
pool->offset = &pool_offset;
|
||||
pool->flags = &pool_flags;
|
||||
pool->size = &pool_size;
|
||||
pool->create = &pool_create;
|
||||
pool->fence = &pool_fence;
|
||||
pool->kernel = &pool_kernel;
|
||||
pool->validate = NULL;
|
||||
pool->setstatic = NULL;
|
||||
pool->waitIdle = &pool_waitIdle;
|
||||
pool->takeDown = &pool_takedown;
|
||||
pool->data = NULL;
|
||||
return pool;
|
||||
}
|
||||
|
||||
|
||||
static void *
|
||||
pool_setstatic(struct _DriBufferPool *pool, unsigned long offset,
|
||||
unsigned long size, void *virtual, unsigned flags)
|
||||
{
|
||||
drmBO *buf = (drmBO *) malloc(sizeof(*buf));
|
||||
int ret;
|
||||
|
||||
if (!buf)
|
||||
return NULL;
|
||||
|
||||
ret = drmBOCreate(pool->fd, offset, size, 0, NULL, drm_bo_type_fake,
|
||||
flags, 0, buf);
|
||||
|
||||
if (ret) {
|
||||
free(buf);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
buf->virtual = virtual;
|
||||
|
||||
return (void *) buf;
|
||||
}
|
||||
|
||||
|
||||
struct _DriBufferPool *
|
||||
driDRMStaticPoolInit(int fd)
|
||||
{
|
||||
struct _DriBufferPool *pool;
|
||||
|
||||
pool = (struct _DriBufferPool *) malloc(sizeof(*pool));
|
||||
|
||||
if (!pool)
|
||||
return NULL;
|
||||
|
||||
pool->fd = fd;
|
||||
pool->map = &pool_map;
|
||||
pool->unmap = &pool_unmap;
|
||||
pool->destroy = &pool_destroy;
|
||||
pool->offset = &pool_offset;
|
||||
pool->flags = &pool_flags;
|
||||
pool->size = &pool_size;
|
||||
pool->create = NULL;
|
||||
pool->fence = &pool_fence;
|
||||
pool->kernel = &pool_kernel;
|
||||
pool->validate = NULL;
|
||||
pool->setstatic = &pool_setstatic;
|
||||
pool->waitIdle = &pool_waitIdle;
|
||||
pool->takeDown = &pool_takedown;
|
||||
pool->data = NULL;
|
||||
return pool;
|
||||
}
|
@@ -849,7 +849,7 @@ static void driDestroyScreen(__DRInativeDisplay *dpy, int scrn, void *screenPriv
|
||||
(void)drmUnmap((drmAddress)psp->pSAREA, SAREA_MAX);
|
||||
(void)drmUnmap((drmAddress)psp->pFB, psp->fbSize);
|
||||
_mesa_free(psp->pDevPriv);
|
||||
(void)drmClose(psp->fd);
|
||||
(void)drmCloseOnce(psp->fd);
|
||||
if ( psp->modes != NULL ) {
|
||||
(*dri_interface->destroyContextModes)( psp->modes );
|
||||
}
|
||||
|
@@ -87,15 +87,15 @@ typedef struct __DRIutilversionRec2 __DRIutilversion2;
|
||||
#define DRI_VALIDATE_DRAWABLE_INFO(psp, pdp) \
|
||||
do { \
|
||||
while (*(pdp->pStamp) != pdp->lastStamp) { \
|
||||
DRM_UNLOCK(psp->fd, &psp->pSAREA->lock, \
|
||||
pdp->driContextPriv->hHWContext); \
|
||||
register unsigned int hwContext = psp->pSAREA->lock.lock & \
|
||||
~(DRM_LOCK_HELD | DRM_LOCK_CONT); \
|
||||
DRM_UNLOCK(psp->fd, &psp->pSAREA->lock, hwContext); \
|
||||
\
|
||||
DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); \
|
||||
DRI_VALIDATE_DRAWABLE_INFO_ONCE(pdp); \
|
||||
DRM_SPINUNLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); \
|
||||
\
|
||||
DRM_LIGHT_LOCK(psp->fd, &psp->pSAREA->lock, \
|
||||
pdp->driContextPriv->hHWContext); \
|
||||
DRM_LIGHT_LOCK(psp->fd, &psp->pSAREA->lock, hwContext); \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
|
@@ -54,6 +54,7 @@ DRIVER_SOURCES = \
|
||||
|
||||
C_SOURCES = \
|
||||
$(COMMON_SOURCES) \
|
||||
$(COMMON_BM_SOURCES) \
|
||||
$(DRIVER_SOURCES)
|
||||
|
||||
ASM_SOURCES =
|
||||
|
@@ -337,6 +337,8 @@ _mesa_PushAttrib(GLbitfield mask)
|
||||
if (mask & GL_TEXTURE_BIT) {
|
||||
struct gl_texture_attrib *attr;
|
||||
GLuint u;
|
||||
|
||||
_mesa_lock_context_textures(ctx);
|
||||
/* Bump the texture object reference counts so that they don't
|
||||
* inadvertantly get deleted.
|
||||
*/
|
||||
@@ -362,6 +364,9 @@ _mesa_PushAttrib(GLbitfield mask)
|
||||
_mesa_copy_texture_object(&attr->Unit[u].SavedRect,
|
||||
attr->Unit[u].CurrentRect);
|
||||
}
|
||||
|
||||
_mesa_unlock_context_textures(ctx);
|
||||
|
||||
newnode = new_attrib_node( GL_TEXTURE_BIT );
|
||||
newnode->data = attr;
|
||||
newnode->next = head;
|
||||
|
@@ -735,6 +735,10 @@ alloc_shared_state( GLcontext *ctx )
|
||||
ss->DefaultCubeMap->RefCount += MAX_TEXTURE_IMAGE_UNITS;
|
||||
ss->DefaultRect->RefCount += MAX_TEXTURE_IMAGE_UNITS;
|
||||
|
||||
_glthread_INIT_MUTEX(ss->TexMutex);
|
||||
ss->TextureStateStamp = 0;
|
||||
|
||||
|
||||
#if FEATURE_EXT_framebuffer_object
|
||||
ss->FrameBuffers = _mesa_NewHashTable();
|
||||
if (!ss->FrameBuffers)
|
||||
|
@@ -979,7 +979,9 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
|
||||
}
|
||||
|
||||
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
|
||||
|
||||
if (ctx->Driver.Flush) {
|
||||
ctx->Driver.Flush(ctx);
|
||||
}
|
||||
if (framebuffer) {
|
||||
/* Binding a user-created framebuffer object */
|
||||
newFb = _mesa_lookup_framebuffer(ctx, framebuffer);
|
||||
@@ -1548,7 +1550,9 @@ _mesa_GenerateMipmapEXT(GLenum target)
|
||||
texObj = _mesa_select_tex_object(ctx, texUnit, target);
|
||||
|
||||
/* XXX this might not handle cube maps correctly */
|
||||
_mesa_lock_texture(ctx, texObj);
|
||||
_mesa_generate_mipmap(ctx, target, texUnit, texObj);
|
||||
_mesa_unlock_texture(ctx, texObj);
|
||||
}
|
||||
|
||||
|
||||
|
@@ -2062,6 +2062,19 @@ struct gl_shared_state
|
||||
struct gl_texture_object *DefaultRect;
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* \name Thread safety and statechange notification for texture
|
||||
* objects.
|
||||
*
|
||||
* \todo Improve the granularity of locking.
|
||||
*/
|
||||
/*@{*/
|
||||
_glthread_Mutex TexMutex; /**< texobj thread safety */
|
||||
GLuint TextureStateStamp; /**< state notification for shared tex */
|
||||
/*@}*/
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* \name Vertex/fragment programs
|
||||
*/
|
||||
@@ -2931,6 +2944,8 @@ struct __GLcontextRec
|
||||
GLboolean _ForceEyeCoords;
|
||||
GLenum _CurrentProgram; /* currently executing program */
|
||||
|
||||
GLuint TextureStateTimestamp; /* detect changes to shared state */
|
||||
|
||||
struct gl_shine_tab *_ShineTable[2]; /**< Active shine tables */
|
||||
struct gl_shine_tab *_ShineTabList; /**< MRU list of inactive shine tables */
|
||||
/**@}*/
|
||||
|
@@ -1003,7 +1003,7 @@ update_color(GLcontext *ctx)
|
||||
* _mesa_update_lighting() and _mesa_update_tnl_spaces().
|
||||
*/
|
||||
void
|
||||
_mesa_update_state( GLcontext *ctx )
|
||||
_mesa_update_state_locked( GLcontext *ctx )
|
||||
{
|
||||
GLbitfield new_state = ctx->NewState;
|
||||
|
||||
@@ -1084,4 +1084,17 @@ _mesa_update_state( GLcontext *ctx )
|
||||
ctx->Array.NewState = 0;
|
||||
}
|
||||
|
||||
|
||||
/* This is the usual entrypoint for state updates:
|
||||
*/
|
||||
void
|
||||
_mesa_update_state( GLcontext *ctx )
|
||||
{
|
||||
_mesa_lock_context_textures(ctx);
|
||||
_mesa_update_state_locked(ctx);
|
||||
_mesa_unlock_context_textures(ctx);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*@}*/
|
||||
|
@@ -39,5 +39,11 @@ _mesa_init_exec_table(struct _glapi_table *exec);
|
||||
extern void
|
||||
_mesa_update_state( GLcontext *ctx );
|
||||
|
||||
/* As above but can only be called between _mesa_lock_context_textures() and
|
||||
* _mesa_unlock_context_textures().
|
||||
*/
|
||||
extern void
|
||||
_mesa_update_state_locked( GLcontext *ctx );
|
||||
|
||||
|
||||
#endif
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -84,12 +84,12 @@ _mesa_select_tex_object(GLcontext *ctx, const struct gl_texture_unit *texUnit,
|
||||
|
||||
|
||||
extern struct gl_texture_image *
|
||||
_mesa_select_tex_image(GLcontext *ctx, const struct gl_texture_unit *texUnit,
|
||||
_mesa_select_tex_image(GLcontext *ctx, const struct gl_texture_object *texObj,
|
||||
GLenum target, GLint level);
|
||||
|
||||
|
||||
extern struct gl_texture_image *
|
||||
_mesa_get_tex_image(GLcontext *ctx, const struct gl_texture_unit *texUnit,
|
||||
_mesa_get_tex_image(GLcontext *ctx, struct gl_texture_object *texObj,
|
||||
GLenum target, GLint level);
|
||||
|
||||
|
||||
@@ -106,6 +106,23 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
|
||||
GLint internalFormat, GLenum format, GLenum type,
|
||||
GLint width, GLint height, GLint depth, GLint border);
|
||||
|
||||
|
||||
/* Lock a texture for updating. See also _mesa_lock_context_textures().
|
||||
*/
|
||||
static INLINE void _mesa_lock_texture(GLcontext *ctx,
|
||||
struct gl_texture_object *texObj)
|
||||
{
|
||||
_glthread_LOCK_MUTEX(ctx->Shared->TexMutex);
|
||||
ctx->Shared->TextureStateStamp++;
|
||||
(void) texObj;
|
||||
}
|
||||
|
||||
static INLINE void _mesa_unlock_texture(GLcontext *ctx,
|
||||
struct gl_texture_object *texObj)
|
||||
{
|
||||
_glthread_UNLOCK_MUTEX(ctx->Shared->TexMutex);
|
||||
}
|
||||
|
||||
/*@}*/
|
||||
|
||||
|
||||
|
@@ -697,7 +697,11 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures)
|
||||
if (textures[i] > 0) {
|
||||
struct gl_texture_object *delObj
|
||||
= _mesa_lookup_texture(ctx, textures[i]);
|
||||
|
||||
if (delObj) {
|
||||
GLboolean delete;
|
||||
|
||||
_mesa_lock_texture(ctx, delObj);
|
||||
|
||||
/* Check if texture is bound to any framebuffer objects.
|
||||
* If so, unbind.
|
||||
@@ -724,7 +728,14 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures)
|
||||
* XXX all RefCount accesses should be protected by a mutex.
|
||||
*/
|
||||
delObj->RefCount--;
|
||||
if (delObj->RefCount == 0) {
|
||||
delete = (delObj->RefCount == 0);
|
||||
_mesa_unlock_texture(ctx, delObj);
|
||||
|
||||
/* We know that refcount went to zero above, so this is
|
||||
* the only pointer left to delObj, so we don't have to
|
||||
* worry about locking any more:
|
||||
*/
|
||||
if (delete) {
|
||||
ASSERT(delObj->Name != 0); /* Never delete default tex objs */
|
||||
ASSERT(ctx->Driver.DeleteTexture);
|
||||
(*ctx->Driver.DeleteTexture)(ctx, delObj);
|
||||
@@ -1052,4 +1063,30 @@ _mesa_IsTexture( GLuint texture )
|
||||
return t && t->Target;
|
||||
}
|
||||
|
||||
/* Simplest implementation of texture locking: Grab the a new mutex in
|
||||
* the shared context. Examine the shared context state timestamp and
|
||||
* if there has been a change, set the appropriate bits in
|
||||
* ctx->NewState.
|
||||
*
|
||||
* See also _mesa_lock/unlock_texture in texobj.h
|
||||
*/
|
||||
void _mesa_lock_context_textures( GLcontext *ctx )
|
||||
{
|
||||
_glthread_LOCK_MUTEX(ctx->Shared->TexMutex);
|
||||
|
||||
if (ctx->Shared->TextureStateStamp != ctx->TextureStateTimestamp) {
|
||||
ctx->NewState |= _NEW_TEXTURE;
|
||||
ctx->TextureStateTimestamp = ctx->Shared->TextureStateStamp;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void _mesa_unlock_context_textures( GLcontext *ctx )
|
||||
{
|
||||
assert(ctx->Shared->TextureStateStamp == ctx->TextureStateTimestamp);
|
||||
_glthread_UNLOCK_MUTEX(ctx->Shared->TexMutex);
|
||||
}
|
||||
|
||||
/*@}*/
|
||||
|
||||
|
||||
|
@@ -61,6 +61,9 @@ extern void
|
||||
_mesa_test_texobj_completeness( const GLcontext *ctx,
|
||||
struct gl_texture_object *obj );
|
||||
|
||||
extern void _mesa_unlock_context_textures( GLcontext *ctx );
|
||||
extern void _mesa_lock_context_textures( GLcontext *ctx );
|
||||
|
||||
/*@}*/
|
||||
|
||||
|
||||
@@ -95,4 +98,5 @@ _mesa_IsTexture( GLuint texture );
|
||||
|
||||
/*@}*/
|
||||
|
||||
|
||||
#endif
|
||||
|
@@ -144,6 +144,8 @@ _mesa_copy_texture_state( const GLcontext *src, GLcontext *dst )
|
||||
dst->Texture.Unit[i].Combine.ScaleShiftA = src->Texture.Unit[i].Combine.ScaleShiftA;
|
||||
|
||||
/* copy texture object bindings, not contents of texture objects */
|
||||
_mesa_lock_context_textures(dst);
|
||||
|
||||
copy_texture_binding(src, &dst->Texture.Unit[i].Current1D,
|
||||
src->Texture.Unit[i].Current1D);
|
||||
copy_texture_binding(src, &dst->Texture.Unit[i].Current2D,
|
||||
@@ -154,6 +156,8 @@ _mesa_copy_texture_state( const GLcontext *src, GLcontext *dst )
|
||||
src->Texture.Unit[i].CurrentCubeMap);
|
||||
copy_texture_binding(src, &dst->Texture.Unit[i].CurrentRect,
|
||||
src->Texture.Unit[i].CurrentRect);
|
||||
|
||||
_mesa_unlock_context_textures(dst);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1700,6 +1704,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
|
||||
GLenum pname, GLint *params )
|
||||
{
|
||||
const struct gl_texture_unit *texUnit;
|
||||
struct gl_texture_object *texObj;
|
||||
const struct gl_texture_image *img = NULL;
|
||||
GLuint dimensions;
|
||||
GLboolean isProxy;
|
||||
@@ -1734,14 +1739,17 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
|
||||
return;
|
||||
}
|
||||
|
||||
img = _mesa_select_tex_image(ctx, texUnit, target, level);
|
||||
texObj = _mesa_select_tex_object(ctx, texUnit, target);
|
||||
_mesa_lock_texture(ctx, texObj);
|
||||
|
||||
img = _mesa_select_tex_image(ctx, texObj, target, level);
|
||||
if (!img || !img->TexFormat) {
|
||||
/* undefined texture image */
|
||||
if (pname == GL_TEXTURE_COMPONENTS)
|
||||
*params = 1;
|
||||
else
|
||||
*params = 0;
|
||||
return;
|
||||
goto out;
|
||||
}
|
||||
|
||||
isProxy = _mesa_is_proxy_texture(target);
|
||||
@@ -1749,37 +1757,37 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
|
||||
switch (pname) {
|
||||
case GL_TEXTURE_WIDTH:
|
||||
*params = img->Width;
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_HEIGHT:
|
||||
*params = img->Height;
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_DEPTH:
|
||||
*params = img->Depth;
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_INTERNAL_FORMAT:
|
||||
*params = img->InternalFormat;
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_BORDER:
|
||||
*params = img->Border;
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_RED_SIZE:
|
||||
if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA)
|
||||
*params = img->TexFormat->RedBits;
|
||||
else
|
||||
*params = 0;
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_GREEN_SIZE:
|
||||
if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA)
|
||||
*params = img->TexFormat->GreenBits;
|
||||
else
|
||||
*params = 0;
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_BLUE_SIZE:
|
||||
if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA)
|
||||
*params = img->TexFormat->BlueBits;
|
||||
else
|
||||
*params = 0;
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_ALPHA_SIZE:
|
||||
if (img->_BaseFormat == GL_ALPHA ||
|
||||
img->_BaseFormat == GL_LUMINANCE_ALPHA ||
|
||||
@@ -1787,7 +1795,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
|
||||
*params = img->TexFormat->AlphaBits;
|
||||
else
|
||||
*params = 0;
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_INTENSITY_SIZE:
|
||||
if (img->_BaseFormat != GL_INTENSITY)
|
||||
*params = 0;
|
||||
@@ -1795,7 +1803,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
|
||||
*params = img->TexFormat->IntensityBits;
|
||||
else /* intensity probably stored as rgb texture */
|
||||
*params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits);
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_LUMINANCE_SIZE:
|
||||
if (img->_BaseFormat != GL_LUMINANCE &&
|
||||
img->_BaseFormat != GL_LUMINANCE_ALPHA)
|
||||
@@ -1804,13 +1812,13 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
|
||||
*params = img->TexFormat->LuminanceBits;
|
||||
else /* luminance probably stored as rgb texture */
|
||||
*params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits);
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_INDEX_SIZE_EXT:
|
||||
if (img->_BaseFormat == GL_COLOR_INDEX)
|
||||
*params = img->TexFormat->IndexBits;
|
||||
else
|
||||
*params = 0;
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_DEPTH_SIZE_ARB:
|
||||
if (ctx->Extensions.SGIX_depth_texture ||
|
||||
ctx->Extensions.ARB_depth_texture)
|
||||
@@ -1818,7 +1826,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
|
||||
else
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glGetTexLevelParameter[if]v(pname)");
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_STENCIL_SIZE_EXT:
|
||||
if (ctx->Extensions.EXT_packed_depth_stencil) {
|
||||
*params = img->TexFormat->StencilBits;
|
||||
@@ -1827,7 +1835,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glGetTexLevelParameter[if]v(pname)");
|
||||
}
|
||||
return;
|
||||
break;
|
||||
|
||||
/* GL_ARB_texture_compression */
|
||||
case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
|
||||
@@ -1849,7 +1857,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glGetTexLevelParameter[if]v(pname)");
|
||||
}
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_COMPRESSED:
|
||||
if (ctx->Extensions.ARB_texture_compression) {
|
||||
*params = (GLint) img->IsCompressed;
|
||||
@@ -1858,7 +1866,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glGetTexLevelParameter[if]v(pname)");
|
||||
}
|
||||
return;
|
||||
break;
|
||||
|
||||
/* GL_ARB_texture_float */
|
||||
case GL_TEXTURE_RED_TYPE_ARB:
|
||||
@@ -1869,7 +1877,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glGetTexLevelParameter[if]v(pname)");
|
||||
}
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_GREEN_TYPE_ARB:
|
||||
if (ctx->Extensions.ARB_texture_float) {
|
||||
*params = img->TexFormat->GreenBits ? img->TexFormat->DataType : GL_NONE;
|
||||
@@ -1878,7 +1886,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glGetTexLevelParameter[if]v(pname)");
|
||||
}
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_BLUE_TYPE_ARB:
|
||||
if (ctx->Extensions.ARB_texture_float) {
|
||||
*params = img->TexFormat->BlueBits ? img->TexFormat->DataType : GL_NONE;
|
||||
@@ -1887,7 +1895,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glGetTexLevelParameter[if]v(pname)");
|
||||
}
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_ALPHA_TYPE_ARB:
|
||||
if (ctx->Extensions.ARB_texture_float) {
|
||||
*params = img->TexFormat->AlphaBits ? img->TexFormat->DataType : GL_NONE;
|
||||
@@ -1896,7 +1904,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glGetTexLevelParameter[if]v(pname)");
|
||||
}
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_LUMINANCE_TYPE_ARB:
|
||||
if (ctx->Extensions.ARB_texture_float) {
|
||||
*params = img->TexFormat->LuminanceBits ? img->TexFormat->DataType : GL_NONE;
|
||||
@@ -1905,7 +1913,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glGetTexLevelParameter[if]v(pname)");
|
||||
}
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_INTENSITY_TYPE_ARB:
|
||||
if (ctx->Extensions.ARB_texture_float) {
|
||||
*params = img->TexFormat->IntensityBits ? img->TexFormat->DataType : GL_NONE;
|
||||
@@ -1914,7 +1922,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glGetTexLevelParameter[if]v(pname)");
|
||||
}
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_DEPTH_TYPE_ARB:
|
||||
if (ctx->Extensions.ARB_texture_float) {
|
||||
*params = img->TexFormat->DepthBits ? img->TexFormat->DataType : GL_NONE;
|
||||
@@ -1923,12 +1931,15 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glGetTexLevelParameter[if]v(pname)");
|
||||
}
|
||||
return;
|
||||
break;
|
||||
|
||||
default:
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glGetTexLevelParameter[if]v(pname)");
|
||||
}
|
||||
|
||||
out:
|
||||
_mesa_unlock_texture(ctx, texObj);
|
||||
}
|
||||
|
||||
|
||||
@@ -1938,6 +1949,7 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
|
||||
{
|
||||
struct gl_texture_unit *texUnit;
|
||||
struct gl_texture_object *obj;
|
||||
GLboolean error = GL_FALSE;
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
@@ -1955,28 +1967,29 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
|
||||
return;
|
||||
}
|
||||
|
||||
_mesa_lock_texture(ctx, obj);
|
||||
switch (pname) {
|
||||
case GL_TEXTURE_MAG_FILTER:
|
||||
*params = ENUM_TO_FLOAT(obj->MagFilter);
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_MIN_FILTER:
|
||||
*params = ENUM_TO_FLOAT(obj->MinFilter);
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_WRAP_S:
|
||||
*params = ENUM_TO_FLOAT(obj->WrapS);
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_WRAP_T:
|
||||
*params = ENUM_TO_FLOAT(obj->WrapT);
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_WRAP_R:
|
||||
*params = ENUM_TO_FLOAT(obj->WrapR);
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_BORDER_COLOR:
|
||||
params[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F);
|
||||
params[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F);
|
||||
params[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F);
|
||||
params[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F);
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_RESIDENT:
|
||||
{
|
||||
GLboolean resident;
|
||||
@@ -1986,82 +1999,94 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
|
||||
resident = GL_TRUE;
|
||||
*params = ENUM_TO_FLOAT(resident);
|
||||
}
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_PRIORITY:
|
||||
*params = obj->Priority;
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_MIN_LOD:
|
||||
*params = obj->MinLod;
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_MAX_LOD:
|
||||
*params = obj->MaxLod;
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_BASE_LEVEL:
|
||||
*params = (GLfloat) obj->BaseLevel;
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_MAX_LEVEL:
|
||||
*params = (GLfloat) obj->MaxLevel;
|
||||
return;
|
||||
break;
|
||||
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
|
||||
if (ctx->Extensions.EXT_texture_filter_anisotropic) {
|
||||
*params = obj->MaxAnisotropy;
|
||||
return;
|
||||
}
|
||||
else
|
||||
error = 1;
|
||||
break;
|
||||
case GL_TEXTURE_COMPARE_SGIX:
|
||||
if (ctx->Extensions.SGIX_shadow) {
|
||||
*params = (GLfloat) obj->CompareFlag;
|
||||
return;
|
||||
}
|
||||
else
|
||||
error = 1;
|
||||
break;
|
||||
case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
|
||||
if (ctx->Extensions.SGIX_shadow) {
|
||||
*params = (GLfloat) obj->CompareOperator;
|
||||
return;
|
||||
}
|
||||
else
|
||||
error = 1;
|
||||
break;
|
||||
case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
|
||||
if (ctx->Extensions.SGIX_shadow_ambient) {
|
||||
*params = obj->ShadowAmbient;
|
||||
return;
|
||||
}
|
||||
else
|
||||
error = 1;
|
||||
break;
|
||||
case GL_GENERATE_MIPMAP_SGIS:
|
||||
if (ctx->Extensions.SGIS_generate_mipmap) {
|
||||
*params = (GLfloat) obj->GenerateMipmap;
|
||||
return;
|
||||
}
|
||||
else
|
||||
error = 1;
|
||||
break;
|
||||
case GL_TEXTURE_COMPARE_MODE_ARB:
|
||||
if (ctx->Extensions.ARB_shadow) {
|
||||
*params = (GLfloat) obj->CompareMode;
|
||||
return;
|
||||
}
|
||||
else
|
||||
error = 1;
|
||||
break;
|
||||
case GL_TEXTURE_COMPARE_FUNC_ARB:
|
||||
if (ctx->Extensions.ARB_shadow) {
|
||||
*params = (GLfloat) obj->CompareFunc;
|
||||
return;
|
||||
}
|
||||
else
|
||||
error = 1;
|
||||
break;
|
||||
case GL_DEPTH_TEXTURE_MODE_ARB:
|
||||
if (ctx->Extensions.ARB_depth_texture) {
|
||||
*params = (GLfloat) obj->DepthMode;
|
||||
return;
|
||||
}
|
||||
else
|
||||
error = 1;
|
||||
break;
|
||||
case GL_TEXTURE_LOD_BIAS:
|
||||
if (ctx->Extensions.EXT_texture_lod_bias) {
|
||||
*params = obj->LodBias;
|
||||
return;
|
||||
}
|
||||
else
|
||||
error = 1;
|
||||
break;
|
||||
default:
|
||||
; /* silence warnings */
|
||||
error = 1;
|
||||
break;
|
||||
}
|
||||
/* If we get here, pname was an unrecognized enum */
|
||||
if (error)
|
||||
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)",
|
||||
pname);
|
||||
|
||||
_mesa_unlock_texture(ctx, obj);
|
||||
}
|
||||
|
||||
|
||||
|
@@ -254,7 +254,7 @@ _swrast_copy_teximage1d( GLcontext *ctx, GLenum target, GLint level,
|
||||
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
||||
texObj = _mesa_select_tex_object(ctx, texUnit, target);
|
||||
ASSERT(texObj);
|
||||
texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
|
||||
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
|
||||
ASSERT(texImage);
|
||||
|
||||
ASSERT(ctx->Driver.TexImage1D);
|
||||
@@ -331,7 +331,7 @@ _swrast_copy_teximage2d( GLcontext *ctx, GLenum target, GLint level,
|
||||
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
||||
texObj = _mesa_select_tex_object(ctx, texUnit, target);
|
||||
ASSERT(texObj);
|
||||
texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
|
||||
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
|
||||
ASSERT(texImage);
|
||||
|
||||
ASSERT(ctx->Driver.TexImage2D);
|
||||
@@ -400,7 +400,7 @@ _swrast_copy_texsubimage1d( GLcontext *ctx, GLenum target, GLint level,
|
||||
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
||||
texObj = _mesa_select_tex_object(ctx, texUnit, target);
|
||||
ASSERT(texObj);
|
||||
texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
|
||||
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
|
||||
ASSERT(texImage);
|
||||
|
||||
ASSERT(ctx->Driver.TexImage1D);
|
||||
@@ -474,7 +474,7 @@ _swrast_copy_texsubimage2d( GLcontext *ctx,
|
||||
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
||||
texObj = _mesa_select_tex_object(ctx, texUnit, target);
|
||||
ASSERT(texObj);
|
||||
texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
|
||||
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
|
||||
ASSERT(texImage);
|
||||
|
||||
ASSERT(ctx->Driver.TexImage2D);
|
||||
@@ -547,7 +547,7 @@ _swrast_copy_texsubimage3d( GLcontext *ctx,
|
||||
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
||||
texObj = _mesa_select_tex_object(ctx, texUnit, target);
|
||||
ASSERT(texObj);
|
||||
texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
|
||||
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
|
||||
ASSERT(texImage);
|
||||
|
||||
ASSERT(ctx->Driver.TexImage3D);
|
||||
|
Reference in New Issue
Block a user