glsl: Add new overload of program_resource_visitor::visit_field method
The outer-most record is passed into the visit_field method for the first field. In other words, in the following structure: struct S1 { vec4 v; float f; }; struct S { S1 s1; S1 s2; }; uniform Ubo { S s; }; s.s1.v would get record_type = S (because s1.v is the first non-record field in S), and s.s2.v would get record_type = S1. s.s1.f and s.s2.f would get record_type = NULL becuase they aren't the first field of anything. This new overload isn't used yet, but the next patch will add several uses. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Paul Berry <stereotype441@gmail.com> Cc: "9.2 9.1" mesa-stable@lists.freedesktop.org
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@@ -120,6 +120,19 @@ public:
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void process(const glsl_type *type, const char *name);
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protected:
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/**
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* Method invoked for each leaf of the variable
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*
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* \param type Type of the field.
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* \param name Fully qualified name of the field.
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* \param row_major For a matrix type, is it stored row-major.
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* \param record_type Type of the record containing the field.
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*
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* The default implementation just calls the other \c visit_field method.
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*/
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virtual void visit_field(const glsl_type *type, const char *name,
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bool row_major, const glsl_type *record_type);
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/**
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* Method invoked for each leaf of the variable
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*
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@@ -146,7 +159,7 @@ private:
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* terminating \c NUL character.
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*/
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void recursion(const glsl_type *t, char **name, size_t name_length,
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bool row_major);
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bool row_major, const glsl_type *record_type);
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};
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void
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