nir/lower_shader_calls: lower scratch access to format internally
For a follow up optimization, we would like to track scratch loads. This isn't possible with global load/store intrinsics. So use a couple of special intrinsic in the pass and only lower it to global intrinsics at the end. Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16556>
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@@ -644,6 +644,7 @@ visit_intrinsic(nir_shader *shader, nir_intrinsic_instr *instr)
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case nir_intrinsic_load_topology_id_intel:
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case nir_intrinsic_load_scratch_base_ptr:
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case nir_intrinsic_ordered_xfb_counter_add_amd:
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case nir_intrinsic_load_stack:
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is_divergent = true;
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break;
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