v3d: Stop tracking num_inputs for VPM loads.
It's unused in the VS (since we need vattr_sizes[] anyway), so move it to FS prog data.
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@@ -675,7 +675,6 @@ struct v3d_prog_data {
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uint32_t ubo_size;
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uint32_t spill_size;
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uint8_t num_inputs;
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uint8_t threads;
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/* For threads > 1, whether the program should be dispatched in the
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@@ -723,6 +722,7 @@ struct v3d_fs_prog_data {
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uint32_t centroid_flags[((V3D_MAX_FS_INPUTS - 1) / 24) + 1];
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uint8_t num_inputs;
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bool writes_z;
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bool disable_ez;
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bool uses_center_w;
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