glcpp: Regenerate glcpp-lex.c
After a recent change to glcpp-lex.l
This commit is contained in:
@@ -54,7 +54,6 @@ typedef int flex_int32_t;
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typedef unsigned char flex_uint8_t;
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typedef unsigned char flex_uint8_t;
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typedef unsigned short int flex_uint16_t;
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typedef unsigned short int flex_uint16_t;
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typedef unsigned int flex_uint32_t;
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typedef unsigned int flex_uint32_t;
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#endif /* ! C99 */
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/* Limits of integral types. */
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/* Limits of integral types. */
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#ifndef INT8_MIN
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#ifndef INT8_MIN
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@@ -85,6 +84,8 @@ typedef unsigned int flex_uint32_t;
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#define UINT32_MAX (4294967295U)
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#define UINT32_MAX (4294967295U)
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#endif
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#endif
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#endif /* ! C99 */
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#endif /* ! FLEXINT_H */
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#endif /* ! FLEXINT_H */
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#ifdef __cplusplus
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#ifdef __cplusplus
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@@ -158,7 +159,15 @@ typedef void* yyscan_t;
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/* Size of default input buffer. */
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/* Size of default input buffer. */
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#ifndef YY_BUF_SIZE
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#ifndef YY_BUF_SIZE
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#ifdef __ia64__
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/* On IA-64, the buffer size is 16k, not 8k.
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* Moreover, YY_BUF_SIZE is 2*YY_READ_BUF_SIZE in the general case.
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* Ditto for the __ia64__ case accordingly.
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*/
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#define YY_BUF_SIZE 32768
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#else
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#define YY_BUF_SIZE 16384
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#define YY_BUF_SIZE 16384
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#endif /* __ia64__ */
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#endif
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#endif
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/* The state buf must be large enough to hold one state per character in the main buffer.
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/* The state buf must be large enough to hold one state per character in the main buffer.
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@@ -680,9 +689,9 @@ void glcpp_set_column (int column_no , yyscan_t yyscanner);
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yylloc->first_line = yylineno; \
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yylloc->first_line = yylineno; \
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yycolumn += yyleng; \
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yycolumn += yyleng; \
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} while(0);
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} while(0);
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#define YY_USER_INIT yylineno = 0; yycolumn = 0;
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#define YY_USER_INIT yylineno = 1; yycolumn = 1;
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#line 686 "glcpp/glcpp-lex.c"
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#line 695 "glcpp/glcpp-lex.c"
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#define INITIAL 0
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#define INITIAL 0
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#define DONE 1
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#define DONE 1
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@@ -837,7 +846,12 @@ static int input (yyscan_t yyscanner );
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/* Amount of stuff to slurp up with each read. */
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/* Amount of stuff to slurp up with each read. */
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#ifndef YY_READ_BUF_SIZE
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#ifndef YY_READ_BUF_SIZE
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#ifdef __ia64__
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/* On IA-64, the buffer size is 16k, not 8k */
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#define YY_READ_BUF_SIZE 16384
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#else
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#define YY_READ_BUF_SIZE 8192
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#define YY_READ_BUF_SIZE 8192
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#endif /* __ia64__ */
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#endif
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#endif
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/* Copy whatever the last rule matched to the standard output. */
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/* Copy whatever the last rule matched to the standard output. */
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@@ -845,7 +859,7 @@ static int input (yyscan_t yyscanner );
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/* This used to be an fputs(), but since the string might contain NUL's,
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/* This used to be an fputs(), but since the string might contain NUL's,
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* we now use fwrite().
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* we now use fwrite().
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*/
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*/
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#define ECHO fwrite( yytext, yyleng, 1, yyout )
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#define ECHO do { if (fwrite( yytext, yyleng, 1, yyout )) {} } while (0)
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#endif
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#endif
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/* Gets input and stuffs it into "buf". number of characters read, or YY_NULL,
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/* Gets input and stuffs it into "buf". number of characters read, or YY_NULL,
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@@ -856,7 +870,7 @@ static int input (yyscan_t yyscanner );
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if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \
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if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \
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{ \
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{ \
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int c = '*'; \
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int c = '*'; \
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int n; \
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size_t n; \
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for ( n = 0; n < max_size && \
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for ( n = 0; n < max_size && \
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(c = getc( yyin )) != EOF && c != '\n'; ++n ) \
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(c = getc( yyin )) != EOF && c != '\n'; ++n ) \
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buf[n] = (char) c; \
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buf[n] = (char) c; \
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@@ -948,7 +962,7 @@ YY_DECL
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/* Single-line comments */
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/* Single-line comments */
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#line 952 "glcpp/glcpp-lex.c"
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#line 966 "glcpp/glcpp-lex.c"
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yylval = yylval_param;
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yylval = yylval_param;
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@@ -1428,7 +1442,7 @@ YY_RULE_SETUP
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#line 286 "glcpp/glcpp-lex.l"
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#line 286 "glcpp/glcpp-lex.l"
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ECHO;
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ECHO;
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YY_BREAK
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YY_BREAK
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#line 1432 "glcpp/glcpp-lex.c"
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#line 1446 "glcpp/glcpp-lex.c"
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case YY_STATE_EOF(DONE):
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case YY_STATE_EOF(DONE):
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case YY_STATE_EOF(COMMENT):
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case YY_STATE_EOF(COMMENT):
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case YY_STATE_EOF(UNREACHABLE):
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case YY_STATE_EOF(UNREACHABLE):
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@@ -2167,8 +2181,8 @@ YY_BUFFER_STATE glcpp__scan_string (yyconst char * yystr , yyscan_t yyscanner)
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/** Setup the input buffer state to scan the given bytes. The next call to glcpp_lex() will
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/** Setup the input buffer state to scan the given bytes. The next call to glcpp_lex() will
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* scan from a @e copy of @a bytes.
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* scan from a @e copy of @a bytes.
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* @param bytes the byte buffer to scan
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* @param yybytes the byte buffer to scan
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* @param len the number of bytes in the buffer pointed to by @a bytes.
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* @param _yybytes_len the number of bytes in the buffer pointed to by @a bytes.
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* @param yyscanner The scanner object.
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* @param yyscanner The scanner object.
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* @return the newly allocated buffer state object.
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* @return the newly allocated buffer state object.
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*/
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*/
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