r300: deduplicate common NIR options

Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Filip Gawin <filip@gawin.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16657>
This commit is contained in:
Pavel Ondračka
2022-05-19 09:49:05 +02:00
committed by Marge Bot
parent 5c37320eb6
commit 5a3be2db24

View File

@@ -488,117 +488,62 @@ static int r300_get_video_param(struct pipe_screen *screen,
}
}
#define COMMON_NIR_OPTIONS \
.fdot_replicates = true, \
.fuse_ffma32 = true, \
.fuse_ffma64 = true, \
.lower_bitops = true, \
.lower_extract_byte = true, \
.lower_extract_word = true, \
.lower_fdiv = true, \
.lower_fdph = true, \
.lower_flrp32 = true, \
.lower_flrp64 = true, \
.lower_fmod = true, \
.lower_fround_even = true, \
.lower_insert_byte = true, \
.lower_insert_word = true, \
.lower_rotate = true, \
.lower_uniforms_to_ubo = true, \
.lower_vector_cmp = true, \
.no_integers = true, \
.use_interpolated_input_intrinsics = true
static const nir_shader_compiler_options r500_vs_compiler_options = {
.fdot_replicates = true,
.fuse_ffma32 = true,
.fuse_ffma64 = true,
.lower_bitops = true,
.lower_extract_byte = true,
.lower_extract_word = true,
.lower_fdiv = true,
.lower_insert_byte = true,
.lower_insert_word = true,
.lower_fdph = true,
.lower_flrp32 = true,
.lower_flrp64 = true,
.lower_fmod = true,
.lower_fround_even = true,
.lower_rotate = true,
.lower_uniforms_to_ubo = true,
.lower_vector_cmp = true,
COMMON_NIR_OPTIONS,
/* Have HW loops support and 1024 max instr count, but don't unroll *too*
* hard.
*/
.max_unroll_iterations = 32,
.use_interpolated_input_intrinsics = true,
.no_integers = true,
};
static const nir_shader_compiler_options r500_fs_compiler_options = {
.fdot_replicates = true,
.fuse_ffma32 = true,
.fuse_ffma64 = true,
.lower_bitops = true,
.lower_extract_byte = true,
.lower_extract_word = true,
.lower_fdiv = true,
.lower_insert_byte = true,
.lower_insert_word = true,
.lower_fdph = true,
COMMON_NIR_OPTIONS,
.lower_fpow = true, /* POW is only in the VS */
.lower_flrp32 = true,
.lower_flrp64 = true,
.lower_fmod = true,
.lower_fround_even = true,
.lower_rotate = true,
.lower_uniforms_to_ubo = true,
.lower_vector_cmp = true,
/* Have HW loops support and 512 max instr count, but don't unroll *too*
* hard.
*/
.max_unroll_iterations = 32,
.use_interpolated_input_intrinsics = true,
.no_integers = true,
};
static const nir_shader_compiler_options r300_vs_compiler_options = {
.fdot_replicates = true,
.fuse_ffma32 = true,
.fuse_ffma64 = true,
.lower_bitops = true,
.lower_extract_byte = true,
.lower_extract_word = true,
.lower_fdiv = true,
.lower_insert_byte = true,
.lower_insert_word = true,
.lower_fdph = true,
COMMON_NIR_OPTIONS,
.lower_fsat = true, /* No fsat in pre-r500 VS */
.lower_flrp32 = true,
.lower_flrp64 = true,
.lower_fmod = true,
.lower_fround_even = true,
.lower_rotate = true,
.lower_uniforms_to_ubo = true,
.lower_vector_cmp = true,
.lower_sincos = true,
/* Note: has HW loops support, but only 256 ALU instructions. */
.max_unroll_iterations = 32,
.use_interpolated_input_intrinsics = true,
.no_integers = true,
};
static const nir_shader_compiler_options r300_fs_compiler_options = {
.fdot_replicates = true,
.fuse_ffma32 = true,
.fuse_ffma64 = true,
.lower_bitops = true,
.lower_extract_byte = true,
.lower_extract_word = true,
.lower_fdiv = true,
COMMON_NIR_OPTIONS,
.lower_fpow = true, /* POW is only in the VS */
.lower_insert_byte = true,
.lower_insert_word = true,
.lower_fdph = true,
.lower_flrp32 = true,
.lower_flrp64 = true,
.lower_fmod = true,
.lower_fround_even = true,
.lower_rotate = true,
.lower_uniforms_to_ubo = true,
.lower_vector_cmp = true,
.lower_sincos = true,
/* No HW loops support, so set it equal to ALU instr max */
.max_unroll_iterations = 64,
.use_interpolated_input_intrinsics = true,
.no_integers = true,
};
static const void *