ci: stop using the hang-detection tool for vkd3d-proton

It's no longer used for deqp-runner as well, and it's not really
useful for us because we can detect GPU hangs differently. It also
prevents returning the error code from vkd3d-proton.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23057>
This commit is contained in:
Samuel Pitoiset
2023-05-16 14:53:19 +02:00
committed by Marge Bot
parent bec100f9b5
commit 5a2a042ec7

View File

@@ -46,8 +46,6 @@ quiet() {
SANITY_MESA_VERSION_CMD="vulkaninfo | tee /tmp/version.txt | grep \"Mesa $MESA_VERSION\(\s\|$\)\""
HANG_DETECTION_CMD="/parallel-deqp-runner/build/bin/hang-detection"
RUN_CMD="export LD_LIBRARY_PATH=$__LD_LIBRARY_PATH; $SANITY_MESA_VERSION_CMD"
set +e
@@ -67,7 +65,7 @@ fi
VKD3D_PROTON_TESTSUITE_CMD="/vkd3d-proton-tests/x64/bin/d3d12 >$RESULTS/vkd3d-proton.log"
quiet printf "%s\n" "Running vkd3d-proton testsuite..."
RUN_CMD="export LD_LIBRARY_PATH=$__LD_LIBRARY_PATH; $HANG_DETECTION_CMD $VKD3D_PROTON_TESTSUITE_CMD"
RUN_CMD="export LD_LIBRARY_PATH=$__LD_LIBRARY_PATH; $VKD3D_PROTON_TESTSUITE_CMD"
set +e
eval $RUN_CMD