broadcom/compiler: payload_w is loaded on rf3 for v71

And in general rf0 is now used for other needs.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25450>
This commit is contained in:
Alejandro Piñeiro
2021-09-15 01:14:15 +02:00
committed by Marge Bot
parent edfc36817a
commit 5a035af931
2 changed files with 10 additions and 2 deletions

View File

@@ -1034,6 +1034,11 @@ update_graph_and_reg_classes_for_inst(struct v3d_compile *c, int *acc_nodes,
if (inst->src[0].file == QFILE_REG) {
switch (inst->src[0].index) {
case 0:
/* V3D 7.x doesn't use rf0 for thread payload */
if (c->devinfo->ver >= 71)
break;
else
FALLTHROUGH;
case 1:
case 2:
case 3: {
@@ -1163,7 +1168,6 @@ v3d_register_allocate(struct v3d_compile *c)
vir_for_each_inst_inorder(inst, c) {
inst->ip = ip++;
update_graph_and_reg_classes_for_inst(c, acc_nodes, inst);
}
/* Set the register classes for all our temporaries in the graph */