nir: Rework lower_locals_to_regs to use deref instructions

This completely reworks the pass to support deref instructions and
delete support for old deref chains

Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Jason Ekstrand
2018-04-02 17:41:28 -07:00
parent 2fa7a4a541
commit 5a02ffb733
3 changed files with 91 additions and 105 deletions

View File

@@ -26,10 +26,10 @@
*/
#include "nir.h"
#include "nir_builder.h"
struct locals_to_regs_state {
nir_shader *shader;
nir_function_impl *impl;
nir_builder builder;
/* A hash table mapping derefs to registers */
struct hash_table *regs_table;
@@ -47,54 +47,61 @@ hash_deref(const void *void_deref)
{
uint32_t hash = _mesa_fnv32_1a_offset_bias;
const nir_deref_var *deref_var = void_deref;
hash = _mesa_fnv32_1a_accumulate(hash, deref_var->var);
for (const nir_deref_instr *deref = void_deref; deref;
deref = nir_deref_instr_parent(deref)) {
switch (deref->deref_type) {
case nir_deref_type_var:
return _mesa_fnv32_1a_accumulate(hash, deref->var);
for (const nir_deref *deref = deref_var->deref.child;
deref; deref = deref->child) {
if (deref->deref_type == nir_deref_type_struct) {
const nir_deref_struct *deref_struct = nir_deref_as_struct(deref);
hash = _mesa_fnv32_1a_accumulate(hash, deref_struct->index);
case nir_deref_type_array:
continue; /* Do nothing */
case nir_deref_type_struct:
hash = _mesa_fnv32_1a_accumulate(hash, deref->strct.index);
continue;
default:
unreachable("Invalid deref type");
}
}
return hash;
unreachable("We should have hit a variable dereference");
}
static bool
derefs_equal(const void *void_a, const void *void_b)
{
const nir_deref_var *a_var = void_a;
const nir_deref_var *b_var = void_b;
if (a_var->var != b_var->var)
return false;
for (const nir_deref *a = a_var->deref.child, *b = b_var->deref.child;
a != NULL; a = a->child, b = b->child) {
for (const nir_deref_instr *a = void_a, *b = void_b; a || b;
a = nir_deref_instr_parent(a), b = nir_deref_instr_parent(b)) {
if (a->deref_type != b->deref_type)
return false;
if (a->deref_type == nir_deref_type_struct) {
if (nir_deref_as_struct(a)->index != nir_deref_as_struct(b)->index)
return false;
}
/* Do nothing for arrays. They're all the same. */
switch (a->deref_type) {
case nir_deref_type_var:
return a->var == b->var;
assert((a->child == NULL) == (b->child == NULL));
if((a->child == NULL) != (b->child == NULL))
return false;
case nir_deref_type_array:
continue; /* Do nothing */
case nir_deref_type_struct:
if (a->strct.index != b->strct.index)
return false;
continue;
default:
unreachable("Invalid deref type");
}
}
return true;
unreachable("We should have hit a variable dereference");
}
static nir_register *
get_reg_for_deref(nir_deref_var *deref, struct locals_to_regs_state *state)
get_reg_for_deref(nir_deref_instr *deref, struct locals_to_regs_state *state)
{
uint32_t hash = hash_deref(deref);
assert(deref->var->constant_initializer == NULL);
assert(nir_deref_instr_get_variable(deref)->constant_initializer == NULL);
struct hash_entry *entry =
_mesa_hash_table_search_pre_hashed(state->regs_table, hash, deref);
@@ -102,19 +109,17 @@ get_reg_for_deref(nir_deref_var *deref, struct locals_to_regs_state *state)
return entry->data;
unsigned array_size = 1;
nir_deref *tail = &deref->deref;
while (tail->child) {
if (tail->child->deref_type == nir_deref_type_array)
array_size *= glsl_get_length(tail->type);
tail = tail->child;
for (nir_deref_instr *d = deref; d; d = nir_deref_instr_parent(d)) {
if (d->deref_type == nir_deref_type_array)
array_size *= glsl_get_length(nir_deref_instr_parent(d)->type);
}
assert(glsl_type_is_vector(tail->type) || glsl_type_is_scalar(tail->type));
assert(glsl_type_is_vector_or_scalar(deref->type));
nir_register *reg = nir_local_reg_create(state->impl);
reg->num_components = glsl_get_vector_elements(tail->type);
nir_register *reg = nir_local_reg_create(state->builder.impl);
reg->num_components = glsl_get_vector_elements(deref->type);
reg->num_array_elems = array_size > 1 ? array_size : 0;
reg->bit_size = glsl_get_bit_size(tail->type);
reg->bit_size = glsl_get_bit_size(deref->type);
_mesa_hash_table_insert_pre_hashed(state->regs_table, hash, deref, reg);
@@ -122,9 +127,10 @@ get_reg_for_deref(nir_deref_var *deref, struct locals_to_regs_state *state)
}
static nir_src
get_deref_reg_src(nir_deref_var *deref, nir_instr *instr,
struct locals_to_regs_state *state)
get_deref_reg_src(nir_deref_instr *deref, struct locals_to_regs_state *state)
{
nir_builder *b = &state->builder;
nir_src src;
src.is_ssa = false;
@@ -140,55 +146,32 @@ get_deref_reg_src(nir_deref_var *deref, nir_instr *instr,
if (src.reg.reg->num_array_elems == 0)
return src;
nir_deref *tail = &deref->deref;
while (tail->child != NULL) {
const struct glsl_type *parent_type = tail->type;
tail = tail->child;
if (tail->deref_type != nir_deref_type_array)
unsigned inner_array_size = 1;
for (const nir_deref_instr *d = deref; d; d = nir_deref_instr_parent(d)) {
if (d->deref_type != nir_deref_type_array)
continue;
nir_deref_array *deref_array = nir_deref_as_array(tail);
src.reg.base_offset *= glsl_get_length(parent_type);
src.reg.base_offset += deref_array->base_offset;
if (src.reg.indirect) {
nir_load_const_instr *load_const =
nir_load_const_instr_create(state->shader, 1, 32);
load_const->value.u32[0] = glsl_get_length(parent_type);
nir_instr_insert_before(instr, &load_const->instr);
nir_alu_instr *mul = nir_alu_instr_create(state->shader, nir_op_imul);
mul->src[0].src = *src.reg.indirect;
mul->src[1].src.is_ssa = true;
mul->src[1].src.ssa = &load_const->def;
mul->dest.write_mask = 1;
nir_ssa_dest_init(&mul->instr, &mul->dest.dest, 1, 32, NULL);
nir_instr_insert_before(instr, &mul->instr);
src.reg.indirect->is_ssa = true;
src.reg.indirect->ssa = &mul->dest.dest.ssa;
}
if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
if (src.reg.indirect == NULL) {
src.reg.indirect = ralloc(state->shader, nir_src);
nir_src_copy(src.reg.indirect, &deref_array->indirect,
state->shader);
nir_const_value *const_index = nir_src_as_const_value(d->arr.index);
if (const_index && !src.reg.indirect) {
src.reg.base_offset += const_index->u32[0] * inner_array_size;
} else {
if (src.reg.indirect) {
assert(src.reg.base_offset == 0);
} else {
nir_alu_instr *add = nir_alu_instr_create(state->shader,
nir_op_iadd);
add->src[0].src = *src.reg.indirect;
nir_src_copy(&add->src[1].src, &deref_array->indirect, add);
add->dest.write_mask = 1;
nir_ssa_dest_init(&add->instr, &add->dest.dest, 1, 32, NULL);
nir_instr_insert_before(instr, &add->instr);
src.reg.indirect->is_ssa = true;
src.reg.indirect->ssa = &add->dest.dest.ssa;
src.reg.indirect = ralloc(b->shader, nir_src);
*src.reg.indirect =
nir_src_for_ssa(nir_imm_int(b, src.reg.base_offset));
src.reg.base_offset = 0;
}
assert(src.reg.indirect->is_ssa);
src.reg.indirect->ssa =
nir_iadd(b, src.reg.indirect->ssa,
nir_imul(b, nir_ssa_for_src(b, d->arr.index, 1),
nir_imm_int(b, inner_array_size)));
}
inner_array_size *= glsl_get_length(nir_deref_instr_parent(d)->type);
}
return src;
@@ -198,6 +181,8 @@ static bool
lower_locals_to_regs_block(nir_block *block,
struct locals_to_regs_state *state)
{
nir_builder *b = &state->builder;
nir_foreach_instr_safe(instr, block) {
if (instr->type != nir_instr_type_intrinsic)
continue;
@@ -205,13 +190,15 @@ lower_locals_to_regs_block(nir_block *block,
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
switch (intrin->intrinsic) {
case nir_intrinsic_load_var: {
if (intrin->variables[0]->var->data.mode != nir_var_local)
case nir_intrinsic_load_deref: {
nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
if (deref->mode != nir_var_local)
continue;
nir_alu_instr *mov = nir_alu_instr_create(state->shader, nir_op_imov);
mov->src[0].src = get_deref_reg_src(intrin->variables[0],
&intrin->instr, state);
b->cursor = nir_before_instr(&intrin->instr);
nir_alu_instr *mov = nir_alu_instr_create(b->shader, nir_op_imov);
mov->src[0].src = get_deref_reg_src(deref, state);
mov->dest.write_mask = (1 << intrin->num_components) - 1;
if (intrin->dest.is_ssa) {
nir_ssa_dest_init(&mov->instr, &mov->dest.dest,
@@ -222,36 +209,38 @@ lower_locals_to_regs_block(nir_block *block,
} else {
nir_dest_copy(&mov->dest.dest, &intrin->dest, &mov->instr);
}
nir_instr_insert_before(&intrin->instr, &mov->instr);
nir_builder_instr_insert(b, &mov->instr);
nir_instr_remove(&intrin->instr);
state->progress = true;
break;
}
case nir_intrinsic_store_var: {
if (intrin->variables[0]->var->data.mode != nir_var_local)
case nir_intrinsic_store_deref: {
nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
if (deref->mode != nir_var_local)
continue;
nir_src reg_src = get_deref_reg_src(intrin->variables[0],
&intrin->instr, state);
b->cursor = nir_before_instr(&intrin->instr);
nir_alu_instr *mov = nir_alu_instr_create(state->shader, nir_op_imov);
nir_src_copy(&mov->src[0].src, &intrin->src[0], mov);
nir_src reg_src = get_deref_reg_src(deref, state);
nir_alu_instr *mov = nir_alu_instr_create(b->shader, nir_op_imov);
nir_src_copy(&mov->src[0].src, &intrin->src[1], mov);
mov->dest.write_mask = nir_intrinsic_write_mask(intrin);
mov->dest.dest.is_ssa = false;
mov->dest.dest.reg.reg = reg_src.reg.reg;
mov->dest.dest.reg.base_offset = reg_src.reg.base_offset;
mov->dest.dest.reg.indirect = reg_src.reg.indirect;
nir_instr_insert_before(&intrin->instr, &mov->instr);
nir_builder_instr_insert(b, &mov->instr);
nir_instr_remove(&intrin->instr);
state->progress = true;
break;
}
case nir_intrinsic_copy_var:
case nir_intrinsic_copy_deref:
unreachable("There should be no copies whatsoever at this point");
break;
@@ -268,8 +257,7 @@ nir_lower_locals_to_regs_impl(nir_function_impl *impl)
{
struct locals_to_regs_state state;
state.shader = impl->function->shader;
state.impl = impl;
nir_builder_init(&state.builder, impl);
state.progress = false;
state.regs_table = _mesa_hash_table_create(NULL, hash_deref, derefs_equal);
@@ -292,7 +280,7 @@ nir_lower_locals_to_regs(nir_shader *shader)
{
bool progress = false;
nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs);
nir_assert_unlowered_derefs(shader, nir_lower_load_store_derefs);
nir_foreach_function(function, shader) {
if (function->impl)

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@@ -206,14 +206,14 @@ compile_init(struct ir3_compiler *compiler,
ctx->s = so->shader->nir;
}
NIR_PASS_V(ctx->s, nir_lower_deref_instrs, ~0);
/* this needs to be the last pass run, so do this here instead of
* in ir3_optimize_nir():
*/
NIR_PASS_V(ctx->s, nir_lower_locals_to_regs);
NIR_PASS_V(ctx->s, nir_convert_from_ssa, true);
NIR_PASS_V(ctx->s, nir_lower_deref_instrs, ~0);
if (fd_mesa_debug & FD_DBG_DISASM) {
DBG("dump nir%dv%d: type=%d, k={bp=%u,cts=%u,hp=%u}",
so->shader->id, so->id, so->type,

View File

@@ -766,8 +766,6 @@ brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler,
OPT(nir_opt_dce);
OPT(nir_opt_move_comparisons);
OPT(nir_lower_deref_instrs, nir_lower_load_store_derefs);
OPT(nir_lower_locals_to_regs);
if (unlikely(debug_enabled)) {