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@@ -1,44 +1,16 @@
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#ifndef __glext_h_
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#define __glext_h_
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/* $Revision: 10965 $ on $Date:: 2010-04-09 02:11:29 -0700 #$ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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** License Applicability. Except to the extent portions of this file are
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** made subject to an alternative license as permitted in the SGI Free
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** Software License B, Version 1.0 (the "License"), the contents of this
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** file are subject only to the provisions of the License. You may not use
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** this file except in compliance with the License. You may obtain a copy
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** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
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** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
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**
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** http://oss.sgi.com/projects/FreeB
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**
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** Note that, as provided in the License, the Software is distributed on an
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** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
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** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
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** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
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** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
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**
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** Original Code. The Original Code is: OpenGL Sample Implementation,
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** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
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** Copyright in any portions created by third parties is as indicated
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** elsewhere herein. All Rights Reserved.
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**
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** Additional Notice Provisions: The application programming interfaces
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** established by SGI in conjunction with the Original Code are The
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** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
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** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
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** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
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** Window System(R) (Version 1.3), released October 19, 1998. This software
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** was created using the OpenGL(R) version 1.2.1 Sample Implementation
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** published by SGI, but has not been independently verified as being
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** compliant with the OpenGL(R) version 1.2.1 Specification.
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*/
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* This document is licensed under the SGI Free Software B License Version
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* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
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*/
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#ifndef GL_APIENTRYP
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# define GL_APIENTRYP GL_APIENTRY*
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@@ -76,17 +48,37 @@ extern "C" {
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#define GL_ETC1_RGB8_OES 0x8D64
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#endif
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/* OES_draw_texture */
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/* GL_OES_depth24 */
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#ifndef GL_OES_depth24
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#define GL_DEPTH_COMPONENT24_OES 0x81A6
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#endif
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/* GL_OES_depth32 */
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#ifndef GL_OES_depth32
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#define GL_DEPTH_COMPONENT32_OES 0x81A7
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#endif
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/* GL_OES_draw_texture */
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#ifndef GL_OES_draw_texture
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#define GL_TEXTURE_CROP_RECT_OES 0x8B9D
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#endif
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/* OES_fixed_point */
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/* GL_OES_EGL_image */
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#ifndef GL_OES_EGL_image
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typedef void* GLeglImageOES;
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#endif
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/* GL_OES_element_index_uint */
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#ifndef GL_OES_element_index_uint
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#define GL_UNSIGNED_INT 0x1405
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#endif
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/* GL_OES_fixed_point */
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#ifndef GL_OES_fixed_point
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#define GL_FIXED_OES 0x140C
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#endif
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/* OES_framebuffer_object */
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/* GL_OES_framebuffer_object */
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#ifndef GL_OES_framebuffer_object
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#define GL_NONE_OES 0
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#define GL_FRAMEBUFFER_OES 0x8D40
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@@ -123,14 +115,22 @@ extern "C" {
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#define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506
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#endif
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/* OES_matrix_get */
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/* GL_OES_mapbuffer */
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#ifndef GL_OES_mapbuffer
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#define GL_WRITE_ONLY_OES 0x88B9
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#define GL_BUFFER_ACCESS_OES 0x88BB
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#define GL_BUFFER_MAPPED_OES 0x88BC
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#define GL_BUFFER_MAP_POINTER_OES 0x88BD
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#endif
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/* GL_OES_matrix_get */
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#ifndef GL_OES_matrix_get
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#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D
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#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E
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#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F
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#endif
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/* OES_matrix_palette */
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/* GL_OES_matrix_palette */
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#ifndef GL_OES_matrix_palette
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#define GL_MAX_VERTEX_UNITS_OES 0x86A4
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#define GL_MAX_PALETTE_MATRICES_OES 0x8842
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@@ -150,6 +150,34 @@ extern "C" {
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#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E
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#endif
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/* GL_OES_packed_depth_stencil */
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#ifndef GL_OES_packed_depth_stencil
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#define GL_DEPTH_STENCIL_OES 0x84F9
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#define GL_UNSIGNED_INT_24_8_OES 0x84FA
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#define GL_DEPTH24_STENCIL8_OES 0x88F0
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#endif
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/* GL_OES_rgb8_rgba8 */
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#ifndef GL_OES_rgb8_rgba8
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#define GL_RGB8_OES 0x8051
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#define GL_RGBA8_OES 0x8058
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#endif
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/* GL_OES_stencil1 */
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#ifndef GL_OES_stencil1
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#define GL_STENCIL_INDEX1_OES 0x8D46
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#endif
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/* GL_OES_stencil4 */
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#ifndef GL_OES_stencil4
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#define GL_STENCIL_INDEX4_OES 0x8D47
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#endif
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/* GL_OES_stencil8 */
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#ifndef GL_OES_stencil8
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#define GL_STENCIL_INDEX8_OES 0x8D48
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#endif
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/* GL_OES_stencil_wrap */
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#ifndef GL_OES_stencil_wrap
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#define GL_INCR_WRAP_OES 0x8507
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@@ -178,49 +206,14 @@ extern "C" {
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#define GL_MIRRORED_REPEAT_OES 0x8370
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#endif
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/* GL_OES_EGL_image */
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#ifndef GL_OES_EGL_image
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typedef void* GLeglImageOES;
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/* GL_OES_vertex_array_object */
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#ifndef GL_OES_vertex_array_object
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#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
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#endif
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/* GL_OES_depth24 */
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#ifndef GL_OES_depth24
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#define GL_DEPTH_COMPONENT24_OES 0x81A6
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#endif
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/* GL_OES_depth32 */
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#ifndef GL_OES_depth32
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#define GL_DEPTH_COMPONENT32_OES 0x81A7
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#endif
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/* GL_OES_mapbuffer */
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#ifndef GL_OES_mapbuffer
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#define GL_WRITE_ONLY_OES 0x88B9
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#define GL_BUFFER_ACCESS_OES 0x88BB
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#define GL_BUFFER_MAPPED_OES 0x88BC
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#define GL_BUFFER_MAP_POINTER_OES 0x88BD
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#endif
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/* GL_OES_rgb8_rgba8 */
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#ifndef GL_OES_rgb8_rgba8
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#define GL_RGB8_OES 0x8051
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#define GL_RGBA8_OES 0x8058
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#endif
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/* GL_OES_stencil1 */
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#ifndef GL_OES_stencil1
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#define GL_STENCIL_INDEX1_OES 0x8D46
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#endif
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/* GL_OES_stencil4 */
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#ifndef GL_OES_stencil4
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#define GL_STENCIL_INDEX4_OES 0x8D47
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#endif
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/* GL_OES_stencil8 */
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#ifndef GL_OES_stencil8
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#define GL_STENCIL_INDEX8_OES 0x8D48
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#endif
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/*------------------------------------------------------------------------*
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* AMD extension tokens
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*------------------------------------------------------------------------*/
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/* GL_AMD_compressed_3DC_texture */
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#ifndef GL_AMD_compressed_3DC_texture
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@@ -235,12 +228,192 @@ typedef void* GLeglImageOES;
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#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
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#endif
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/*------------------------------------------------------------------------*
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* APPLE extension tokens
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*------------------------------------------------------------------------*/
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/* GL_APPLE_texture_2D_limited_npot */
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/* No new tokens introduced by this extension. */
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/*------------------------------------------------------------------------*
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* EXT extension tokens
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*------------------------------------------------------------------------*/
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/* GL_EXT_blend_minmax */
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#ifndef GL_EXT_blend_minmax
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#define GL_MIN_EXT 0x8007
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#define GL_MAX_EXT 0x8008
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#endif
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/* GL_EXT_discard_framebuffer */
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#ifndef GL_EXT_discard_framebuffer
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#define GL_COLOR_EXT 0x1800
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#define GL_DEPTH_EXT 0x1801
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#define GL_STENCIL_EXT 0x1802
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#endif
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/* GL_EXT_multi_draw_arrays */
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/* No new tokens introduced by this extension. */
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/* GL_EXT_read_format_bgra */
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#ifndef GL_EXT_read_format_bgra
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#define GL_BGRA_EXT 0x80E1
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#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
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#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
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#endif
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/* GL_EXT_texture_filter_anisotropic */
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#ifndef GL_EXT_texture_filter_anisotropic
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#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
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#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
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#endif
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/* GL_EXT_texture_format_BGRA8888 */
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#ifndef GL_EXT_texture_format_BGRA8888
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#define GL_BGRA_EXT 0x80E1
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#endif
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/* GL_EXT_texture_lod_bias */
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#ifndef GL_EXT_texture_lod_bias
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#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
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#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
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#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
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#endif
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/*------------------------------------------------------------------------*
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* IMG extension tokens
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*------------------------------------------------------------------------*/
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/* GL_IMG_read_format */
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#ifndef GL_IMG_read_format
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#define GL_BGRA_IMG 0x80E1
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#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
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#endif
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/* GL_IMG_texture_compression_pvrtc */
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#ifndef GL_IMG_texture_compression_pvrtc
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#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
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#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
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#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
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#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
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#endif
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/* GL_IMG_texture_env_enhanced_fixed_function */
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#ifndef GL_IMG_texture_env_enhanced_fixed_function
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#define GL_MODULATE_COLOR_IMG 0x8C04
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#define GL_RECIP_ADD_SIGNED_ALPHA_IMG 0x8C05
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#define GL_TEXTURE_ALPHA_MODULATE_IMG 0x8C06
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#define GL_FACTOR_ALPHA_MODULATE_IMG 0x8C07
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#define GL_FRAGMENT_ALPHA_MODULATE_IMG 0x8C08
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#define GL_ADD_BLEND_IMG 0x8C09
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#define GL_DOT3_RGBA_IMG 0x86AF
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#endif
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/* GL_IMG_user_clip_plane */
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#ifndef GL_IMG_user_clip_plane
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#define GL_CLIP_PLANE0_IMG 0x3000
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#define GL_CLIP_PLANE1_IMG 0x3001
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#define GL_CLIP_PLANE2_IMG 0x3002
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#define GL_CLIP_PLANE3_IMG 0x3003
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#define GL_CLIP_PLANE4_IMG 0x3004
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#define GL_CLIP_PLANE5_IMG 0x3005
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#define GL_MAX_CLIP_PLANES_IMG 0x0D32
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#endif
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/* GL_IMG_multisampled_render_to_texture */
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#ifndef GL_IMG_multisampled_render_to_texture
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#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
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#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
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#define GL_MAX_SAMPLES_IMG 0x9135
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#define GL_TEXTURE_SAMPLES_IMG 0x9136
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|
#endif
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|
/*------------------------------------------------------------------------*
|
|
|
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|
* NV extension tokens
|
|
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|
*------------------------------------------------------------------------*/
|
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|
/* GL_NV_fence */
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|
#ifndef GL_NV_fence
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|
#define GL_ALL_COMPLETED_NV 0x84F2
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#define GL_FENCE_STATUS_NV 0x84F3
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#define GL_FENCE_CONDITION_NV 0x84F4
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|
#endif
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|
/*------------------------------------------------------------------------*
|
|
|
|
|
* QCOM extension tokens
|
|
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|
*------------------------------------------------------------------------*/
|
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/* GL_QCOM_driver_control */
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|
/* No new tokens introduced by this extension. */
|
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|
/* GL_QCOM_extended_get */
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|
|
#ifndef GL_QCOM_extended_get
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|
#define GL_TEXTURE_WIDTH_QCOM 0x8BD2
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#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
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#define GL_TEXTURE_DEPTH_QCOM 0x8BD4
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|
#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
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#define GL_TEXTURE_FORMAT_QCOM 0x8BD6
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|
#define GL_TEXTURE_TYPE_QCOM 0x8BD7
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|
#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
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|
#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
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|
|
#define GL_TEXTURE_TARGET_QCOM 0x8BDA
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|
#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
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|
#define GL_STATE_RESTORE 0x8BDC
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|
#endif
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/* GL_QCOM_extended_get2 */
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|
/* No new tokens introduced by this extension. */
|
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/* GL_QCOM_perfmon_global_mode */
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|
#ifndef GL_QCOM_perfmon_global_mode
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|
#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
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|
#endif
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/* GL_QCOM_writeonly_rendering */
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|
#ifndef GL_QCOM_writeonly_rendering
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|
#define GL_WRITEONLY_RENDERING_QCOM 0x8823
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|
|
#endif
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|
|
/* GL_QCOM_tiled_rendering */
|
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|
|
#ifndef GL_QCOM_tiled_rendering
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|
|
#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
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|
#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
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#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
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#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
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|
#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
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|
#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
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|
#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
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|
|
#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
|
|
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|
|
#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
|
|
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|
|
#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
|
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|
|
#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
|
|
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|
|
#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
|
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|
|
|
#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
|
|
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|
|
#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
|
|
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|
|
#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
|
|
|
|
|
#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
|
|
|
|
|
#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
|
|
|
|
|
#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
|
|
|
|
|
#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
|
|
|
|
|
#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
|
|
|
|
|
#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
|
|
|
|
|
#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
|
|
|
|
|
#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
|
|
|
|
|
#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
|
|
|
|
|
#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
|
|
|
|
|
#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
|
|
|
|
|
#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
|
|
|
|
|
#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
|
|
|
|
|
#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
|
|
|
|
|
#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
|
|
|
|
|
#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
|
|
|
|
|
#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/*------------------------------------------------------------------------*
|
|
|
|
|
* End of extension tokens, start of corresponding extension functions
|
|
|
|
|
*------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
|
|
/*------------------------------------------------------------------------*
|
|
|
|
|
* OES extension functions
|
|
|
|
|
*------------------------------------------------------------------------*/
|
|
|
|
@@ -282,6 +455,16 @@ typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode);
|
|
|
|
|
#define GL_OES_compressed_ETC1_RGB8_texture 1
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_depth24 */
|
|
|
|
|
#ifndef GL_OES_depth24
|
|
|
|
|
#define GL_OES_depth24 1
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_depth32 */
|
|
|
|
|
#ifndef GL_OES_depth32
|
|
|
|
|
#define GL_OES_depth32 1
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_draw_texture */
|
|
|
|
|
#ifndef GL_OES_draw_texture
|
|
|
|
|
#define GL_OES_draw_texture 1
|
|
|
|
@@ -305,11 +488,32 @@ typedef void (GL_APIENTRYP PFNGLDRAWTEXFOESPROC) (GLfloat x, GLfloat y, GLfloat
|
|
|
|
|
typedef void (GL_APIENTRYP PFNGLDRAWTEXFVOESPROC) (const GLfloat *coords);
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_EGL_image */
|
|
|
|
|
#ifndef GL_OES_EGL_image
|
|
|
|
|
#define GL_OES_EGL_image 1
|
|
|
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
|
|
|
GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
|
|
|
|
|
GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
|
|
|
|
|
#endif
|
|
|
|
|
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
|
|
|
|
|
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_element_index_uint */
|
|
|
|
|
#ifndef GL_OES_element_index_uint
|
|
|
|
|
#define GL_OES_element_index_uint 1
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_extended_matrix_palette */
|
|
|
|
|
#ifndef GL_OES_extended_matrix_palette
|
|
|
|
|
#define GL_OES_extended_matrix_palette 1
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_fbo_render_mipmap */
|
|
|
|
|
#ifndef GL_OES_fbo_render_mipmap
|
|
|
|
|
#define GL_OES_fbo_render_mipmap 1
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_fixed_point */
|
|
|
|
|
#ifndef GL_OES_fixed_point
|
|
|
|
|
#define GL_OES_fixed_point 1
|
|
|
|
@@ -432,6 +636,19 @@ typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLe
|
|
|
|
|
typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESPROC) (GLenum target);
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_mapbuffer */
|
|
|
|
|
#ifndef GL_OES_mapbuffer
|
|
|
|
|
#define GL_OES_mapbuffer 1
|
|
|
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
|
|
|
GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
|
|
|
|
|
GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
|
|
|
|
|
GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid ** params);
|
|
|
|
|
#endif
|
|
|
|
|
typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
|
|
|
|
|
typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
|
|
|
|
|
typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid ** params);
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_matrix_get */
|
|
|
|
|
#ifndef GL_OES_matrix_get
|
|
|
|
|
#define GL_OES_matrix_get 1
|
|
|
|
@@ -452,6 +669,11 @@ typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESPROC) (GLint size, GLenum t
|
|
|
|
|
typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_packed_depth_stencil */
|
|
|
|
|
#ifndef GL_OES_packed_depth_stencil
|
|
|
|
|
#define GL_OES_packed_depth_stencil 1
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_query_matrix */
|
|
|
|
|
#ifndef GL_OES_query_matrix
|
|
|
|
|
#define GL_OES_query_matrix 1
|
|
|
|
@@ -461,6 +683,11 @@ GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed mantissa[16], GLint exp
|
|
|
|
|
typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed mantissa[16], GLint exponent[16]);
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_rgb8_rgba8 */
|
|
|
|
|
#ifndef GL_OES_rgb8_rgba8
|
|
|
|
|
#define GL_OES_rgb8_rgba8 1
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_single_precision */
|
|
|
|
|
#ifndef GL_OES_single_precision
|
|
|
|
|
#define GL_OES_single_precision 1
|
|
|
|
@@ -480,6 +707,21 @@ typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum pname, GLfloat eqn
|
|
|
|
|
typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth);
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_stencil1 */
|
|
|
|
|
#ifndef GL_OES_stencil1
|
|
|
|
|
#define GL_OES_stencil1 1
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_stencil4 */
|
|
|
|
|
#ifndef GL_OES_stencil4
|
|
|
|
|
#define GL_OES_stencil4 1
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_stencil8 */
|
|
|
|
|
#ifndef GL_OES_stencil8
|
|
|
|
|
#define GL_OES_stencil8 1
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_stencil_wrap */
|
|
|
|
|
#ifndef GL_OES_stencil_wrap
|
|
|
|
|
#define GL_OES_stencil_wrap 1
|
|
|
|
@@ -520,69 +762,24 @@ typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname,
|
|
|
|
|
#define GL_OES_texture_mirrored_repeat 1
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_EGL_image */
|
|
|
|
|
#ifndef GL_OES_EGL_image
|
|
|
|
|
#define GL_OES_EGL_image 1
|
|
|
|
|
/* GL_OES_vertex_array_object */
|
|
|
|
|
#ifndef GL_OES_vertex_array_object
|
|
|
|
|
#define GL_OES_vertex_array_object 1
|
|
|
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
|
|
|
GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
|
|
|
|
|
GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
|
|
|
|
|
GL_API void GL_APIENTRY glBindVertexArrayOES (GLuint array);
|
|
|
|
|
GL_API void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
|
|
|
|
|
GL_API void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
|
|
|
|
|
GL_API GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
|
|
|
|
|
#endif
|
|
|
|
|
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
|
|
|
|
|
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
|
|
|
|
|
typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
|
|
|
|
|
typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
|
|
|
|
|
typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
|
|
|
|
|
typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_depth24 */
|
|
|
|
|
#ifndef GL_OES_depth24
|
|
|
|
|
#define GL_OES_depth24 1
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_depth32 */
|
|
|
|
|
#ifndef GL_OES_depth32
|
|
|
|
|
#define GL_OES_depth32 1
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_element_index_uint */
|
|
|
|
|
#ifndef GL_OES_element_index_uint
|
|
|
|
|
#define GL_OES_element_index_uint 1
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_fbo_render_mipmap */
|
|
|
|
|
#ifndef GL_OES_fbo_render_mipmap
|
|
|
|
|
#define GL_OES_fbo_render_mipmap 1
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_mapbuffer */
|
|
|
|
|
#ifndef GL_OES_mapbuffer
|
|
|
|
|
#define GL_OES_mapbuffer 1
|
|
|
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
|
|
|
GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
|
|
|
|
|
GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
|
|
|
|
|
GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void** params);
|
|
|
|
|
#endif
|
|
|
|
|
typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
|
|
|
|
|
typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
|
|
|
|
|
typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params);
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_rgb8_rgba8 */
|
|
|
|
|
#ifndef GL_OES_rgb8_rgba8
|
|
|
|
|
#define GL_OES_rgb8_rgba8 1
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_stencil1 */
|
|
|
|
|
#ifndef GL_OES_stencil1
|
|
|
|
|
#define GL_OES_stencil1 1
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_stencil4 */
|
|
|
|
|
#ifndef GL_OES_stencil4
|
|
|
|
|
#define GL_OES_stencil4 1
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/* GL_OES_stencil8 */
|
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#ifndef GL_OES_stencil8
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#define GL_OES_stencil8 1
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#endif
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/*------------------------------------------------------------------------*
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* AMD extension functions
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*------------------------------------------------------------------------*/
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/* GL_AMD_compressed_3DC_texture */
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#ifndef GL_AMD_compressed_3DC_texture
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@@ -594,11 +791,208 @@ typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum
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#define GL_AMD_compressed_ATC_texture 1
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#endif
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/*------------------------------------------------------------------------*
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* APPLE extension functions
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*------------------------------------------------------------------------*/
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/* GL_APPLE_texture_2D_limited_npot */
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#ifndef GL_APPLE_texture_2D_limited_npot
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#define GL_APPLE_texture_2D_limited_npot 1
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#endif
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/*------------------------------------------------------------------------*
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* EXT extension functions
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*------------------------------------------------------------------------*/
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/* GL_EXT_blend_minmax */
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#ifndef GL_EXT_blend_minmax
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#define GL_EXT_blend_minmax 1
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#endif
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/* GL_EXT_discard_framebuffer */
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#ifndef GL_EXT_discard_framebuffer
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#define GL_EXT_discard_framebuffer 1
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#ifdef GL_GLEXT_PROTOTYPES
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GL_API void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
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#endif
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typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
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#endif
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/* GL_EXT_multi_draw_arrays */
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#ifndef GL_EXT_multi_draw_arrays
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#define GL_EXT_multi_draw_arrays 1
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#ifdef GL_GLEXT_PROTOTYPES
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GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
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GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
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#endif /* GL_GLEXT_PROTOTYPES */
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typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
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typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
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#endif
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/* GL_EXT_read_format_bgra */
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#ifndef GL_EXT_read_format_bgra
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#define GL_EXT_read_format_bgra 1
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#endif
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/* GL_EXT_texture_filter_anisotropic */
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#ifndef GL_EXT_texture_filter_anisotropic
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#define GL_EXT_texture_filter_anisotropic 1
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#endif
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/* GL_EXT_texture_format_BGRA8888 */
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#ifndef GL_EXT_texture_format_BGRA8888
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#define GL_EXT_texture_format_BGRA8888 1
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#endif
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/* GL_EXT_texture_lod_bias */
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#ifndef GL_EXT_texture_lod_bias
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#define GL_EXT_texture_lod_bias 1
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#endif
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/*------------------------------------------------------------------------*
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* IMG extension functions
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*------------------------------------------------------------------------*/
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/* GL_IMG_read_format */
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#ifndef GL_IMG_read_format
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#define GL_IMG_read_format 1
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#endif
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/* GL_IMG_texture_compression_pvrtc */
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#ifndef GL_IMG_texture_compression_pvrtc
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#define GL_IMG_texture_compression_pvrtc 1
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#endif
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/* GL_IMG_texture_env_enhanced_fixed_function */
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#ifndef GL_IMG_texture_env_enhanced_fixed_function
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#define GL_IMG_texture_env_enhanced_fixed_function 1
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#endif
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/* GL_IMG_user_clip_plane */
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#ifndef GL_IMG_user_clip_plane
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#define GL_IMG_user_clip_plane 1
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#ifdef GL_GLEXT_PROTOTYPES
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GL_API void GL_APIENTRY glClipPlanefIMG (GLenum, const GLfloat *);
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GL_API void GL_APIENTRY glClipPlanexIMG (GLenum, const GLfixed *);
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#endif
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typedef void (GL_APIENTRYP PFNGLCLIPPLANEFIMGPROC) (GLenum p, const GLfloat *eqn);
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typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMGPROC) (GLenum p, const GLfixed *eqn);
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#endif
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/* GL_IMG_multisampled_render_to_texture */
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#ifndef GL_IMG_multisampled_render_to_texture
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#define GL_IMG_multisampled_render_to_texture 1
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#ifdef GL_GLEXT_PROTOTYPES
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GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
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GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
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#endif
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typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
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typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
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#endif
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/*------------------------------------------------------------------------*
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* NV extension functions
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*------------------------------------------------------------------------*/
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/* NV_fence */
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#ifndef GL_NV_fence
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#define GL_NV_fence 1
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#ifdef GL_GLEXT_PROTOTYPES
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GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
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GL_API void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
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GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint);
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GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint);
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GL_API void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
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GL_API void GL_APIENTRY glFinishFenceNV (GLuint);
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GL_API void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
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#endif
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typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
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typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
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typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
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typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
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typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
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typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
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typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
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|
#endif
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|
/*------------------------------------------------------------------------*
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|
|
|
|
* QCOM extension functions
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|
*------------------------------------------------------------------------*/
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/* GL_QCOM_driver_control */
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#ifndef GL_QCOM_driver_control
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#define GL_QCOM_driver_control 1
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|
#ifdef GL_GLEXT_PROTOTYPES
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GL_API void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
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GL_API void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
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GL_API void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
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GL_API void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
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|
#endif
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typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
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typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
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typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
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typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
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#endif
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/* GL_QCOM_extended_get */
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|
#ifndef GL_QCOM_extended_get
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|
#define GL_QCOM_extended_get 1
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|
#ifdef GL_GLEXT_PROTOTYPES
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GL_API void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
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GL_API void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
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GL_API void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
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GL_API void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
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GL_API void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
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GL_API void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
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GL_API void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
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GL_API void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
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|
#endif
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typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
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typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
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typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
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typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
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typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
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typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
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typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
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typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
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#endif
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/* GL_QCOM_extended_get2 */
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#ifndef GL_QCOM_extended_get2
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|
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#define GL_QCOM_extended_get2 1
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#ifdef GL_GLEXT_PROTOTYPES
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GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
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GL_API void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
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|
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GL_API GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
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GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
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#endif
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typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
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typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
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typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
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typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
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#endif
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|
|
/* GL_QCOM_perfmon_global_mode */
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|
|
#ifndef GL_QCOM_perfmon_global_mode
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|
#define GL_QCOM_perfmon_global_mode 1
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#endif
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/* GL_QCOM_writeonly_rendering */
|
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|
|
#ifndef GL_QCOM_writeonly_rendering
|
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|
|
#define GL_QCOM_writeonly_rendering 1
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#endif
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|
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/* GL_QCOM_tiled_rendering */
|
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|
|
#ifndef GL_QCOM_tiled_rendering
|
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|
|
#define GL_QCOM_tiled_rendering 1
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|
|
#ifdef GL_GLEXT_PROTOTYPES
|
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|
|
GL_API void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
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|
|
GL_API void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
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|
|
#endif
|
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|
|
typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
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|
|
typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
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|
|
#endif
|
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|
|
#ifdef __cplusplus
|
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|
|
}
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|
#endif
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