fixed reference count but in DeleteTextures()

This commit is contained in:
Brian Paul
2000-02-12 01:59:19 +00:00
parent bd986282f3
commit 59d6da5365

View File

@@ -1,4 +1,4 @@
/* $Id: texobj.c,v 1.13 2000/01/31 23:11:39 brianp Exp $ */
/* $Id: texobj.c,v 1.14 2000/02/12 01:59:19 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -376,6 +376,9 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *texName)
t = (struct gl_texture_object *)
_mesa_HashLookup(ctx->Shared->TexObjects, texName[i]);
if (t) {
/* First check if this texture is currently bound.
* If so, unbind it and decrement the reference count.
*/
GLuint u;
for (u = 0; u < MAX_TEXTURE_UNITS; u++) {
struct gl_texture_unit *unit = &ctx->Texture.Unit[u];
@@ -385,17 +388,17 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *texName)
unit->CurrentD[d] = ctx->Shared->DefaultD[d];
ctx->Shared->DefaultD[d]->RefCount++;
t->RefCount--;
assert( t->RefCount >= 0 );
ASSERT( t->RefCount >= 0 );
}
}
}
/* tell device driver to delete texture */
if (ctx->Driver.DeleteTexture) {
(*ctx->Driver.DeleteTexture)( ctx, t );
}
/* Decrement reference count and delete if zero */
t->RefCount--;
ASSERT( t->RefCount >= 0 );
if (t->RefCount == 0) {
if (ctx->Driver.DeleteTexture)
(*ctx->Driver.DeleteTexture)( ctx, t );
gl_free_texture_object(ctx->Shared, t);
}
}