Android.mk: Allow building only Vulkan drivers
Android bundles ANGLE for implementing OpenGL ES and EGL on top of Vulkan. When using ANGLE, mesa is only needed for its Vulkan drivers. Cc: mesa-stable Acked-by: Mauro Rossi <issor.oruam@gmail.com> Reviewed-by: Roman Stratiienko <r.stratiienko@gmail.com> Change-Id: I034a0af52f9216bc5f1322f584bc591c90222327 Signed-off-by: Samuel Holland <samuel.holland@sifive.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24007>
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@@ -158,6 +158,7 @@ include $(BUILD_PREBUILT)
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endif
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endef
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ifneq ($(strip $(BOARD_MESA3D_GALLIUM_DRIVERS)),)
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# Module 'libgallium_dri', produces '/vendor/lib{64}/dri/libgallium_dri.so'
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# This module also trigger DRI symlinks creation process
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$(eval $(call mesa3d-lib,libgallium_dri,.so.0,dri,MESA3D_GALLIUM_DRI_BIN))
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@@ -170,6 +171,7 @@ $(eval $(call mesa3d-lib,libEGL_mesa,.so.1,egl,MESA3D_LIBEGL_BIN))
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$(eval $(call mesa3d-lib,libGLESv1_CM_mesa,.so.1,egl,MESA3D_LIBGLESV1_BIN))
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# Module 'libGLESv2_mesa', produces '/vendor/lib{64}/egl/libGLESv2_mesa.so'
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$(eval $(call mesa3d-lib,libGLESv2_mesa,.so.2,egl,MESA3D_LIBGLESV2_BIN))
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endif
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# Modules 'vulkan.{driver_name}', produces '/vendor/lib{64}/hw/vulkan.{driver_name}.so' HAL
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$(foreach driver,$(BOARD_MESA3D_VULKAN_DRIVERS), \
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