program/hash_table.c: rename to program/prog_hash_table.c

Removes a collision of the object file name for main/hash_table
and program/hash_table.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Jordan Justen
2012-11-30 16:32:11 -08:00
parent 970ec8dbc3
commit 59284bc44a
8 changed files with 10 additions and 10 deletions

View File

@@ -58,13 +58,13 @@ if env['crosscompile'] and not env['embedded']:
else:
# Copy these files to avoid generation object files into src/mesa/program
env.Prepend(CPPPATH = ['#src/mesa/program'])
env.Command('hash_table.c', '#src/mesa/program/hash_table.c', Copy('$TARGET', '$SOURCE'))
env.Command('prog_hash_table.c', '#src/mesa/program/prog_hash_table.c', Copy('$TARGET', '$SOURCE'))
env.Command('symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET', '$SOURCE'))
compiler_objs = env.StaticObject(source_lists['GLSL_COMPILER_CXX_FILES'])
mesa_objs = env.StaticObject([
'hash_table.c',
'prog_hash_table.c',
'symbol_table.c',
])