glsl2: Add a pass to transform ir_binop_sub to add(op0, neg(op1))

All the current HW backends transform subtract to adding the negation,
so I haven't bothered peepholing it back out in Mesa IR.  This allows
some subtract of subtract to get removed in ir_algebraic.
This commit is contained in:
Eric Anholt
2010-08-09 21:22:17 -07:00
parent 8bebbeb7c5
commit 5854d4583c
5 changed files with 80 additions and 0 deletions

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@@ -59,6 +59,7 @@ CXX_SOURCES = \
ir_reader.cpp \
ir_set_program_inouts.cpp \
ir_structure_splitting.cpp \
ir_sub_to_add_neg.cpp \
ir_swizzle_swizzle.cpp \
ir_tree_grafting.cpp \
ir_validate.cpp \

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@@ -47,6 +47,7 @@ bool do_if_to_cond_assign(exec_list *instructions);
bool do_mat_op_to_vec(exec_list *instructions);
bool do_mod_to_fract(exec_list *instructions);
bool do_structure_splitting(exec_list *instructions);
bool do_sub_to_add_neg(exec_list *instructions);
bool do_swizzle_swizzle(exec_list *instructions);
bool do_tree_grafting(exec_list *instructions);
bool do_vec_index_to_cond_assign(exec_list *instructions);

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@@ -0,0 +1,76 @@
/*
* Copyright © 2010 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
/**
* \file ir_sub_to_add_neg.cpp
*
* Breaks an ir_binop_sub expression down to add(op0, neg(op1))
*
* This simplifies expression reassociation, and for many backends
* there is no subtract operation separate from adding the negation.
* For backends with native subtract operations, they will probably
* want to recognize add(op0, neg(op1)) or the other way around to
* produce a subtract anyway.
*/
#include "ir.h"
class ir_sub_to_add_neg_visitor : public ir_hierarchical_visitor {
public:
ir_sub_to_add_neg_visitor()
{
this->progress = false;
}
ir_visitor_status visit_leave(ir_expression *);
bool progress;
};
bool
do_sub_to_add_neg(exec_list *instructions)
{
ir_sub_to_add_neg_visitor v;
visit_list_elements(&v, instructions);
return v.progress;
}
ir_visitor_status
ir_sub_to_add_neg_visitor::visit_leave(ir_expression *ir)
{
if (ir->operation != ir_binop_sub)
return visit_continue;
void *mem_ctx = talloc_parent(ir);
ir->operation = ir_binop_add;
ir->operands[1] = new(mem_ctx) ir_expression(ir_unop_neg,
ir->operands[1]->type,
ir->operands[1],
NULL);
this->progress = true;
return visit_continue;
}

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@@ -1284,6 +1284,7 @@ link_shaders(struct gl_shader_program *prog)
do_mod_to_fract(ir);
do_div_to_mul_rcp(ir);
do_explog_to_explog2(ir);
do_sub_to_add_neg(ir);
do {
progress = false;

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@@ -2570,6 +2570,7 @@ _mesa_glsl_compile_shader(GLcontext *ctx, struct gl_shader *shader)
do_mat_op_to_vec(shader->ir);
do_mod_to_fract(shader->ir);
do_div_to_mul_rcp(shader->ir);
do_sub_to_add_neg(shader->ir);
/* Optimization passes */
bool progress;