diff --git a/docs/gallium/context.rst b/docs/gallium/context.rst index f26bab4bad8..958e89361d6 100644 --- a/docs/gallium/context.rst +++ b/docs/gallium/context.rst @@ -66,7 +66,7 @@ objects. They all follow simple, one-method binding calls, e.g. * ``set_blend_color`` * ``set_sample_mask`` sets the per-context multisample sample mask. Note that this takes effect even if multisampling is not explicitly enabled if - the frambuffer surface(s) are multisampled. Also, this mask is AND-ed + the framebuffer surface(s) are multisampled. Also, this mask is AND-ed with the optional fragment shader sample mask output (when emitted). * ``set_sample_locations`` sets the sample locations used for rasterization. ```get_sample_position``` still returns the default locations. When NULL,