nir: Extract shader_info->cs.shared_size out of union.

It is valid for all stages, just 0 for most of them. In particular
mesh/task shaders might be using it.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10094>
This commit is contained in:
Bas Nieuwenhuizen
2021-04-08 12:30:14 +02:00
committed by Marge Bot
parent afd2f489d3
commit 580f1ac473
25 changed files with 44 additions and 44 deletions

View File

@@ -426,7 +426,7 @@ static LLVMValueRef si_llvm_get_block_size(struct ac_shader_abi *abi)
static void si_llvm_declare_compute_memory(struct si_shader_context *ctx)
{
struct si_shader_selector *sel = ctx->shader->selector;
unsigned lds_size = sel->info.base.cs.shared_size;
unsigned lds_size = sel->info.base.shared_size;
LLVMTypeRef i8p = LLVMPointerType(ctx->ac.i8, AC_ADDR_SPACE_LDS);
LLVMValueRef var;
@@ -487,7 +487,7 @@ static bool si_nir_build_llvm(struct si_shader_context *ctx, struct nir_shader *
nir->info.cs.user_data_components_amd);
}
if (ctx->shader->selector->info.base.cs.shared_size)
if (ctx->shader->selector->info.base.shared_size)
si_llvm_declare_compute_memory(ctx);
}