glsl/types: add new subroutine type (v3.2)
This type will be used to store the name of subroutine types as in subroutine void myfunc(void); will store myfunc into a subroutine type. This is required to the parser can identify a subroutine type in a uniform decleration as a valid type, and also for looking up the type later. Also add contains_subroutine method. v2: handle subroutine to int comparisons, needed for lowering pass. v3: do subroutine to int with it's own IR operation to avoid hacking on asserts (Kayden) v3.1: fix warnings in this patch, fix nir, fix tgsi v3.2: fixup tests Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Chris Forbes <chrisf@ijw.co.nz> Signed-off-by: Dave Airlie <airlied@redhat.com> tests: fix warnings
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@@ -59,6 +59,8 @@ type_size(const struct glsl_type *type)
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size += type_size(glsl_get_struct_field(type, i));
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}
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return size;
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case GLSL_TYPE_SUBROUTINE:
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return 1;
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case GLSL_TYPE_SAMPLER:
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return 0;
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case GLSL_TYPE_ATOMIC_UINT:
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