glsl: Drop resize-to-MaxPatchVertices hack.

TCS and TES inputs without an array size are implicitly sized to
gl_MaxPatchVertices.  But TCS outputs are apparently not:

   "If no size is specified, it will be taken from the output patch size
    (gl_VerticesOut) declared in the shader."

Fixes dEQP-GLES31.functional.program_interface_query.program_output.
array_size.separable_tess_ctrl.var.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
This commit is contained in:
Kenneth Graunke
2017-02-10 23:02:56 -08:00
parent 1fad070f96
commit 57dc6d80a0
4 changed files with 0 additions and 43 deletions

View File

@@ -193,8 +193,6 @@ flatten_named_interface_blocks_declarations::run(exec_list *instructions)
new_var->data.patch = iface_t->fields.structure[i].patch;
new_var->data.stream = var->data.stream;
new_var->data.how_declared = var->data.how_declared;
new_var->data.tess_varying_implicit_sized_array =
var->data.tess_varying_implicit_sized_array;
new_var->data.from_named_ifc_block = 1;
new_var->init_interface_type(var->type);