glsl/ir: Add printing support for doubles

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Dave Airlie
2015-02-05 12:52:19 +02:00
committed by Ilia Mirkin
parent 5a69bdb599
commit 57c6c3d3bd

View File

@@ -436,6 +436,17 @@ void ir_print_visitor::visit(ir_constant *ir)
fprintf(f, "%f", ir->value.f[i]);
break;
case GLSL_TYPE_BOOL: fprintf(f, "%d", ir->value.b[i]); break;
case GLSL_TYPE_DOUBLE:
if (ir->value.d[i] == 0.0)
/* 0.0 == -0.0, so print with %f to get the proper sign. */
fprintf(f, "%.1f", ir->value.d[i]);
else if (fabs(ir->value.d[i]) < 0.000001)
fprintf(f, "%a", ir->value.d[i]);
else if (fabs(ir->value.d[i]) > 1000000.0)
fprintf(f, "%e", ir->value.d[i]);
else
fprintf(f, "%f", ir->value.d[i]);
break;
default: assert(0);
}
}